sniper reticle

S_hift

Veteran XX
Installation: Extract to your Tribes/base/entities folder. If you don't have one, make one. Or place in Tribes/base and they will load into Tribes everytime without overwriting your other reticles. In case you just want to try it but don't like it.

Then make sure to add the follow code somewhere in your Autoexec.cs
Code:
$pref::sniperCrosshair = "True";
$pref::sniperCrosshairTexture = "True";

Comes with my own bullet tracers, smokeless chainsparks, and custom Friend & Foe indicators.
Reticle Sniper

PREVIEWS
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well when u say it's a sniper reticle when in fact it's a bunch of other shit as well u midas well call it a pack instead of being misleading
 
I don't know what you're butthurt about. Either way you don't have to use it. I'm not making you.

If you feel like using just one thing from the "pack" thats fine. I was clear on what it contains, nothing "misleading" about any of that.
 
It also contains those S_hit maps.You didn't mention those. I'm giving you constructive criticism on your S_hit Pack and you're getting all butt-hurt.
 
I made a new sniper reticle too

+

Instructors:

print screen
paste in photoshop
copy the area of reticle above
new
paste copied
save as png
rename reticle.png
put in base folder

OK please enjoy
 
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