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uNLeaSHeD.
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221 - 11-10-2010, 14:02
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Quote:
Originally Posted by Lemon View Post

I don't think you posted a link, it's in the 1.40 skins thread where I found this pic.
I would like that bottom left hud for 1.40.
 
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AnubiS
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222 - 11-10-2010, 18:23
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thats 1.40?

limoooon!! Tell me how to remove green lines from chat menu! : D

dank you!
 
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lemon
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223 - 11-10-2010, 21:36
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that's the "stuff hud" and I think annobis has it on his site


uh the green lines were removed in one of the gui.cs files somewhere
 
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uNLeaSHeD.
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224 - 11-10-2010, 22:16
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Quote:
Originally Posted by Lemon View Post
that's the "stuff hud" and I think annobis has it on his site


uh the green lines were removed in one of the gui.cs files somewhere
Edit: Found where to put it. Is there a way to put a boarder around the minimap??
 
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Last edited by uNLeaSHeD.; 11-10-2010 at 22:47..
Laughing-Stork
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225 - 11-11-2010, 00:02
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the questions never stop
 
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lemon
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226 - 11-11-2010, 02:17
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Quote:
Originally Posted by uNLeaSHeD. View Post
Is there a way to put a boarder around the minimap??
it may be an uncomfortable spot to sleep but if they have nothing else then sure
 
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AnubiS
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227 - 11-11-2010, 15:47
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Quote:
Originally Posted by Lemon View Post
uh the green lines were removed in one of the gui.cs files somewhere
Post that bloody gui.cs!
 
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Z
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228 - 11-11-2010, 15:58
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find the chathud in play.gui.cs i think and set commandermode=true or something similar to that
green lines will be gone for the medium and large chathud but not the small 3 line one
 
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AnubiS
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229 - 11-11-2010, 16:49
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thanks!
 
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uNLeaSHeD.
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230 - 11-13-2010, 01:17
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Quote:
Originally Posted by Lemon View Post
it may be an uncomfortable spot to sleep but if they have nothing else then sure
Whats?!? LOL
 
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Z
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231 - 11-17-2010, 18:22
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how do i access the different fonts when using FearGuiFormattedText ?
do the <f#> codes include them all (i only know a few)? I'm looking for the exact green team chat font in use (if_g_10b) and the red chat text (sf_red_10b)
 
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lemon
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232 - 12-06-2010, 16:16
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bump

script for filtering white (type 0) server messages

useful for people with a separate kill hud so kill messages don't show in chat but important messages still get through

Code:
// filtering white messages for 1.40

$nomute=-1;

// add the messages you want to get through below
$WhiteFilter::Allow[$nomute++] = "Match";
$WhiteFilter::Allow[$nomute++] = "mission";
$WhiteFilter::Allow[$nomute++] = "flag";
$WhiteFilter::Allow[$nomute++] = "Station";
$WhiteFilter::Allow[$nomute++] = "vote";
$WhiteFilter::Allow[$nomute++] = "mid-aired";

//$WhiteFilter::Allow[$nomute++] = "deployed";
//$WhiteFilter::Allow[$nomute++] = "no ammo";
//$WhiteFilter::Allow[$nomute++] = "Resupply";
//$WhiteFilter::Allow[$nomute++] = "Repair";
//$WhiteFilter::Allow[$nomute++] = $PCFG::Name;

function filterwhites( %cl, %msg, %type )
	after onClientMessage {
  
	if(%type != 0)
		return;
    
	%ret = false;
	
	for(%i=0;%i<=$nomute;%i++) {
		if( String::FindSubStr(%msg, $WhiteFilter::Allow[%i]) != -1 ) {
			%ret = true;
			break;
		}
	}
	return;
}
 
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Last edited by lemon; 12-06-2010 at 19:00..
InTheEnd
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233 - 12-18-2010, 16:06
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Here's a simple request if anyone is willing to do it:

I use F1 to waypoint friendly carrier, and I'd like it to also say 'Target Acquired!' when I press it.. I'm sure it's easy to do, but I know nothing about tribes code and wouldn't even know where to begin.

*edit* I just added in the chat line after the bind in config.cs for now, but it would be nice if I could press F1 when nobody has the flag and it NOT say target acquired =)
 
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Last edited by InTheEnd; 12-18-2010 at 19:24..
AnubiS
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234 - 12-18-2010, 22:44
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I bet limão amargo can do it
 
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Last edited by AnubiS; 12-18-2010 at 23:16..
AnubiS
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235 - 12-23-2010, 00:25
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Does anyone have some nice and small killpop hud? I think limon is mad at me he wont reply my pms. Also, my ammohud doesnt show up. I tried everything, didnt work.

thanks.
 
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lemon
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236 - 12-23-2010, 00:52
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your ammo hud shows up anubis its in the bottom right of your screenshots for some reason

my killpop hud is the one that came with 1.4 with one line changed
 
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AnubiS
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237 - 12-23-2010, 09:31
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yeah but its not showing anymore

http://img703.imageshack.us/img703/9379/sshot0059.png
 
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lemon
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238 - 12-23-2010, 10:57
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you're hopeless

It's difficult to help those who can't help themselves.


My ammo hud includes base weapons only by the way. You'll have to add the Anni weapons if you want it to work for them too.


Here is the secret behind my amazing killpop "hud." See if you can figure it out.


1.40 code.
Code:
	remoteBP( 2048, "<JC><F2>You <F1>killed <F2>" ~ String::escapeFormatting( Client::getName( %victim ) ) ~ "\n<F1>Weapon: <F2>" ~ %damage, 3 );

My super duper secret code.
Code:
	remoteBP( 2048, "<JC><F1>Victim: <F2>" ~ String::escapeFormatting( Client::getName( %victim ) ) ~ " <F1>Weapon: <F2>" ~ %damage, 4 );
 
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Last edited by lemon; 12-23-2010 at 11:39..
AnubiS
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239 - 12-23-2010, 11:49
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lol thank you. But that screen shot is from base... :/ and I dont know how to add anni weapons.. Didnt stripped pack have an ammohud that worked with every mod?..
 
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uNLeaSHeD.
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240 - 12-23-2010, 23:48
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Bump - I no this has been posted but where can I get all the fixed maps, like hillking lt, some TR maps, ect
 
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