Code:
$PCFG::CurrentPlayer = "2";
$PCFG::Gender = "FEMALE";
$PCFG::Gender0 = "FEMALE";
$PCFG::Gender1 = "FEMALE";
$PCFG::Gender10 = "MALE";
$PCFG::Gender11 = "MALE";
$PCFG::Gender12 = "FEMALE";
$PCFG::Gender2 = "FEMALE";
$PCFG::Gender3 = "FEMALE";
$PCFG::Gender4 = "FEMALE";
$PCFG::Gender5 = "FEMALE";
$PCFG::Gender6 = "FEMALE";
$PCFG::Gender7 = "FEMALE";
$PCFG::Gender8 = "FEMALE";
$PCFG::Gender9 = "FEMALE";
$PCFG::LastPlayer = "12";
$PCFG::Name = "S_hift";
$PCFG::Name0 = "derp";
$PCFG::Name1 = "MountainJew";
$PCFG::Name10 = "need deatrow.dtf";
$PCFG::Name11 = "change map plz";
$PCFG::Name12 = "player 1";
$PCFG::Name2 = "S_hift";
$PCFG::Name3 = "LM|| S_hift";
$PCFG::Name4 = "MountainDew";
$PCFG::Name5 = "Player2";
$PCFG::Name6 = "Mountain Jew";
$PCFG::Name7 = "LM||S_hift";
$PCFG::Name8 = "qwerty";
$PCFG::Name9 = "NANOMACHINESON";
$PCFG::SkinBase = "beagle";
$PCFG::SkinBase0 = "base";
$PCFG::SkinBase1 = "beagle";
$PCFG::SkinBase10 = "Entities/base";
$PCFG::SkinBase11 = "Entities/base";
$PCFG::SkinBase12 = "Entities/base";
$PCFG::SkinBase2 = "beagle";
$PCFG::SkinBase3 = "Entities/base";
$PCFG::SkinBase4 = "green";
$PCFG::SkinBase5 = "dsword";
$PCFG::SkinBase6 = "beagle";
$PCFG::SkinBase7 = "beagle";
$PCFG::SkinBase8 = "Entities/base";
$PCFG::SkinBase9 = "beagle";
$PCFG::Voice = "male4";
$PCFG::Voice0 = "female1";
$PCFG::Voice1 = "male5";
$PCFG::Voice10 = "male1";
$PCFG::Voice11 = "male1";
$PCFG::Voice12 = "female1";
$PCFG::Voice2 = "male4";
$PCFG::Voice3 = "male4";
$PCFG::Voice4 = "female1";
$PCFG::Voice5 = "male1";
$PCFG::Voice6 = "female1";
$PCFG::Voice7 = "male4";
$PCFG::Voice8 = "female1";
$PCFG::Voice9 = "female1";