Scripts for Tribes 1.40

Lemon, daftie told me that you worked on Tribesproject v3.0. You might want be interested in the config I made for ReneGayaids since I implemented a bunch of stuff you guys were going to do. BootyProject on the TROC forums. :eek:
 
Shazbot!

This took me awhile, but I finally got it working. Take a SS of your score at the end of every match.

Code:
////////////////////////////////////////////////////////////
// File:	GreatestShitEverMade.acs.cs
// Version:	9.7 ALPHA
// Date:     March 31st of the two thousandth and tenth year, AD.
// Author:	Zlex
// Creator: Zlex
// Design: Zlex
// Director: Zlex
// Credits:	Zlex
// Info:	Take a screen shot of your score at the end of every match. 
//              CONVERTED TO 1.4!! Please note, I do not support this script.
//              If for whatever reason this does not work, it may have something to do
//              with OpenGL. Try updating your video card drivers, or maybe
//              buy a new computer to get this running. 
//              
//
////////////////////////////////////////////////////////////

function EOGScreenShot::Do()
{
	schedule::add("screenShot(mainWindow);", 3);
}

Event::Attach(eventChangeMission,EOGScreenShot::Do);
 
just spend an hour trying to make the mortar shell look like less like a dildo shoved into the back of a gun.

it's not as pretty as i'd hoped but it looks OK
 
has anyone got a ski script to work? trying to get my old ski script to work and whenever I hit the key to intiate it I just keep jumping over and over without even pressing the key.

halp:[

Code:
//////////////////////////////////////////////////////////// 
// File: CSki.cs 
// Author: Runar 
// Credits: 
// Info: Skiing
// 
//////////////////////////////////////////////////////////// 
//////////////////////////////////////////////////////////// 

// * This is the "jump-delay" value. You may want to experiment 
// a bit with this. z0dd use's 0.001, Poop 0.07 and BigBunny 
// uses a value of 0.04. Default value is 0.0005. The lower the 
// value the more likely it will cause loss in FPS or even lag. 

$Jump:Delay = 0.04; 

// Don't touch this line 
editActionmap("playmap.sae"); 

// Edit this to bind you ski-key 
bindCommand(keyboard0, make, "lshift", TO, "Jump::Start();"); 
bindCommand(keyboard0, break, "lshift", TO, "Jump::Stop();"); 

//////////////////////////////////////////////////////////// 
//////////////////////////////////////////////////////////// 

function Jump::Start() 
{ 
postAction(2048, IDACTION_MOVEUP, 1); 

Schedule::Add("Jump::Start();", $Jump:Delay); 
} 

function Jump::Stop() 
{ 
postAction(2048, IDACTION_STAND, 0); 

Schedule::Cancel("Jump::Start();"); 
}
 
Last edited:
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