T2 capping was hugely nerfed in all of T2's incarnations (base, ++, classic).
While the physics of skiing clearly impacted base and ++, classic physics were mostly T1-like. Despite this, capping is still straightforward and boring in classic.
There are at least two reasons for this.
First, the terrain in T2 is smooth/rolling while the terrain in T1 is craggy and jagged. HOW you hit a ski in T1 is critically important. Thus, to piece a REALLY fast route together you have to find a number of critical skiis. In T2, if you miss a ski its often not fatal as the terrain is very forgiving.
Second, the T2 classic discjump seems to impart considerable speed regardless of the quality of the route prior to the discjump. In classic you can make a casual half-ski down a slight hill, discjump and still make a high-quality run at the flag.
In contrast, to really "make a discjump pay" in T1, you had to have considerable speed prior to the discjump.
I strongly hope that T3 brings back difficult terrain and discjumps whose efficacy depends on the cappers speed prior to the disc.
Put the art back in capping.
While the physics of skiing clearly impacted base and ++, classic physics were mostly T1-like. Despite this, capping is still straightforward and boring in classic.
There are at least two reasons for this.
First, the terrain in T2 is smooth/rolling while the terrain in T1 is craggy and jagged. HOW you hit a ski in T1 is critically important. Thus, to piece a REALLY fast route together you have to find a number of critical skiis. In T2, if you miss a ski its often not fatal as the terrain is very forgiving.
Second, the T2 classic discjump seems to impart considerable speed regardless of the quality of the route prior to the discjump. In classic you can make a casual half-ski down a slight hill, discjump and still make a high-quality run at the flag.
In contrast, to really "make a discjump pay" in T1, you had to have considerable speed prior to the discjump.
I strongly hope that T3 brings back difficult terrain and discjumps whose efficacy depends on the cappers speed prior to the disc.
Put the art back in capping.