[T1] Font Help

Code:
_____ font reference _____

if_g_10b.pft = teamtalk
sf_yellow_10b.pft = global
sf_orange255_10.pft = bottomprint
if_w_10b.pft = server messages
sf_orange214_10.pft = mission description/z0ddhud txt/clockhud.cs/<f0>
sf_orange_7.pft  = server list
sf_white_10.pft = selected maps/options, z0ddhud numbers font <f2>
sf_white_7.pft = selected server + ping list
sf_grey_7.pft = server list options background
sf_grey100_10b.pft = favourites list options background
sf_yellow_7.pft = serverlist mouseover
sf_grey200_10b.pft = server: admin: txt <f1>
sf_orange255_8.pft = server/ping/cpu tab
sf_black_10.pft = options shadow
sf_black_8.pft = server/ping/cpu tab shadow
sf_red_10b.pft = your flag has been taken message
[B]if_g_8.pft = compass/weaponhud font[/B]

From R@NDOM's readme
 
heh well the font for the weapon hud thing well when highlighted it works,, and for the Compass I wanted the North,South etc colors changed but that I think needs to be hex edited ;(
 
I never really tried messing with fonts myself.. the best you could do is to get R@NDOM's shadowed fonts, or anything else.. and see which is which, I guess :|

Find the WeaponHUD's highlighted and inactive fonts..

The compass font is for the distance number, and not the direction.. I doubt you can change it since you couldn't figure out the hex editing thing not so long ago ;)
 
Renon said:
:( yeah nobody will point me in the right direction in hex editing :( It would help if somebody told what file to edit ;)

But see, the people who do know what/how to edit the tribes.exe don't wanna haveta help you when you fuck it up.
 
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