48v48 by d0ggy - TribalWar Forums
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d0ggy
VeteranXV
Contributor
Old
1 - 05-15-2008, 00:17
City sieges involve 48 people, which is kinda weak. I expected more but w/e.

I see maybe not even half of that for a TW guild. I heard rumors of server names are tomorrow, so lets get them picked out and try to muster our non TW friends that will be playing also to the same server. I want to us to dominate. If we are having more people on PVE, ill give up on the PVP FFA till im ready for an alt or something.
 
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Arclight
VeteranX
Old
2 - 05-15-2008, 00:27
I really don't know how the game will handle 48 vs. 48 battles. Between all of the players, pets, misc. NPCs, spell graphics, etc. I fully expect a 2 FPS nightmare.
 
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d0ggy
VeteranXV
Contributor
Old
3 - 05-15-2008, 01:49
I fully expect having to dumb down your normal playing settings for siege warfare
 
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Arclight
VeteranX
Old
4 - 05-15-2008, 02:07
Or that. :P
 
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Breyer
VeteranX
Old
5 - 05-15-2008, 02:31
Lots of players on screen really didn't seem to slow me down at all in beta.

Environments hit my FPS harder.
 
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Calder
VeteranXV
Old
6 - 05-15-2008, 09:48
The 96 won't all be at exactly the same location all the time either.
 
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