and he wanted 1.4 jump jet
Code:
// 1.40 Jump Jet and Ski
// You must bind both 'JumpJet' and 'JumpJet Ski' in Options/Binds->Game for this to work properly
function JumpJetOn() {
if(getMountedItem(0) == -1)
postAction(2048, IDACTION_JET, 1);
else {
postAction(2048, IDACTION_MOVEUP, 1);
postAction(2048, IDACTION_JET, 1);
}
}
function JumpJetOff() {
if(!$skiOn)
postAction(2048, IDACTION_MOVEUP, 0);
postAction(2048, IDACTION_JET, 0);
}
function JumpJet::BindInit()
after GameBinds::Init {
$GameBinds::CurrentMapHandle = GameBinds::GetActionMap2( "playMap.sae");
$GameBinds::CurrentMap = "playMap.sae";
GameBinds::addBindCommand( "JumpJet", "JumpJetOn();", "JumpJetOff();");
GameBinds::addBindCommand( "JumpJet Ski", "$skiOn = 1; postaction( 2048, IDACTION_MOVEUP, 1);", "$skiOn = 0; postaction( 2048, IDACTION_MOVEUP, 0);" );
}