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-   -   38 studios MMO in development "Copernicus" (http://www.tribalwar.com/forums/showthread.php?t=555136)

Witch 08-30-2008 08:57

Quote:

Originally Posted by Daedalus (Post 13632160)
You know I never thought of that. Wouldn't it be cool to be a multi-millionaire like a professional sports star (or whatever) and create your own gaming company. You could have them make any game you wanted and however you wanted it. It wouldn't have to be "marketable" or anything so as long as you paid your employees they wouldn't give a **** and would do whatever you asked. Tribes 4 mother****ers (and a GOOD Deus Ex sequel, and a followup to Anachronox while I'm dreaming).

****ing games suck these days.

AND new Baldur's Gate instead of NWN crap. Well, NWN2 was "ok"

Apeman 08-30-2008 13:04

**** you retard reggs. troll or not, you can't say **** on Todd McFarlane.

Vir 08-30-2008 13:06

curt was an EQ fan he knows greatness!

borlaK 08-30-2008 13:10

a pitcher :nuts:

LouCypher 08-30-2008 13:19

I remember back in the old days it only took one studio to make an MMO.

TseTse 08-30-2008 13:23

Quote:

Originally Posted by DacTheHork (Post 13631795)
yeah

A huge fan of mmos starting up a company to make one ..

First thing he does is hire a lot of concept people and writers... I really don't think it will go well. Sounds like it will have a ridiculously complex concept and never come to reality.

That's exactly how it SHOULD start.

That's exactly how most big game/movie projects start.

These games are multimillion dollar art production projects on par with huge hollywood studio movies. Getting the concepts right (both aesthetic and design) are critical at the first stage.

My problem with this is that it's yet another ****ing FANTASY mmo. That genre is stale.

(unless they are aiming for consoles somehow)

FalseMyrmidon 08-30-2008 13:37

Concept art looks fine. I wouldn't be surprised if the actual game looked nothing like concept art though (happens all the time).

DacTheHork 08-30-2008 14:16

Board Member:

Quote:

In 1993, Doug founded a new company, VideoGuide, to design interactive program guides. In 1996, VideoGuide was merged into Gemstar; in 2000 Gemstar acquired TV Guide. Doug became President of TV Guide Consumer Electronics with offices in Boston, Los Angeles, London, Luxemburg, Hong Kong, and Tokyo.

After retiring in 2005, Doug finally had time to see the world with his wonderful wife, Julie. He also became an avid World of Warcraft player, spending many hours of quality time with his sons, Drew (19) and Ross (17). Desiring to get back into the videogame world
ROFL

Another quote from a team profile

Quote:

From his beta testing of Meridian 59, sometimes credited as the world***8217;s first graphical MMO, to today***8217;s current and future MMO titles, Brandon continues to explore all aspects of the gaming world.
Seriously this project will fail so ****ing hard it isn't funny. **** the company is named after the guys baseball uniform number... Two years ago he posted how they played warhammer table top at work. It's basically him throwing money away and eager beavers taking it willingly.

sorry but tsetse I think you fail to realize how technical a project like this is. Even the very experienced people at mythic are overloaded with bugs and weird technical ****. Complete noobs with no great technical people are going to flop so hard trying to make a "world domination through gaming" mmo.

Reggs 08-30-2008 18:45

Quote:

Originally Posted by TseTse (Post 13633568)
That's exactly how it SHOULD start.

That's exactly how most big game/movie projects start.

These games are multimillion dollar art production projects on par with huge hollywood studio movies. Getting the concepts right (both aesthetic and design) are critical at the first stage.

My problem with this is that it's yet another ****ing FANTASY mmo. That genre is stale.

(unless they are aiming for consoles somehow)

Games don't always start like that, and they shouldn't. Art design should be ongoing throughout the whole project, or added just before it hit's alpha.

Fantasy is no where near stale as a genre, but I'm sure McFarlane will make it stale since that's all he's capable of.

gehrig38 09-01-2008 17:53

Quote:

Originally Posted by DacTheHork (Post 13633776)
Board Member:



ROFL

Another quote from a team profile

He's a board member, not a designer, and he's a board member because he was smart enough to be good at what he did and 'retire' at about age 35. Oh, he invented Mrs Pac Man too.




Quote:

Originally Posted by DacTheHork (Post 13633776)
Seriously this project will fail so ****ing hard it isn't funny. **** the company is named after the guys baseball uniform number...

Ya, about as stupid as naming your company after a snowstorm. Like that's even relevant to this whole thing anyway? I love people like you. 2-2.5 years from now it's always nice to look back and wonder about the stable of people thinking, no wishing, you'd fail miserably.

It's always easier to root against people because so many people are in the 'misery loves company' camp. If they can't succeed and be great at something, no one else should either.

Quote:

Originally Posted by DacTheHork (Post 13633776)
Two years ago he posted how they played warhammer table top at work. It's basically him throwing money away and eager beavers taking it willingly.

Really? Where was that post? Can you reference that for me? What I stated was I was a HUGE GW fan and that at lunch we had some awesome WH tabletop battles. Not sure how that came to be what you state above.

Oh and ya, 60 some odd people picked up their families, many leaving jobs with salaries in the six figures, just so I 'could throw money at them". Please.
Took me 1-2 lines in to your post to realize that while you may be labeled a 'veteran' poster, you don't know **** about making games or the people that do it. But you won't hesitate to blabber on and try to piss on peoples parades, because that's what makes people like you feel good.

Quote:

Originally Posted by DacTheHork (Post 13633776)
sorry but tsetse I think you fail to realize how technical a project like this is. Even the very experienced people at mythic are overloaded with bugs and weird technical ****. Complete noobs with no great technical people are going to flop so hard trying to make a "world domination through gaming" mmo.

And you do? What is your background and expertise to make these observations? Or is 'how technical a project like this is" as deep as you can get? The guys at mythic aren't 'overoaded', their dealing with exactly what Mark expected when you make a behemoth like that, and their dealing with it just fine.

Complete noobs? Did you read anything on the site beyond Doug's profile? If you did then you are dumber than your post makes you appear. There isn't a noob on the development team. In fact there's about 75% of the team that has been part of a prior MMO that's been published, with many actually working together on a project.

Actually, if you look at them, the dev team for this IP is as accomplished and published as any team has ever been at this stage of their companies life, and even though it's going to sound biased, imo they are more talented than any group I've seen.

Time will tell, proof will be in the pudding, all that jazz applies here, but I'm comfortable in saying you made this post with zero experience in publishing a computer game of any kind, and after reading 1-2 bios in a company of 60+ people.

DacTheHork 09-01-2008 18:00

holy ****

I just got owned but LOL you read TW?

I feel like the guy in jay and silent bob who got punched in the face. btw I will apoligize for being so harsh, I didn't expect you to ever read this lol. I troll a lot on this forums and just like arguing. I do think like any startup you still have to prove yourselves and it is a very tough business but holy **** I can't believe you responded.

Okay to back up my statements though, it is a gut feeling I have. I don't have great experience but having watched a ****load of projects and games since meridian 59 it just is my gut reaction. Obviously actually showing screenshots or some other things would change my mind but 5 concept art pictures really aren't impactful.

-=TTC=-Serpreme 09-01-2008 18:01

Quote:

Originally Posted by gehrig38 (Post 13640620)
He's a board member, not a designer, and he's a board member because he was smart enough to be good at what he did and 'retire' at about age 35. Oh, he invented Mrs Pac Man too.






Ya, about as stupid as naming your company after a snowstorm. Like that's even relevant to this whole thing anyway? I love people like you. 2-2.5 years from now it's always nice to look back and wonder about the stable of people thinking, no wishing, you'd fail miserably.

It's always easier to root against people because so many people are in the 'misery loves company' camp. If they can't succeed and be great at something, no one else should either.



Really? Where was that post? Can you reference that for me? What I stated was I was a HUGE GW fan and that at lunch we had some awesome WH tabletop battles. Not sure how that came to be what you state above.

Oh and ya, 60 some odd people picked up their families, many leaving jobs with salaries in the six figures, just so I 'could throw money at them". Please.
Took me 1-2 lines in to your post to realize that while you may be labeled a 'veteran' poster, you don't know **** about making games or the people that do it. But you won't hesitate to blabber on and try to piss on peoples parades, because that's what makes people like you feel good.



And you do? What is your background and expertise to make these observations? Or is 'how technical a project like this is" as deep as you can get? The guys at mythic aren't 'overoaded', their dealing with exactly what Mark expected when you make a behemoth like that, and their dealing with it just fine.

Complete noobs? Did you read anything on the site beyond Doug's profile? If you did then you are dumber than your post makes you appear. There isn't a noob on the development team. In fact there's about 75% of the team that has been part of a prior MMO that's been published, with many actually working together on a project.

Actually, if you look at them, the dev team for this IP is as accomplished and published as any team has ever been at this stage of their companies life, and even though it's going to sound biased, imo they are more talented than any group I've seen.

Time will tell, proof will be in the pudding, all that jazz applies here, but I'm comfortable in saying you made this post with zero experience in publishing a computer game of any kind, and after reading 1-2 bios in a company of 60+ people.

overoaded lol stfu meber

DacTheHork 09-01-2008 18:08

Quote:

Originally Posted by -=TTC=-Serpreme (Post 13640638)
overoaded lol stfu meber

You do realize who that is right?

DocHolliday 09-01-2008 18:09

Haha you got owned hard.

Like I said, keep an open mind. You never know when someone or something will come out and surprise ya.

Senty 09-01-2008 18:13

Concept art still looks too bright clean and happy like WoW.

FalseMyrmidon 09-01-2008 18:13

That's what you get for calling a game **** from 2 early concept art pictures dumbass.

Btw I think I'll just get it over with and saw it looks just like wow, why can't you guys be original.

DacTheHork 09-01-2008 18:14

Quote:

Originally Posted by DocHolliday (Post 13640658)
Haha you got owned hard.

Like I said, keep an open mind. You never know when someone or something will come out and surprise ya.

hahahhha

dude I was laughing my ass off when I read it. I still actually have huge doubts about the company from what I have seen. Make me a beta tester though I have huge experience :P

linkx2251 09-01-2008 18:15

wow.

did NOT see that coming, but was amused.

dionysus 09-01-2008 18:15

holy ****, is that who I think we think it is.

DocHolliday 09-01-2008 18:17

Well if it is him thats cool. He is a human being after all and they need some time to unwind. Playing games while on the road is a good way to do it.

Oh, and judging by his response he would fit in with TW quite well.


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