I made a blank sound file, I just thought there may be a way to override it. Still I'm not able to get the assigned cap sounds to work. As I mentioned above, it's triggering the return sound.
.... and I just looked and saw this while rolling the marbles around in my hollow head...
You may want to edit to reflect capsound rather than return sound to avoid future confusion.
.... and I just looked and saw this while rolling the marbles around in my hollow head...
Code:
}
function Flag::CapSounds( %team, %cl ) {
return ( %team == Client::GetTeam( getManagerId() ) ) ? ( localSound( $Flag::ReturnSound[friendlyflag] ) ) : ( localSound( $Flag::ReturnSound[enemyflag] ) );
}
You may want to edit to reflect capsound rather than return sound to avoid future confusion.