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-   -   Hook Ammo Poll (http://www.tribalwar.com/forums/showthread.php?t=311830)

Thrax Panda 08-08-2004 13:45

Hook Ammo Poll
 
Hook Ammo or not?

Dyno 08-08-2004 13:49

Other.

Quote:

Originally Posted by Dyno
Anyway, if the purpose of this idea is truly to prevent standoffs with the flag, couldn't you just make it so the penalty, whatever it may be, only affect the flag carrier? Hell, I'd actually be in favor of that even if this whole thing had never been brought up.

Maybe limit the flag capper 5-10 grapples (enough to get back to base). The refire idea might even work, but I think ammo would be better.

(Copied from other thread)

KnightMare 08-08-2004 13:49

I voted for but I im not in beta :X

Yankee 08-08-2004 13:50

not only should there be ammo, the length of time spent on one shot should be limited, to say, 10 seconds....

BlueBlaze 08-08-2004 13:50

I am NOT IN the beta and FOR ammo.

TF_Baxter 08-08-2004 13:50

It sounds like 20 ammo might be too low, but I think I might change my mind after playing. You can still pick up grappler ammo from dead people, so being a grapple whoring while carrying the flag on Cavern will take even more skill.

We shall see. I kind of liked the grapple the way it is, other than heavies grappling to the roof and mortaring people which I think it pretty lame - but grappler ammo won't do anything to fix that :-(

borlaK 08-08-2004 13:51

I am not in the beta and I wouldn't say yes or no until it has been tested both ways..

I'll let ya know what I think when I can try it out :heart:

Theta 08-08-2004 13:51

Depends how much ammo. If it's 5, then I dun like ammo. If it's 20, then fine.

Vampire 08-08-2004 13:55

I don't like the idea of a time limit, but ammo may be something that needs to happen.

I like the idea of unlimited free swinging, but it seems like it may become a difficult balance issue.

SMURFHATER 08-08-2004 13:57

I like the time limit idea.

I-C-E 08-08-2004 14:45

maybe make it a server option.
if competition wants unlimited or ammo, it can be up to them.
if a pub server wants unlimited or ammo, it can be up to the server owner.

-Bane 08-08-2004 14:49

Granted it is a problem (from what I've heard ~ not in beta), but I don't think limiting the number of shots is the best way to go. However, if a better solution can't be found then I could live with finite ammunition.

jerry 08-08-2004 14:51

if the grapple has "hook ammo" then wouldnt you need to reskin the grappler

there shouldnt be a reel

edit: i prefer being able to only grapple hard surfaces

$hogun 08-08-2004 14:58

I can guess that I'd prefer no hook ammo. But I'll reserve that decision until after I get my sticky lil fingers on the beta.

Chaoz 08-08-2004 15:01

Well if it turns out Hook Ammo sucks, I'm sure it will be an easy change back.

Zhimin 08-08-2004 15:15

I wasn't in the beta, but I think grappler is a transportation tool like the jetpack that enchance the freedom of movement. So limit the ammo is like limite the freedom of movement.

JodoFett 08-08-2004 15:17

Quote:

Originally Posted by Theta
Depends how much ammo. If it's 5, then I dun like ammo. If it's 20, then fine.

I think 20 is plenty of ammo, and so right now I am in favor of grappler ammo.

NAT Mav 08-08-2004 15:21

I'm happy to test it with ammo, but I'd like to see it a little higher at least during beta so we have more shots to test with. I realize that it's being abused at the moment, mainly on cavern, but that's probably because players haven't found a good way to counter it yet.

Spigz 08-08-2004 15:24

Reserved judgement til I can play the fker ;/

windexy 08-08-2004 15:28

Heh you only need 4-5 grapples to get across a map like the Caverns. So you could technically grab the flag and grapple around for awhile but it stops cappers from abusing it and hanging around non-stop on the ceilings.


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