Interface v6

This is custom interface for StarSiege: Tribes v1.4

Download:

http://www.iateyourbaby.com/damaster/Interface v6/Interface v6.zip

Installation:
1. MAKE A COPY OF YOUR GAME FOLDER in case something goes wrong.

2. Unzip the Interface v6 in your tribes folder and overwrite

3. ADD FOLLOWING LINES ON TOP OF YOUR "autoexec.cs" in "\config" (you might already have them):

Code:
	        Autoload( "Core/*.cs" ); 
		Autoload( "Modules/*.acs.cs" ); 
		$scriptgl::enabled=true;
                $ScriptGL::Latency = 60;

4. I'd SUGGEST opening "autoexec.cs" in "\config" and add:

Code:
$pref::Display::gammaValue = "0.800000";

It will make interface and in-game textures appear better, with more contrast.

Note:

It includes custom font (my fav), you can replace it with your previous font. its located in "\base" file is called "fonts.zip".

Full Readme & changelog:
http://www.iateyourbaby.com/damaster/Interface v6/README v6.txt

Screenshots:

Main%20Menu.png


Player%20Setup.png


Options.png


Connection%20Screen.png


Training%20missions.png


Lobby.png


Credit%20Screen.png



- main thanx goes to Groove for many help, hosting and his scriptGL stuff. ty groov :heart:
 
Last edited:
looks neat (as usual)

worth noting that scriptGL won't run for a certain % of people and affects ingame FPS especially when left at the default refresh latency of 20ms

if you're just using it for the creditsgui it's not worth the hassle imo, but if you do, i suggest setting $ScriptGL::Latency = 60; in autoexec

i set scriptgl latency to 60 in all my configs, even 100 sometimes. Most hud items don't need to be updated every 20ms, 60 to 100 ms is plenty for most situations and doesn't affect FPS as much

(not that scriptGL hurts FPS that badly, at most maybe 5 to 10%)
 
yes thank you scuzzle for your magnificent art.

i'd also like 2 say tribe needs many bug fixes, one of them being u cannot use background images in res higher than 1600x1000 and that's y i cant make interface truly the way i want it.
 
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