mikey my point is that in the old system if you saw an enemy sensor then you killed it, you didnt have to go scouring the earth finding them. So it was just a task a an aware player would do on their normal routine.
My thinking is the old system involved a couple moments here and there of mundane activity per map and i feel like the proposed system demands map long mundane behavior from both teams.
Remember i said the old system was boring, but it was just 3 minutes of boring per map. Having someone parked next to a sensor with a repair pack while it gets shelled by mortars for an entire map seems pretty agonizing.
My thinking is the old system involved a couple moments here and there of mundane activity per map and i feel like the proposed system demands map long mundane behavior from both teams.
Remember i said the old system was boring, but it was just 3 minutes of boring per map. Having someone parked next to a sensor with a repair pack while it gets shelled by mortars for an entire map seems pretty agonizing.