VeteranXV
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This has probably been asked already, but....
Can you repair the other teams assets?
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VeteranXV
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Quote:
Originally Posted by Benzer
This has probably been asked already, but....
Can you repair the other teams assets?
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what
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VeteranX
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should be able to hack other team's assets
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VeteranXV
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Quote:
Originally Posted by Durak
what
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Like repairing the other team's generator or inventory stations.
There would always be this wtf moment when the enemy runs into their base and you're standing there repairing their inventory stations. They're like, "hmm, should I shoot him?"
You could do fun **** like that in Tribes.
Or take down their generator and then repair it, then take it down again, then repair it again.
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VeteranX
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Quote:
Originally Posted by Benzer
Like repairing the other team's generator or inventory stations.
There would always be this wtf moment when the enemy runs into their base and you're standing there repairing their inventory stations. They're like, "hmm, should I shoot him?"
You could do fun **** like that in Tribes.
Or take down their generator and then repair it, then take it down again, then repair it again.
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It's a great part of the game actually. I remember I acted like a spy sometimes, and join other teams so when the team I was truly loyal to would face one of the teams I was a spy at, I would repair **** during matches and team kill. but you need to make your team killing look like an accident. i hope Ascend have something like this or the game would be garbage and prob be very unsuccessful.
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VeteranXX
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basically what it comes down to is that in previous tribes game, it was all about player choice...allowing the player to do whatever they wanted within the confines of the game.
Tribes:Ascend appears to get rid of almost all player choice
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VeteranXV
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So how are they going to do the closed beta? When will we get to know if we are in or not?
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VeteranXX
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When you drop 80 iq points and your butt hole starts bleeding.
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VeteranXV
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Quote:
Originally Posted by Got Haggis?
basically what it comes down to is that in previous tribes game, it was all about player choice...allowing the player to do whatever they wanted within the confines of the game.
Tribes:Ascend appears to get rid of almost all player choice
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I loved jumping into an enemy HPC and repairing all of the other people. It was great coupled with the fun animations you could do.
These little things added a lot to the game when it wasn't strictly competition.
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VeteranXX
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Quote:
Originally Posted by drake
When you drop 80 iq points and your butt hole starts bleeding.
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So, we're all in?
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VeteranXX
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Blinding people with the target lazer when they were doing routes, beacon hanging in enemies gen room\ flag room \ inv stations , setting up sky mines for incoming cappers , mortar spamming from oob , shield packing on broadside\blastside (seeing how long you could survive), using the command station on broadside\blastside to spam the enemie base until they took our your mortar turret, firing turrents at teammates through command stations, manually using rocket turrets were some fun muck around things you could do.
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VeteranXX
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Quote:
Originally Posted by GreyGhost
So, we're all in?
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Not just that im lead developer.
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VeteranXX Contributor
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Quote:
Originally Posted by Maniac2099
should be able to hack other team's assets
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this aint planetside nigga
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VeteranX
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is it still tribes?
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VeteranXV Contributor
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newp... trives:vengreances II
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VeteranX
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From what I've seen and read thus far, the pathfinder class is closest to the Tribes light with energy pack.
The pathfinder loadout is a spinfusor and a shotgun..... Who's idea was that?
This game looks great visually, but more and more these loadouts are giving me a negative vibe. They are making this game more arcade like than TV.
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Last edited by ?B-MAN; 09-06-2011 at 04:55..
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VeteranXX
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at loadouts without a spinfusor...
Why the ****ing **** are they making a tribes game where half the preset loadouts don't even ****ing have the spinfusor.
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VeteranX
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Quote:
Originally Posted by ?B-MAN
From what I've seen and read thus far, the pathfinder class is closest to the Tribes light with energy pack.
The pathfinder loadout is a spinfusor and a shotgun..... Who's idea was that?
This game looks great visually, but more and more these loadouts are giving me a negative vibe. They are making this game more arcade like than TV.
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I really don't think that loadouts are the issue. The issue is the whole two weapons per armor thing. Loadouts would be a really good idea, if it was actually a Tribes sequel and loadouts looked like this:
LD/LO/CAP) light, chain, disk, gren, e-pack
LD) light, chain, disk, snipe, e-pack
LD) light, chain, disk, gren, sheild
TF) med, chain, disk, gren, plasma, turrent
TF) med, chain, disk, gren, plasma, invo
HO) heavy, chain, disk, gren, mortar, plasma, e-pack
HO) heavy, chain, disk, gren, mortar, plasma, invo
HD) heavy, chain, disk, gren, mortar, plasma, shield
HD) heavy, chain, disk, gren, mortar, plasma, rep-pack
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VeteranXX
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I wish they would have just sold slots for the number of weapons you can have instead...
$15 You gain access to 3 weapons on light, medium, and heavy rather than 2.
$15 More and you gain access to 4 weapons on medium and heavy...
$15 more and you gain access to 5 weapons on the heavy...
I'd save a whole hell of a lot though, I really only used the spinfusor and mortar in Tribes.
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Last edited by SINep; 09-06-2011 at 06:53..
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VeteranXX
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Edit: wrong thread
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Tags
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35 psi
,
animal approves
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ascend means more shrikes
,
austrians
,
badmofo is a big fucking deal
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better graphics without t1
,
bf3 blows goats
,
blitz is a cyberathlete
,
conspiracy
,
constraints = creativity
,
dare play tribe
,
derp
,
fuzzy is best tribe player
,
grapple
,
kill obibun's dad please
,
loadout fail
,
loafting
,
look i added some tags
,
moar mortar plz
,
obibun taint licker
,
odio is a fucking retard
,
odio is fucking a retard
,
phase 12
,
primers
,
raaaaape~wdeath
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targeting laser ftw
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the enemy is raping our base
,
the tao of tribe
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this game will succeed
,
tits:ass
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tribes 4 will be fun
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tribes: ass end
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unreal engine fail
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vab nothing left to prove
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ze balls make it gay
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