I'm getting a shitty 40 frames in tribes i had it running smooth at one point but this is just terrible. Here is my clientpref.cs maybe someone can help me?
Code:
$pref::animateWithTransitions = "True";
$pref::autoBuyLoadout = "true";
$pref::AutoRefresh = "true";
$pref::autoSpewPacks = "false";
$pref::autoUseShield = "false";
$pref::autoWaypoint = "2";
$pref::buddyList = "simple";
$pref::buddyList0 = "simple";
$pref::carrierAutoWaypoint = "1";
$pref::cdMusic = "FALSE";
$pref::clientSideExplosions = "True";
$pref::CommanderZoomTime = "250";
$pref::ConnectionGoodPing = "125";
$pref::ConnectionPoorPing = "250";
$pref::cpu = "";
$pref::damageSkinDetail = "2";
$pref::defaultLoadout = "3";
$pref::defaultZoom = "0";
$pref::Display::gammaValue = "0.999566";
$pref::dynamicLightDistance = "200";
$pref::favorites1_ = "Light Armor,Disc Launcher,Grenade Launcher,Laser Rifle,Targeting Laser,Energy Pack,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,Mortar Ammo,Plasma Bolt,";
$pref::favorites1__name = "Heavy O";
$pref::favorites1_Annihilation3187 = "Titan,Baby Nuke Launcher,OS Laucher,Particle Beam,Phase Disrupter,Rocket Launcher,Targeting Laser,Energy Pack,Repair Kit,Beacon,Grenade,Mine,Nuclear Device,Disc,OS Rockets,Disrupter Ammo,PlasmaBolt,Rockets,";
$pref::favorites1_Annihilation3187_name = "<Loadout Name>";
$pref::favorites1_AnnihilationLH2574 = "Titan,Baby Nuke Launcher,OS Laucher,Particle Beam,Phase Disrupter,Rocket Launcher,Targeting Laser,Energy Pack,Repair Kit,Beacon,Grenade,Mine,Nuclear Device,Disc,OS Rockets,Disrupter Ammo,PlasmaBolt,Rockets,";
$pref::favorites1_AnnihilationLH2574_name = "<Loadout Name>";
$pref::favorites1_AnnihilationLH2575 = "Titan,Baby Nuke Launcher,OS Laucher,Particle Beam,Phase Disrupter,Rocket Launcher,Targeting Laser,Energy Pack,Repair Kit,Beacon,Grenade,Mine,Nuclear Device,Disc,OS Rockets,Disrupter Ammo,PlasmaBolt,Rockets,";
$pref::favorites1_AnnihilationLH2575_name = "<Loadout Name>";
$pref::favorites2_ = "Heavy Armor,Chaingun,Disc Launcher,Grenade Launcher,Mortar,Plasma Gun,Targeting Laser,Shield Pack,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,Mortar Ammo,Plasma Bolt,";
$pref::favorites2__name = "Heavy D";
$pref::favorites2_AnnihilationLH2574 = "Builder,Railgun,Rocket Launcher,Builder Repair-Gun,Pitchfork,Targeting Laser,Energy Pack,Repair Kit,Beacon,Grenade,Mine,Disc,PlasmaBolt,Railgun Bolt,Rockets,Shotgun Shells,";
$pref::favorites2_AnnihilationLH2574_name = "<Loadout Name>";
$pref::favorites2_AnnihilationLH2575 = "Builder,Railgun,Rocket Launcher,Builder Repair-Gun,Pitchfork,Targeting Laser,Energy Pack,Repair Kit,Beacon,Grenade,Mine,Disc,PlasmaBolt,Railgun Bolt,Rockets,";
$pref::favorites2_AnnihilationLH2575_name = "<Loadout Name>";
$pref::favorites3_ = "Medium Armor,Chaingun,Disc Launcher,Grenade Launcher,Plasma Gun,Targeting Laser,Inventory Station,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,Mortar Ammo,Plasma Bolt,";
$pref::favorites3__name = "Farmer";
$pref::favorites3_AnnihilationLH2574 = "Chameleon Assassin,Disc Launcher,Plasma Gun,Sniper Rifle,Targeting Laser,Chameleon Pack,Repair Kit,Beacon,Grenade,Mine,Disc,PlasmaBolt,Sniper Ammo,";
$pref::favorites3_AnnihilationLH2574_name = "<Loadout Name>";
$pref::favorites3_AnnihilationLH2575 = "Chameleon Assassin,Disc Launcher,Plasma Gun,Sniper Rifle,Targeting Laser,Chameleon Pack,Repair Kit,Grenade,Mine,Disc,PlasmaBolt,Sniper Ammo,";
$pref::favorites3_AnnihilationLH2575_name = "<Loadout Name>";
$pref::favorites4_ = "Light Armor,Chaingun,Disc Launcher,Grenade Launcher,Targeting Laser,Energy Pack,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,";
$pref::favorites4__name = "Capper";
$pref::favorites4_AnnihilationLH2574 = "Necromancer,Targeting Laser,Ghost Pack,Spell: Death Ray,Spell: Disarm,Spell: Shocking Grasp,Repair Kit,Beacon,Grenade,Mine,";
$pref::favorites4_AnnihilationLH2574_name = "<Loadout Name>";
$pref::favorites4_AnnihilationLH2575 = "Necromancer,Targeting Laser,Ghost Pack,Spell: Death Ray,Spell: Disarm,Spell: Shocking Grasp,Repair Kit,Beacon,Grenade,Mine,";
$pref::favorites4_AnnihilationLH2575_name = "<Loadout Name>";
$pref::favorites5_ = "Light Armor,Chaingun,Disc Launcher,Laser Rifle,Targeting Laser,Energy Pack,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,";
$pref::favorites5__name = "Sniper";
$pref::favorites5_AnnihilationLH2574 = "Troll,Mortar,Plasma Gun,Rocket Launcher,Stinger Missle,Vulcan,Targeting Laser,Troll Pack,Repair Kit,Beacon,Grenade,Mine,Disc,Mortar Ammo,Disrupter Ammo,PlasmaBolt,Rockets,Stinger Ammo,Vulcan Bullet,";
$pref::favorites5_AnnihilationLH2574_name = "<Loadout Name>";
$pref::favorites5_AnnihilationLH2575 = "Tank,Tank Blast Cannon,Tank Rocketgun,Tank RPG,Tank Shredder,Targeting Laser,Repair Kit,Beacon,Grenade,Mine,Blast Cannon Shots,TRocketLauncher Ammo,RPG Ammo,Tank Shredder Ammo,";
$pref::favorites5_AnnihilationLH2575_name = "<Loadout Name>";
$pref::filterBadWords = "True";
$pref::flipFlierY = "False";
$pref::freeLook = "True";
$pref::freeLookAlwaysOn = "TRUE";
$pref::helpPopups = "true";
$pref::HrlmDetail = "1";
$pref::hudPositionsCHud::Container = "0 0||0 0 0";
$pref::hudPositionsCtfHUD::Container = "0 0||0 0 0";
$pref::hudPositionsItemHUD::Container = "1455 0||1 0 0";
$pref::hudPositionsRet_Hud = "928 508||0.5 0.5 0";
$pref::hudPositionsWeaponHUD::Container = "55 1010||0.045455 1 0";
$pref::ignoreTargets = "False";
$pref::interiorLightUpdateMS = "16";
$pref::InteriorTextureDetail = "0";
$pref::JGSortAscend = "False";
$pref::JGSortAscendSecond = "False";
$pref::JGSortColumn = "7";
$pref::JGSortColumnSecond = "-1";
$pref::LagTimeout = "700";
$pref::lanOnly = "false";
$pref::LastMission = "TesseractLT";
$pref::LastMissionType = "0";
$pref::LastTrainingMission = "8_Destroy";
$pref::mapFilter = "15";
$pref::mapNames = "True";
$pref::mapSensorRange = "True";
$pref::mapSensorTranslucent = "False";
$pref::maxConcurrentPings = "10";
$pref::maxConcurrentRequests = "6";
$pref::maxNumSmokePuffs = "250";
$pref::messageMask = "-1";
$pref::miniMapAlpha = "0.820513";
$pref::miniMapAutosize = "False";
$pref::miniMapRotate = "True";
$pref::miniMapSquare = "False";
$pref::miniMapWidth = "228";
$pref::miniMapZoom = "1.75";
$pref::mipcap = "9";
$pref::msgChannel = "0";
$pref::MSMOTD = "<f0>Tribes is being reborn!<f1>\nExplore the inner workings of Tribes at\n<jr><f2>www.Annihilation.info \n";
$pref::MSName = "t1m1.Tribes0.com";
$pref::noEnterInv = "true";
$pref::noIpx = "false";
$pref::NumDecals = "50";
$pref::OOBGridAlpha = "0.641026";
$pref::OOBGridColor = "0.3 0.3 0.6";
$pref::OOBGridColorOutside = "1 0 0";
$pref::OOBGridPercent = "0.641026";
$pref::OOBGridVisible = "True";
$pref::OpenGL::AlwaysRGBA = "False";
$pref::OpenGL::flushAfterPasses = "True";
$pref::OpenGL::NoAddFade = "False";
$pref::OpenGL::NoPackedTextures = "True";
$pref::OpenGL::NoPalettedTextures = "true";
$pref::OpenGL::singlePassThreshold = "0";
$pref::OpenGL::Use32BitTex = "False";
$pref::OpenGL::useMultiTexturing = "True";
$pref::PacketFrame = "32";
$pref::PacketRate = "30";
$pref::PacketSize = "500";
$pref::pingRetryCount = "4";
$pref::pingTimeoutTime = "900";
$pref::PlayerFov = "105";
$pref::playerShapeDetail = "1";
$pref::PlayerZoomSpeed = "0.011";
$pref::PlayGameMode = "JOIN";
$pref::playVoices = "True";
$pref::politeGui = "True";
$pref::quickstart = "false";
$pref::requestRetryCount = "2";
$pref::requestTimeoutTime = "900";
$pref::resetZoom = "true";
$pref::resolveHostnames = "true";
$pref::screensize = "1";
$pref::sensorOn = "True";
$pref::ServerColumnDisplay0 = "0, ON, 71";
$pref::ServerColumnDisplay1 = "1, ON, 82";
$pref::ServerColumnDisplay10 = "10, ON, 97";
$pref::ServerColumnDisplay11 = "11, ON, 141";
$pref::ServerColumnDisplay2 = "2, ON, 71";
$pref::ServerColumnDisplay3 = "3, ON, 374";
$pref::ServerColumnDisplay4 = "4, ON, 97";
$pref::ServerColumnDisplay5 = "5, ON, 201";
$pref::ServerColumnDisplay6 = "6, ON, 200";
$pref::ServerColumnDisplay7 = "7, ON, 182";
$pref::ServerColumnDisplay8 = "8, ON, 96";
$pref::ServerColumnDisplay9 = "9, ON, 189";
$pref::sfx2DVolume = "1";
$pref::sfx3DVolume = "1";
$pref::shadowDetailMask = "5";
$pref::shadowDetailScale = "1";
$pref::skyDetail = "1";
$pref::sniperCrosshair = "True";
$pref::sniperCrosshairTexture = "True";
$pref::starDetail = "1";
$pref::staticShapeDetail = "1";
$pref::TerrainDetail = "1";
$pref::TerrainLODAmount = "0";
$pref::TerrainPerspectiveDistance = "1";
$pref::TerrainTextureDetail = "1";
$pref::TerrainVisibleDistance = "1500";
$pref::TimeScale = "0.1";
$pref::useAureal3D = "false";
$pref::useCustomSkins = "True";
$pref::useDSound = "true";
$pref::useDSound3D = "false";
$pref::UseFilter = "0";
$pref::useLive3D = "false";
$pref::useMouseSmoothing = "False";
$pref::vehicleShapeDetail = "1";
$pref::VideoFullScreen = "TRUE";
$pref::VideoFullScreenDriver = "OpenGL";
$pref::VideoFullScreenRes = "1920x1080";
$pref::VideoGamma = "0.499783";
$pref::VideoOpenGLMode = "Generic";
$pref::VideoWindowedDriver = "OpenGL";
$pref::waitforvsync = "false";
$pref::weatherPrecipitation = "True";