To Lee: Skiing is nice - but far from perfect ( don't take this the wrong way ). One thing I noticed is that if you're on a hill / steep hill, hit jump, you won't fall, or initiate the 'skiing' state - you just jump.
It also seems like there's no directional input as far as carving / skiing goes. It's almost as if you just flag a frictionless state - with minor mouse directional input. Can't really explain it.
There's also something funky going on with momentum gain/loss. The physics themselves don't feel loose enough - kinda like T2 jello ;( .
It also seems like there's no directional input as far as carving / skiing goes. It's almost as if you just flag a frictionless state - with minor mouse directional input. Can't really explain it.
There's also something funky going on with momentum gain/loss. The physics themselves don't feel loose enough - kinda like T2 jello ;( .