Wanted to ask the community about this: do you want a ton of new players, yes/no?

Hi all. My first post since 2002. I used play both T1 and T2, and they still remain my 2 favorite games.

I recently found TribesNext and have been trying to relive some of the glory days.

If there's any chance of revitalizing either game, it should be done. There's no reason not to, and I would love to play T1 right along with T2 again, especially Shifter mod, if anyone is still playing that. :)

Unfortunately, old games combined with a core group of nasty old vets can be an extremely unwelcoming playing field for new players, but this doesn't mean that it can't be done.

It just needs to be done with a clear head about what challenges lie ahead, and as many sincere volunteers to admin servers and teach new comers.

In regards to the video aids suggested in the OP:

For starters, the most important thing that is needed, is a fabulously awesome, and lengthy trailer, that shows the best of the best, wild action, bad-ass rockin' fun that can be had, and has been had, in this game.

Trailers sell games. So OP, make a rockin' game trailer first.........and combine it with some reasonable rock music, not death metal, rap, etc. The music needs to have the widest audience as possible.

Next point: I would strongly recommend that you save your mod tutorials for later. You could do some brief coverage, and if you feel it's best for your community, so be it, but there are very good reasons to start out with Base before moving to mods, one of them being that the learning curve for Base is high enough as it is; Mods can just add to mounting frustration and send people packing too soon.

The primary goal should be ENSURING MAXIMUM FUN! FUN is what will keep people staying for a 2nd round, then a 10th, then 6 months, etc.

On servers, and separating (some) of the vets from the newbies: Bottom line is, we're going to need some of your new players to start their own servers. Some of these brand new servers, run by newbies, will need to have some newbie gameplay rules enforced, such as no base rape or O-sniping the enemy base. This will allow new admins to weed out asshole vets, giving newbies a fair shot at actually learning the game.

If this thing really does take off, there will end up being a variety of servers once again, and everyone will find their spot, and newbies will become skilled vets and perhaps move into advanced servers and mods.

This thing can work, but your community needs to understand, if they don't already, that entering this old community could be rough, and they need to just ignore any jerks and make their own way. That is why I recommend that as soon as you make your first announcement, you immediately encourage people to start their own servers, some of them with newbie friendly rules (listed above).

OP, do NOT let any of these crabby old 'vets' discourage you. This game belongs to the newbie just as much as it does a veteran. In fact, as games are meant to be played to the fullest, it really belongs to the people making the most out of it at any give point in time.

I for one hope you are wildly successful, and I look forward to many new hours of gaming fun! Good luck!
 
Prior to release, it may be wise to consider packaging a new anti-cheat with the rookie-client, unless the client being used is 1.30.

The idea being that if the masses actually do intend to stick around, at least they won't have to fumble thru 100000 different versions(configs), and on top of that have to worry about cheaters like opsayo.

are you saying you would/can put this together or are you just playing your mind games?
 
btw, i'm still checking this thread daily, i'm just not responding because i don't really know what else i could say that i haven't already.

i am definitely taking into account everything that you guys are saying though, and there is no one who could discourage me with any of this so yeah :)
 
Pro-tip: if you came back into the game and genuinely asked some of the upper tier players for advice - they'd help you a lot. The problem is a lot of old players come back with some preconceived notion about their abilities from years prior. They have egos that corroborate this despite the game having passed them by years ago.

On the flipside, many of the new players who were scrubs/no names/absent during the glory years take advantage of new or returning players and mercilessly destroy them and effectively run them out of the community.

There should absolutely be specific servers for this project. Stork and other people like him should administer it. The LT pickups (if they still exist?) can continue in another server. Many of the newer players can watch these games if they get bored and learn a thing or two.

About 6 months ago I played LT for the first time since 2005. It's hard, but not impossible to reach a semi-competitive skill level. Observe the best players at your position and watch demos. Play aware. Again, most people will help you if you approach them and don't come across as some douche.

The idea of a bunch of newbies playing Scarabrae would be like a 1999 time capsule. That would be fun to observe :)
 
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Pro-tip: if you came back into the game and genuinely asked some of the upper tier players for advice - they'd help you a lot. The problem is a lot of old players come back with some preconceived notion about their abilities from years prior. They have egos that corroborate this despite the game having passed them by years ago.

On the flipside, many of the new players who were scrubs/no names/absent during the glory years take advantage of new or returning players and mercilessly destroy them and effectively run them out of the community.

There should absolutely be specific servers for this project. Stork and other people like him should administer it. The LT pickups (if they still exist?) can continue in another server. Many of the newer players can watch these games if they get bored and learn a thing or two.

About 6 months ago I played LT for the first time since 2005. It's hard, but not impossible to reach a semi-competitive skill level. Observe the best players at your position and watch demos. Play aware. Again, most people will help you if you approach them and don't come across as some douche.

The idea of a bunch of newbies playing Scarabrae would be like a 1999 time capsule. That would be fun to observe :)

agree
 
If this goes through, I'm going to put up a server of my own and try to get bugs and oldman to put up a few servers.(hello bugs) I think it would be a good idea to keep a password on the community and let it the sole PU server. That way the PU players won't be ruining any games.

Some of you have mentioned that certain current players would ruin the experience for new players by joining the server and owning them...I disagree. When I came back to tribes in 2005, I loved playing in servers filled with good players. Playing against darksoul, r3y, snapple, and cringe back in the day was a blast
 
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