GrEaSy Sp00n?
Veteran X
And you and ure team-mates can't get hurt my them atm can they?
GrEaSy Sp00n? said:And you and ure team-mates can't get hurt my them atm can they?
L4MpoTr0N said:For the guys who are playing the beta: how do u stop an HO in a route without minedisc? And what about a capper who is running home very fast by grappling a pod?
And what about a capper who is running home very fast by grappling a pod?
L4MpoTr0N said:For the guys who are playing the beta: how do u stop an HO in a route without minedisc? And what about a capper who is running home very fast by grappling a pod?
Takes more practice and skill to land the hand grenade than a MDLoVer said:The damage and the rate of fire of the new hand nades makes them just as fun as mine/disk. They are quite effective without being ridiculous.
Beren said:I am happy minedisk is buried.
FSB-AO said:Have you even played the game? A deployable brick wall would also "balance" the high speeds you can reach, but that doesn't mean its a good idea. The game is fine without mine discing. If you need to do more damage, drop grenades. They have a much shorter fuse than in t1/t2.
VektorX said:When I was reading this thread, I was like "wtf is a mini-disc"
Then i figured out it was minedisc
Mooley said:How effective is the mine in T:V anyway?
No 0ne's said a WORD about it.
If it's a deployable, I guess you get it from a station?