Big Monkey
Veteran XV
poop
Trusk|llz said:go to sleep
Mr Fish said:Yes, I would think this is exactly whats being done.... this post describes everything perfectly, so i won't bother to write my own summary
The unfortunate reality of cheats like this is that once you are hacking binaries and putting hooks straight into directx, essentailly anything related to displaying extra player info/iffs clientside is possible. However as already stated, it will only work on players that are deemed by the netcode to be relevant to the particular client.
LoVer said:So, I've always wondered. What keeps companies like irrational and others like the makers of UT from going after these people and making examples of them in court. Is it just too expensive or troublesome? I'd think if you smacked a few of them down with some hefty fines or even jailtime these script kiddies would think twice. Too expensive? Not possible?
jmomandown said:Because techniqually they aren't doing anything ilegal, they are altering their own gameplay not yours. When they bought the product.... they gained the right to do this...... What I assume will happen is once the offical Tribes Vengeance release comes out, there will be an anti cheat client program required on servers with an agreement that you must not alter it in any way. If someone cheats at that point.... legal action is perfectly resonable as they are breaking a user agreement, most people would just ban them or so to save alot of trouble... Hope that clears some of it up
KnightMare said:
Tajora said:you laugh but it is these same terms that Epic used to sue HelioS for those screenshots alone that you see on page 1
"breaking the EULA"
thats the grounds they used when approaching him and his hosts...
they dont even have to integrate a user agreement into the anticheat, all they have to do is integrate it into the product itself (which nearly every game nowa days has a Terms of Service)
then its just if its cost effective to the company, or if the venture would eat a hole in their pockets....
-[ELF]osGb`-
Santa said:What HelioS did does nothing. In T2 you had a public script called 'player waypoints', which did the SAME thing, with no distance limit. No one used it cause it was worthless and confusing.
LouCypher said:Cheating is unpossible in T:V because it has no clientside scripting.
LouCypher said:Cheating is unpossible in T:V because it has no clientside scripting.
Broken image links?jmomandown said:Accually it is very possible heh, just takes more effort