I think scripts should play much less of a part in T3 than they did in T1 or even T2. Don't allow scripts access to fire, deploy, or waypointing functions. They could still grab these events (i.e. when you deploy something it says in chat what it was) for use, but not trigger them. It would stop things like automissile, autobeacon invs scripts, and autopoints / spam scripts.
Only let scripts do weapon changing, drop ammo, and GUI enhancements.
Only let scripts do weapon changing, drop ammo, and GUI enhancements.