RegisteredFruit said:
You clearly have not read the posts discussing the use of the rk. It may not take the most skill to use, but there is strategy to it. Removing it is just another way they are dumbing the game down.
You clearly have not read my post discussing the use of the health kit. It does NOT take hardly any skill at all to use. The skill in using it lies in knowing that it's there, Woohoo *pk twirls his finger in the air*. There is just about zero strategy to using them. All you have to do is loot bodies and hit H. I really don't ANY players that aren't aware of how this is executed. Removing them is NOT dumbing the game down, it is doing the very opposite because by wasting our time less with this strategyless aspect of the game, more time will be spent in the areas of the game where more skill lies. Perhaps noobs will be poor at using the health kit because they don't realize it is there, but this does not mean that removing them is catering to noobs. I would much rather beat a noob because my aim was better or because I knew where to be at the right time rather then simply because he didn't know about his health kit or know when to use it properly. That's just kinda lame. "Oh Snap, that skilless noob didn't know when to use his health kit and I decimated him." *yawn* I'd rather outsmart the players I go up against, then out-healthkit them. If the health kits aren't in the game then better players will best weaker ones more often on the basis that they are more skilled at areas that matter, not because they were better health kitters.
People are assuming that using the health kits takes some kind of intelligence and I disagree completely. You yourselves are arguing that "It is difficult for noobs to learn" is not a valid argument for X-ing the health kit because it is in fact EASY for people to learn.
I see a deep inconsistancy when I hear people argue, "Oh c'mon, how hard is it for noobs to learn how to hit H, use the health kit, and apply the knowledge in combat, it's so easy. Oh c'mon hitting H takes skill and strategy to be able to do well with it and it's a valuable aspect of the game."
RegisteredFruit said:
I tend to repeat myself when I'm trying to get an answer and don't get one.
That's fine, I'll repeat myself since I am GIVING an answer and said people don't seem to want to listen for reasons unknown. You seem to act like you're dying for a reason, and then when people give you the reason you're looking for, you don't listen or care. That I can't understand. It's prolly just cus you don't want to accept the fact that you may be wrong.
Of course I may be wrong too, I've been wrong many times before.
I would like to re-emphasize that I am not really all that against the health kit. I am advocating the view point that it could be more fun without it because it IS POSSIBLE that this is the case. It could also be more fun with it too. Regardless I just don't find walking up to corpses and taking their health kits to be a very fun aspect of the game, perhaps this is the part of the game where you get your rocks off, and that's fine. However, I think it would be cool if there were new and improved ways to heal yourself or stay alive in the enemy base longer that were more based off of skill and innovation so that we could see some cool new stuff going on, but if you want everything to be the same as T1 so that we can play the same game for another 5 years then I respect your opinion. I liked Tribes 1 and I can see why you would feel this way. It is a safer way to play it, but I look at it like this. There are about 4 or 5 things we can expect from the developers that they have to deliver on. Speed/skiing, teamplay, Jetpacks, fun, and the disc launcher. The rest is up to the devs to decide on and all we can do is to give our positive input in a friendly and respectful manner without ORDERING them or SCREAMING at them to do things while we cross our fingers and hope for the best. You can dryhump these guys all you want crying "HEALTH KIT HEALTH KIT TARGETTING LASER TARGETTING LASER!" in their ears but it will get you nowhere.
Like I said in many of my earlier posts. Were all just going to have to keep an open mind and wait it out till the game is released before we spaz out and decide the game is horrible or going down the toilet. Personally as long as the game has Speed/skiing, teamplay, jetpacks, fun, and the disclauncher, I'm fine. I want the game to be pleasently new and different to leave room for a new era of tribes that's a lot of fun where people are figuring out neat new tricks to pull off.
We should be encouraging changes instead of screaming "OH MY GOD MY PANTIES ARE ON FIRE!" every time something new happens.