Post ur tribe specs, mouse, mouse sense, resolution fov etc

spockhammer

AlwaysCrying
this thread done before and segarob ask me for my shit so i will give 2 ppl cuz it will only make game more fun if ppl can kill real good etc


in game mouse sensitivty gonna b different 4 every1 cuz of different mice/windows settings etc


windows mouse sensitivity i use 6 click window 7 (it the middle)
i use ms intelimouse 3.0
$pref::VideoFullScreenRes = "1024x768";
$pref::screensize = "1";
$pref::playerFov = "90"
$pref::clientSideExplosions = "False";



for ctf i use this mouse sensitivity and pft/ip setting a lot
bindAction(mouse0, yaxis0, TO, IDACTION_PITCH, Flip, Scale, 0.000167);
bindCommand(keyboard0, make, "q", TO, "nextWeapon();");
bindCommand(keyboard0, make, "r", TO, "prevWeapon();");
$net::predictforwardtimemethod=1;
$net::interpolatetime=0;
$net::predictforwardtime=32;


for arena i use this sometime
bindAction(mouse0, xaxis0, TO, IDACTION_YAW, Flip, Scale, 0.000161);
bindAction(mouse0, yaxis0, TO, IDACTION_PITCH, Flip, Scale, 0.000161);
bindCommand(keyboard0, make, "q", TO, "nextWeapon();");
bindCommand(keyboard0, make, "r", TO, "prevWeapon();");
$net::predictforwardtimemethod=1;
$net::interpolatetime=0;
$net::predictforwardtime=16;
 
i not got i already got many thing that very sperg like arena mouse sensitivty if i get flying car sensitivty then i mite as well kill myself

gg
 
I use a wave pad printer pad. Its about the same size as my monitor. about 32 inches wide.

Interpolate = 70 (makes target movement appear smoother, purely perceptual and increases nr slightly)

predictforwardtime = 32

mouse sensitivity = lowest (with large mouse pad area)
windows setting = highest (helps with turning threshold)

Playerfov = 104; (as high as I can stand it without the weapons looking stretched and messed up)

ctrl for grenades so when I ctrl k to self pass I can see were the flag is based on my own grenade explosion. Used it mostely in annihilation were ammo explodes and I can just ctrl a and it throws ammo with a grenade and blows up people and deployables.

e and space are flipped so e is ski and space is zoom.

Mouse wheel weapon change. click in mouse wheel to change zoom levels.


edit: forgot to mention my mouse modification. I loaded the tension springs in the mouse wheel so it clicks harder and I added some heavy lug nuts into the empty space on the inside to give the mouse some weight. It was an acer mouse that came with another home rig I have. I've adjusted to it rather well so I have no need to get a newer mouse.
 
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i dont use mouse pad play onwooden desk

that hacker guy dark yesterday say some bullshit about this thing called ping0

sound like a big hack i dont get it

who is using this? he say many ppl have

how come i dont have?

fuk u fags
 
okay shift is a juggalo and tried 2 be clever and sent me this

S_hift said:
I expect much share rep :wave:

This is a version a stripped down myself to perform a little faster.

Code:
//Ping0.cs Enabled? true or false
$P0::Enabled = true;

//Ammount of time the ping is refreshed
$P0::LoopPause = 0.3;

//This is added plus the ping. Increasing this will increase the real position of the player than where he really is, and vise versa.
$P0::AddTime = 32;

//This creates the key Ctrl+P to toggle Ping0.cs
EditActionMap("actionMap.sae");
bindCommand(keyboard0, make, control, "p", TO, "P0::Toggle();");

function P0::Ping() {
	remoteEval(2048, eval, PingResponse, getSimTime());
}

function remotePingResponse(%host, %time) {
	$P0::cPing = floor((getSimTime() - %time) * 500);
}

function P0::Loop() {
	if ( $P0::Looping ) {
		P0::Ping();
		$net::predictForwardTime = ($P0::cPing + $P0::AddTime);
		if ( $P0::Echo )
			echo("$net::predictForwardTime set to: " @ $net::predictForwardTime);
		if ( !(schedule("P0::Loop();", $P0::LoopPause, 2048)) )
			P0::Deactivate();
	} else
		P0::Deactivate();
}

function P0::Activate() {
	$P0::Enabled = true;
	$P0::Looping = true;
	P0::Loop();
}

function P0::Deactivate() {
	$P0::Enabled = "";
	$P0::Looping = "";
	$net::predictForwardTime = 0;
}

function P0::Toggle() {
	if ( $P0::Enabled ) {
		P0::Deactivate();
		P0::bottomPrint("Deactivated!",3);
	} else {
		P0::Activate();
		P0::bottomPrint("Activated!",3);
	}
}

function P0::ConnectionAccepted() {
	if ( $P0::Enabled )
		P0::Activate();
}

function P0::bottomPrint(%msg,%time) {
	$centerPrintId++;
	Client::centerPrint("<jc><f1>-:Ping0.cs:- <f0>v1.0 - By: <f1>UnhOlYAngl\n<jc><f2>" @ %msg,1);
	schedule("clearCenterPrint(" @ $centerPrintId @ ");", %time);
}

Event::Attach(eventConnected, P0::ConnectionAccepted);

$P0::cPing = 0; $P0::Echo = "";


wtf does it do etc
 
haha cheap bro cheap. its just a predict forward time script. probably does more harm to your aim than actually helps. hence why I keep it low. Might increase no reg. might increase mid airs. needs presto pack to work. So yeah. lol
 
actually I have one for 1.40 but its on a different pc. I'd drop a name for you on how to get it but at this rate you're being pretty douchy posting private messages on the forum.

I think that makes you the juggalo.

edit: but I'm a nice guy, as long as things are fair. Because I'm sure there are about 5 different version of ping0 floating around for 1.4 and 1.1
 
dang u r a juggalo scum idc about ur secret 2013 tribe hacker community not 1 of u is remotely good @ the game anyway

i sure some1 will come in this thread and explain wat the difference between 1.40 pft and ping0 is other than that idc

go back 2 listening 2 icp and making tribe maps on meth etc
 
lol ur so mad.
I just wanted to explain to you that they're both the same thing. Both of them are constant variables that refresh themselves based on your ping. The only difference is one is a script and 1.40 is done by its exe. Hence why you need a plugin to tap into and manipulate it. You're kinda retarded, you know that?
 
that is real c00l shift thank u 4 that explanation i guess it was very important 4 u 2 keep this secret in private message instead of just posting it concisely on forum in the first place
 
I was just trying to be nice to you man. Seeing that you're just an overall dick, I guess theres no point. Well at least you made yourself look like an asshole in the process. *props*

I'll be in arghs duel having fun.
 
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