Tribes 1/2 Guis...[Post em here]

Runar said:
Actually.. the chathud is one of those objects that you can't move using a script, so.. unless it's in a container, you'd have to move it "by hand" using tree(); or the built-in "hudmover" by pressing "k". Thing is that it only works if its in "non-commander" mode.

I suggest you patch your exe for transp. chathud and just delete your config\play.gui and config\gui\play.gui. That way you will have transp. chathud but also the chatmenus back!

As for gui.cs, yes.. it contains the co-ordinates.. but i made that basically to get a function to move stuff to their correct positions if you change resolution, or setup your gui for the first time. Normally, it's the resp. script that creates the hud's that set's their position. If you wan't to try out positions, i suggest you edit gui.cs to get the values correct, then update the corresponding script with those co-ordinates.


cheers man.
 
howsat?
p.jpeg


(fixed!)
 
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Also, this was my first hudbot creation :roller: for a friend. pretty much done on the spot for him :closet:

It looks better with his config etc
(dragon is his alias)
sshot0008.jpg
 
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