I hope you realize that what's going to happen is 100 people tops will try your mod for a couple weeks, then most of them will leave because it's "not Tribes".Most of the aspects of the project are complete, but we're working away on some of the technical bits regarding the projectiles. That's mostly what's causing the delay in the release and any updates but it's expected to be sorted out by this summer.
If I'm going to be publicly releasing something, I want to make sure it's done properly and that there aren't fundamental faults with the way the game handles in a networked environment. I've also been a little busy working on other material that's unrelated to the project, but I'll be able to return to work on the mod in a short while and wrap up all of the artwork.
I might do an update later this week and show off some of the grenade and mine stuff, and perhaps try to get some of the level work that's been completed added and compiled into the map.
I hope you realize that what's going to happen is 100 people tops will try your mod for a couple weeks, then most of them will leave because it's "not Tribes".
:lol:if this gets the t1 and t2 communities to merge together..I'll be happy.
I hope you realize that what's going to happen is 100 people tops will try your mod for a couple weeks, then most of them will leave because it's "not Tribes".
Even if it's just the movement I will play.At any rate, if it's anything at all similar to Tribes, then it will be a great accomplishment.
At any rate, if it's anything at all similar to Tribes, then it will be a great accomplishment.
Even if it's just the movement I will play.
At any rate, if it's anything at all similar to Tribes, then it will be a great accomplishment.
Even if it's just the movement I will play.
:lol:
Why would it do that?