hmmm he wants minimalist explosions trails and wat not but wants giant numbers icons colors for hud
i do not get it
I don't get it either! But with vhudmover we can change the size and stuff, so I wouldn't be too worried.
Btw Groove, where do I get vhudmover? Also, its looking cool!
hmmm he wants minimalist explosions trails and wat not but wants giant numbers icons colors for hud
i do not get it
#giantpizza #torontokush #xo #dablife #thesix #yyz
test version has been sent to bins, still some fixins to do but getting p close
threw in a set of bars that'll be set to hidden for people dont like using just numbers for health/nrg, they can just unhide 'em
looks real nice
I'd suggest making the health deplete the opposite direction. Maybe a toggle?
the bars are not in the config, i got 0 clue why groove uploaded a pic with the bars in it lol
healthkit loks 2 be in middle of screen red button yep
is that a nade and beacon couter? could you also add a healthkit one? pretty pls
dats wat the red + icon between the health/nrg numbers are
they're all individual huds so u can move 'em around, put the hkit above the gren/beacon if u want etc
prob release friday/sat, maybe? i kinda wanna make a youtube tutorial vid about how to use the menus/vhudmover stuff for those who never used it in < 1.30
altho the chatHUD isn't a true vhud - chathud is complicated enough that you need to use glgetstringdimensions pretty heavily with it as a vhud and that makes it laggy. i fuckin hated the 1.30 h.pack version for that reason, so i never even attempted to convert it
so u have to adjust the font/size/line split manually on that one
if its too big/hard to adjust for people they can just take it out and the normal chathud will re-enable
dats wat the red + icon between the health/nrg numbers are
they're all individual huds so u can move 'em around, put the hkit above the gren/beacon if u want etc
prob release friday/sat, maybe? i kinda wanna make a youtube tutorial vid about how to use the menus/vhudmover stuff for those who never used it in < 1.30
altho the chatHUD isn't a true vhud - chathud is complicated enough that you need to use glgetstringdimensions pretty heavily with it as a vhud and that makes it laggy. i fuckin hated the 1.30 h.pack version for that reason, so i never even attempted to convert it
so u have to adjust the font/size/line split manually on that one
if its too big/hard to adjust for people they can just take it out and the normal chathud will re-enable