Rodent, dont get me wrong. I'm with ya in most cases.
What's wrong with becoming a monster to defeat monsters is that the people caught in the middle just have more monsters to deal with.
Good intentions don't prevent things from going out of control. If Valve resorts to relying on the same BS lawyer based ways of resolving things... what is the company going to be like in 3 years? or 10?
Yeah, I believe in the artists and the guys that actually do the work. As is in the industry, they are basicly shazzed on. Companies like EA are even worse where they take great talent and turn 'em into underpayed drones while know-nothing do-nothing upper-middle managment suits make crap dessisions and give themselves bonuses.
It's Holywood all over again and something I've seen coming for a long time (I called it 8 years ago, but don't have any way to prove that).
The only real way I see out is to completley change the industry. New revenue streams for development need to be found. New distrabution networks (like Steam) need to be tapped. The costs of Development need to be dropped.
Gargage Games is prolly on the rightish track... but they've gotten almost no support either thus far.
Ok... enough ranting.
We basicly agree.
Eff the lawyers and Eff the people that pay them.
What's wrong with becoming a monster to defeat monsters is that the people caught in the middle just have more monsters to deal with.
Good intentions don't prevent things from going out of control. If Valve resorts to relying on the same BS lawyer based ways of resolving things... what is the company going to be like in 3 years? or 10?
Yeah, I believe in the artists and the guys that actually do the work. As is in the industry, they are basicly shazzed on. Companies like EA are even worse where they take great talent and turn 'em into underpayed drones while know-nothing do-nothing upper-middle managment suits make crap dessisions and give themselves bonuses.
It's Holywood all over again and something I've seen coming for a long time (I called it 8 years ago, but don't have any way to prove that).
The only real way I see out is to completley change the industry. New revenue streams for development need to be found. New distrabution networks (like Steam) need to be tapped. The costs of Development need to be dropped.
Gargage Games is prolly on the rightish track... but they've gotten almost no support either thus far.
Ok... enough ranting.
We basicly agree.
Eff the lawyers and Eff the people that pay them.
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