RegisteredFruit said:
Perhaps you should present a new argument AGAINST repair kits. So far your "not intuitive" argument has been chewed to pieces and is clearly not justification for removing it. If you agree with shoddy's idea, why not present it to the team? It sounds great to me as long as it's toggleable.
You posts almost seem to agree that there should be a repair kit, yet you won't go as far as to say it.
I got your new argument right here RegisteredFruit. You say the HK take skill to use? I disagree. Anyone that's half decent at the game uses their health kit when there supposed to. There is no curve to it. In other words, nobody ever says "Holy Cow, RegisteredFruit is the best health kit user I've ever seen! He is altering the course of this game by health kitting well!"
It is a mundane boring task to hit the H button when you need to. I have absolutely no need to wait to use my health kit other then to use it to it's maximum potential when it will heal as much health as it possibly can. I would much prefer to have the health added on top of my pre-existing health permanently so that I never have to worry about it because it's just one more key to hit in a game where there are already PLENTY of buttons to push.
I have zero need to decieve anyone into thinking I have less health then I do.
But the real argument lies in that the Health Kits slow down the game...
That may seem like a strange statement at first but think about it. How many times have you killed somebody while skiing, and stopped skiing to turn around and loot the body of the person you just killed? If there were no health kits, you would have had no reason to loot and you would have kept on skiing and shooting. There is still the looting for ammo part, but without the health kit, body looting is going to be cut down by like 80%.
Another point... Body looting takes little to no skill. Body looting is not fun. Nobody ever says "Holy Cow, you are the best body looter I've ever seen." Any fool can walk over a corpse. The only skill lies in controlling the area around the corpse when an enemy nearby knows your going after the loot,
which is a miniscule aspect of the game that wasn't very exciting, again I'd
rather be focusing on controlling the area around the generator or the flag,
not a stupid corpse on the ground with a doggy treat.
Now you could say it takes skill to have the Knowhow that you need to loot corpses for health kits, but WHO CARES? I'd rather be playing the game. I'd rather being skiing fast, I'd rather be shooting at people, I'd rather be moving the flag, I'd rather be flying a vehicle, I'd rather be doing ANYTHING besides walking up to a dead person and hitting H. It is not fun. In essence, it is an aspect of the game that is slow and boring because while you are looting this corpse, you aren't skiing fast.
Passing health Kits to the HOF was a cool thing, but PRESTO the new and improved repair pack will hook up the hof up np. And since there is no pack restriction on the sniper rifle, you can repair the HOF and still snipe.
All in all, the health kit isn't at all necessary because you can just stack the health on top of the health bar and presto, it's exactly the same (this has already been said by many people I realize). This will give more purpose to a PACK in a game where packs SHOULD be emphasized.
Not only that, but please please please give me one reason how HEALTH KITS were fun, cus I'm just dying to know one. I mean who is out there going "Wow, did you see when I used that health kit man? That was sweet!"
"Oh my god! I just used a health kit, it was a killer way to do it too."
"oh man, I love it when I do that with the health kit."
It's boring, lame, and there is no need for it whatsoever. Wouldn't you rather be skiing? I would.
The only thing that should be discussed is the advantage it gave to base rapers. This, in my opinion, is the only real issue with the health kit. Even as a base raper, I would give up the health kit in a heartbeat because, as I said, I'd rather be playing the game, getting into position, shooting at people, or skiing rather then walking up to a corpse for the billionth time to see if it has goodies.
I'm also shocked. With all those "We need spawn invincibility!" threads, I was expecting more people to be in favor of the health kit going away as it would make it tougher to base rape. Making it tougher could be cool though, you'll have to work to stay alive longer, could make base raping more of an art.
Sleepy time for PK. Night Night.