Some of you have brought up some good points... Yes, I haven't played very much POST RELEASE (I played quite a bit in Beta). I reserve the right to play some matches and change eat my own words in the future, but sitting here after E3 and away from EQ has made me start this thread for obvious reasons.
Some of you are missing my point, though. As much as I'm complaining about the way the game is unbalanced, I'm complaining about the way it developed.
The sequel, whose sole reason for existance is the brilliance of the original, could have done so much more without changing the game to suit the new player who picks up his fresh copy off the shelf.
Obviouslly my bias as a "cowboy" makes my opinion unique and not a representitive of the whole. When I was at Teamsound's booth at E3, watching demos of sLaM in action, it made me realize the sheer enjoyment of the rapid paced, heroic, skillful, miraculous gameplay. Perhaps I am addicted to it, but haven't we all felt it?