KP, Thrax, how does it feel.

Raven

Veteran XV
I know it doesn't feel like T1. But I assume your playing the current version of T:V a lot, and Im just wondering, how does everything feel. The ground movement close to UT2k4? Faster? Slower? The air movement and control?
 
I'd rather like to know what its like toying with the emotions of a couple hundred dedicated Tribes players, and knowing that any day you could make or break their existence for the next few months.
 
Rigel said:
I'd rather like to know what its like toying with the emotions of a couple hundred dedicated Tribes players, and knowing that any day you could make or break their existence for the next few months.

Think back to when when you were in 3rd grade and you would bring those little garden snakes in for show and tell, and just for fun you would put them down the front of the little girl's shirts.. Then the girls would scream like.. well.. girls, and you would run away giggling like crazy.

It's something like that.
 
Raven said:
I know it doesn't feel like T1. But I assume your playing the current version of T:V a lot, and Im just wondering, how does everything feel. The ground movement close to UT2k4? Faster? Slower? The air movement and control?
You wrote this just to get me to go off, didn't you :)

IT'S NOT F'ING UNREAL!!!

I always feel better after I say that. :D. Since the Vengeance Engine and Unreal share no movement physics code at all, it doesn't feel at all like unreal. (or UT2kX for that matter). I've been playing it for so long now that it just feels right to me, but there are differences in the way it feels. I don't know what the actual numbers are, but to me it feels like:

T1 gravity is about 1.1G.
T2 Gravity ~=0.75G.
T:V Gravity about 0.9G​

So it's more "floaty" than T1, less than T2. That make you more of a sniper target, but the ability to glide helps out.

As for speed, it feels good, but not great, until you figure out the sweet spot, then it feels awesome. It's like golf, where most of your shots are OK, but not great. But once in a while you just completely connect with one and you know that's what it's like to be Tiger Woods. As you get better, you hit more like Tiger. Same with skiing in T:V. You'll be good right away (as a previous tribes player), but not great. Once in a while you'll hit just right and it will feel like you just took off, it's almost surprising when it happens. Very noticeable. Then you figure out what it is that makes that happen, and you'll start searching for it. Then it's a matter of learning to hit that sweet spot every time at every speed.

The weapons feel good right now, but most need a lot of tuning still. I like the disk as is, but the Mortar isn't right yet (not enough wet your pants factor on the receiving end). Just about everything else seems good right now, but will need to be adjusted once we see how good the specialists are with that weapon, and how bad the noobs are with it.

The most common statement at our Focus test was that it felt "Smooth". I'd agree with that. Which reminds me, I've never run into a terrain seam on T:V, like you do in T1 and T2.
 
Last edited:
Thrax Panda said:
T1 gravity is about 1.1G.
T2 Gravity ~=0.75G.
T:V Gravity about 0.9G​


So it's more "floaty" than T1, less than T2. That make you more of a sniper target, but the ability to glide helps out.
"Ugh" was my first response to this.
The most common statement at our Focus test was that it felt "Smooth". I'd agree with that. Which reminds me, I've never run into a terrain seam on T:V, like you do in T1 and T2.
This makes me think of Legends. The skiing is so smooth that it takes absolutely no skill. One thing I like about T1 maps is that they aren't just simple rolling hills that any new player can ski. I guess the maps aren't the only issue Legends has, since the SH-like map is 100x easier to ski in it compared to T1.

No ski stops sounds nice. I hit two of them today :(
 
RegisteredFruit said:
The skiing is so smooth that it takes absolutely no skill.
Which goes against the entire center paragraph I wrote where I explained how it takes a ton of skill to be good, but reading > you.
 
Back
Top