ProConfigVol3

Laughing-Stork

<b><font color="lightsteelblue">Veteran</font><fon
Watch it in action here:
https://www.twitch.tv/videos/290826667

Download it here:
https://drive.google.com/open?id=1TuFg4Y-99sDNx-6VL29_tXZt-1may7zK

Check the InstallReadme for some info.

Updates from vol2:
NetSetChange now saves your settings every time you close the game.
Autokit is now included(uses your health kit automatically).
There is a little popup when you grab the flag.
Killpop now plays a sound as well as shows you who you killed.
Other minor things that aren't important.

Never forget:
0hJ75rV.png


TURN YOUR VERTICAL SYNC OFF IN YOUR GRAPHIC CARD OPTIONS!!!!
 
Alternatively if you turn "On" all those settings, max them out and set to "High Quality", with grooves grey config, your tribe will look like pure sex.
 
does this have the arghs join fixy script thing

also, sweet :)

p.s. nice font
 
config is nice but the trigger lag in nif is horrible. Im one of many who are saying the same thing.
 
u stole my whole gui u whore, it took forever to resize those friggen menus

;)

also, ok u have my latest bluelines.dll 0.55 in there

which has nogreenlines.dll built in now

but i somehow fat fingered the readme and missed a colon so when u tried to enable it, u copied my dumb wrong readme and it didnt work

Code:
$pref::Groove:NoHudBrackets
WHOOPS THIS IS MISSING A 2ND COLON STUPID GRUV

so u just used nogreenlines.dll cuz fuckit

but yeah, remove nogreenlines.dll, set
Code:
$pref::Groove::NoHudBrackets = "True";
(note the TWO colons after Groove) in clientprefs.cs and ur good to go

sorry for the fakeout misspelled readme lol, my bad
 
Of course I stole ur gui, I stole ur fonts and said screw it, I don't have time for remaking that shit.

I figured I was having plugin issues because I copy and pasted like you thought. Then last night I noticed two prefs in my client prefs and one had the missing colon.
 
I love this new config. One issue I have is that the fog appears denser than other configs by far.

that's because stork insists on completely turning off skies instead of using simple sky background which is in fact superior.
 
so I did some testing:

ProConfigv3 original fog:
kCH7nWy.jpg


ProConfigv2 original fog:
n3VaEtG.jpg


ProConfigv3 with v2 sky:
0q2cDiw.jpg


It's the stock sky the seems to give you more viewing distance, it has nothing to do with the fog.

So set $pref::skyDetail = "1"; in your config/clientprefs.cs
 
... which is exactly what i have told you years ago. you probably still have that PM.

BNbaRY6.jpg


EWg9DsO.jpg


giphy.gif
 
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it's not really granting you more vision though, it's just making the outline of the edge of the terrain at the edge your vision more prominent. what advantage is that giving you?

there's definitely an advantage in having a clear sky for visibility

i'm sure we can come up with a sky which takes advantage of both - some grayish solid color with bright white as the bottom left pixel
 
I don't know if it really is an advantage. I'm gonna test on some demos and see how well players pop out at that distance.
 
or lestat can just hack server , play god and change the sky and weathers for everyone
 
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