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Milk-Man
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Old
21 - 05-04-2017, 10:08 PM
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OK here's the dark terrains w/o the grid



Link

I didn't do ice for some reason but will if it's wanted
 
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Xml V2.0
VeteranX
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22 - 05-04-2017, 11:34 PM
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That's bad ass! Thanks Milk.
 
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Milk-Man
VeteranXV
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23 - 05-04-2017, 11:53 PM
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lemontw
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Old
24 - 05-05-2017, 12:42 AM
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Pro Gamer Certified
 
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Last edited by lemontw; 05-05-2017 at 12:55 AM.
thisiscl0wn
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Old
25 - 05-05-2017, 03:07 PM
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Quote:
Originally Posted by Milk-Man View Post
OK here's the dark terrains w/o the grid



Link

I didn't do ice for some reason but will if it's wanted
that's a pretty sweet config, are you letting others in on some of that juicy action or is it for personal use only?
 
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Xml V2.0
VeteranX
Old
26 - 05-05-2017, 03:37 PM
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Milk knows how to get my juices flowing.
 
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[meph] still plays
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Old
27 - 05-05-2017, 05:31 PM
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multiple milk base/entity assets in ss

ty
 
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Milk-Man
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Old
28 - 05-05-2017, 07:00 PM
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Quote:
Originally Posted by thisiscl0wn View Post
that's a pretty sweet config, are you letting others in on some of that juicy action or is it for personal use only?
[RELEASE!] Moove Tribes by Milk-Man - TribalWar Forums
 
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Exodus
VeteranX
Old
29 - 05-06-2017, 07:48 PM
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beautiful
 
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][BabyroacH][
VeteranXV
Old
30 - 06-25-2017, 11:06 PM
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While playing I noticed that in some configs that players seem to be more hi res 3D and easyier to see,plus have a really good shadow. What causes this and how can I get it?
I like the bright terrains and sky's because I'm blind, would brighter look better?

Thanks
 
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Groove
VeteranXV
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Old
31 - 06-26-2017, 05:15 PM
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shadows can be enabled in clientprefs

imo light terrains are bad for visibility - flag glow is much easier to see on a dark terrain than a light one

idk why stork thinks that all-light-brown one patch terrain is a good thing - you lose all the patches that determine grenade bounce differences, and its harder to see fielded flags imo

but to each their own
 
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lemontw
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Old
32 - 06-26-2017, 09:30 PM
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Quote:
Originally Posted by Groove View Post
shadows can be enabled in clientprefs

imo light terrains are bad for visibility - flag glow is much easier to see on a dark terrain than a light one

idk why stork thinks that all-light-brown one patch terrain is a good thing - you lose all the patches that determine grenade bounce differences, and its harder to see fielded flags imo

but to each their own
CHEATERS
 
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Laughing-Stork
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Old
33 - 06-26-2017, 11:08 PM
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I use the brown terrains because I like how they look. I've also never bothered with learning the sticky patches for grenades. Nor do I have any trouble seeing flags/players. But I can see why other people would. I guess I just like seeing the shadows on the brown terrain.

I also came to the conclusion a long time ago that skins/configs don't really matter as much as people think. As long as you have decent fps and vsync disabled via gpu control panel, with enhanced mouse pointer turned off for windows, nothing is really game changing. I have consistently changed skins/configs/mouse sens/fov/resolution and I've always been the same player. Pft/terp can make a difference but I personally don't recommend setting terp to 0.

Comes down to pc hardware, desk setup, experience, natural talent, desire to be great, and an open mind willing to listen to others.
 
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Last edited by Laughing-Stork; 06-26-2017 at 11:17 PM.
Groove
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Old
34 - 06-27-2017, 03:47 AM
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ya to each their own, i agree the little things dont make much of a difference
 
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~dickschnitzel~
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Old
35 - 06-27-2017, 04:24 AM
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that's a lie stork. try playing on 100% stock skins/config and then your custom one.
 
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Laughing-Stork
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Old
36 - 06-27-2017, 07:15 AM
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I have. It doesn't affect me at all. I switched off the brown terrain for long periods and never felt like I had been playing with an advantage. The really dark custom lush terrains are def a disadvantage tho.
 
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