Post ur tribe specs, mouse, mouse sense, resolution fov etc

A stable, field-tested 1.40 server would eliminate pre-existing clients from the pool. By itself, the short-term benefit would be negligible, but with time, a mature, stable 1.40 server offers many long-term benefits.

At one point Maverick offered a 1.40 server up for testing. It didn't get anywhere that I recall, and I'd be surprised if at this point anything has changed. I'd give up the helm of PureClient if anyone was bothered so much by cheating to actually put it to use.

I gave up in March of 2011, and it's funny how nothing has changed since.
 
hello pyr0.dx

Hello dare

eek a mouse !

Hello opsayo

pryodx own me plnty i think

welcum

All in good fun my friend :)

I'm originally a RenSpawn player from Troc. For the past few months been playin LT. A total diffirent type of game play, but i have been learning a lot from all of you. My game has picked up a bit in LT.

Config:
bindAction(keyboard0, make, "d", TO, IDACTION_MOVEFORWARD, 1);
bindAction(keyboard0, break, "d", TO, IDACTION_MOVEFORWARD, 0);
bindAction(keyboard0, make, "b", TO, IDACTION_MOVERIGHT, 1);
bindAction(keyboard0, break, "b", TO, IDACTION_MOVERIGHT, 0);
bindAction(keyboard0, make, "v", TO, IDACTION_MOVEBACK, 1);
bindAction(keyboard0, break, "v", TO, IDACTION_MOVEBACK, 0);
bindAction(keyboard0, make, "c", TO, IDACTION_MOVELEFT, 1);
bindAction(keyboard0, break, "c", TO, IDACTION_MOVELEFT, 0);

A friend of mine got me into Tribes, sent me his config and this was his finger placement on the keyboard. My fingers lay nice and easy on the keyboard in this position, very comfy.

bindCommand(keyboard0, make, "lshift", TO, "$throwStartTime=0; throwRelease(\"Grenade\");");
bindCommand(keyboard0, make, "a", TO, "$throwStartTime=0; throwRelease(\"Mine\");");
bindCommand(keyboard0, make, "h", TO, "use(\"BackPack\");");
bindCommand(keyboard0, make, "f", TO, "drop(Flag);");
bindCommand(keyboard0, make, "lcontrol", TO, "kill();");
bindCommand(keyboard0, make, "capslock", TO, "use(\"Beacon\");");
bindAction(keyboard0, make, "r", TO, IDACTION_VIEW);
bindCommand(keyboard0, make, "s", TO, "Zoom::In();");
bindCommand(keyboard0, break, "s", TO, "Zoom::Out();");
bindCommand(keyboard0, make, "e", TO, "Zoom::Cycle();");
bindCommand(keyboard0, make, "n", TO, "setCMMode(PlayChatMenu, 2);");
bindAction(keyboard0, make, "tab", TO, IDACTION_MENU_PAGE, 1);
bindCommand(keyboard0, make, "up", TO, "powda::volumeup();");
bindCommand(keyboard0, make, "down", TO, "powda::volumedown();");
bindCommand(keyboard0, make, "y", TO, "commandAck();");
bindAction(keyboard0, make, "tab", TO, IDACTION_MENU_PAGE, 1);
bindCommand(keyboard0, make, "up", TO, "powda::volumeup();");
bindCommand(keyboard0, make, "down", TO, "powda::volumedown();");
bindCommand(keyboard0, make, "y", TO, "commandAck();");
bindCommand(mouse0, make, zaxis1, TO, "nextWeapon();");
bindCommand(mouse0, make, zaxis0, TO, "prevWeapon();");

Clientprefs:
$pref::OOBGridAlpha = "1";
$pref::OOBGridColor = "1 0 0"; <---- I changed the color of the grid to match the backside, so now the front is red as well.

$pref::OOBGridColorOutside = "1 0 0";

$pref::packetFrame = "32";
$pref::packetRate = "15";
$pref::packetSize = "400";

$pref::playerFov = "140"; <----- I use to play with 110 FOV, which in turn would make me have to lead with disc quite a bit, and any FOV less the lead increases. With a higher FOV, the lead decreases. I tried a FOV of 160 the other day, but that's just too much.

$pref::VideoFullScreen = "TRUE";
$pref::VideoFullScreenDriver = "OpenGL";
$pref::VideoFullScreenRes = "1280x1024";
$pref::VideoGamma = "1";
$pref::VideoOpenGLMode = "Generic";
$pref::VideoWindowedDriver = "OpenGL";
$pref::waitforvsync = "false";
$pref::weatherPrecipitation = "False";
$pref::FlagCheck = "TRUE";
$pref::clientSideExplosions = "False"; Anything to help get a bit more fps.
 
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