1.7 Is Out: Trailer Rocks

ViRGE
06-30-2011, 07:23 PM
uo4UFb2YKI0

Zzyzxx
06-30-2011, 08:36 PM
That actually was pretty damn good!

D
07-01-2011, 03:59 AM
lol, great vid
I'm thinking of a sky wall fortification of water that can b switched to lava with a lever. If only glass would allow redstone. Then I wouldn't have to go so high to not block out the view with stone.

Zzyzxx
07-01-2011, 10:29 AM
I like how you can place items on top of fencing now. Notice how cool those torches look on top of the single fence post?

Feannag
07-01-2011, 11:33 AM
Heh, can't even log in. minecraft.net must have been crushed under the weight of all the people logging in to get the update.

Excel
07-01-2011, 03:57 PM
I can login now, but it hangs at a black screen. WTFFFFFFFFFFFFFFFFFF

Feannag
07-01-2011, 10:17 PM
Well I'm still getting outdated server from the TW one, guess I'll wait a week or two before it settles in. Even if Whaz updates it quickly there's still the bukkit mods and such that will need updating.

ViRGE
07-01-2011, 10:21 PM
Well I'm still getting outdated server from the TW one, guess I'll wait a week or two before it settles in. Even if Whaz updates it quickly there's still the bukkit mods and such that will need updating.Bukkit is actually on the ball for this one. They had a stable version out within a day. Right now we're just waiting for Notch to fix some outstanding bugs in 1.7.2.

Suilenroc
07-02-2011, 03:56 AM
Made a proof-of-concept piston elevator with 4 pistons. It retracts and expands, completely.

It's also not really an elevator because it moves horizontally. Vertical redstone contraptions are too much of a *****. These aren't worth making, at all.

Kore
07-02-2011, 04:32 AM
Made a proof-of-concept piston elevator with 4 pistons. It retracts and expands, completely.

It's also not really an elevator because it moves horizontally. Vertical redstone contraptions are too much of a *****. These aren't worth making, at all.

I look forward to making one then.

D
07-02-2011, 09:01 AM
I tried some things to create my water/lava walls.

http://users.telenet.be/decauwer/tw/piston02.jpg

http://users.telenet.be/decauwer/tw/piston01.jpg

http://users.telenet.be/decauwer/tw/piston03.jpg


It's ok for water but lava takes a long time to die out. Very very very very long time. At least 10 minutes for 4 blocks height and I don't even know if its fade-out is linear.

Zzyzxx
07-03-2011, 01:02 PM
Minecraft has a new patch, moving the game to 1.7.2. Changes include:

Bug Fixes:

Crashed worlds now work again.
Disappearing piston fixes.
Piston machine that duplicates blocks is now fixed.
Pistons that caused crashing for multiplayer servers fixed.

New Bugs:

When the player opens the inventory while sleeping, the player appears sideways. (When the prior bug was pointing from the camera)

We will post more information as it becomes available.

Now that the patch for 1.7 is out, how about getting the server up to date? I am excited to start playing with pistons!!!

ViRGE
07-03-2011, 01:35 PM
Minecraft 1.7.2 contains a dupe exploit that will ruin your economy or could create other issues. We strongly recommend waiting for a fix from either Mojang or ourselves before updating.I'd expect 1.7.3 first, then we could update.

Reggs
07-03-2011, 07:29 PM
My Minecraft isn't automatically updating when I start it. Is there some way to manually apply the update?

Excel
07-03-2011, 08:15 PM
My Minecraft isn't automatically updating when I start it. Is there some way to manually apply the update?

Before login, click options. There is a force update checkbox.



Two things. One, I have rebuilt my grinder to incorporate piston-blocked lavablades at multiple heights (yeah, just try to hide up top you spider ****s).

Two, thanks to the new "fall through glass or half-height blocks" bug, my new grinder and the collator tube have been completely rebuilt after an incident involving me, a three block drop, and about thirty creepers who were waiting for a lavabath. Mother****er.

Reggs
07-03-2011, 09:54 PM
Fixed it

I was using the ver before the new client.

TW_Dagger
07-10-2011, 12:49 AM
The thought humors me Excel

Zzyzxx
07-11-2011, 07:22 PM
ARgh, Bukkit 1.7.3 is taking forever to come out but at least they made a post explaining themselves on their forums

Where is CraftBukkit for Minecraft Beta 1.7.3? | Bukkit Forums (http://forums.bukkit.org/threads/where-is-craftbukkit-for-minecraft-beta-1-7-3.25836/)

When will we get a Recommended Build for Minecraft Beta 1.7.3? Why did this update take so long?
When Minecraft Beta 1.7.3 came out, most of us on the team were not available at the time to deal with the update, causing the update to take longer than it usually would. As it was a small update, however, we were still eventually able to get a compatible build out for testing and people that like to be on the edge of technology.

Unfortunately, around the same time the update came out, we were having issues with our build process, resulting in a complete halt of development and deployment and causing us to scramble to put together a temporary solution to address the issue in the meantime. While the team was able to do this in a reasonable amount of time, myself and another admin on the team was away out of town on a scheduled absence. This absence resulted in our inability to address any of the issues that came up until I got back Sunday evening, including our lack of communication which I'll explain in more detail later on in this article.

So, having said all that, why isn't there a Recommended Build yet? Well, after Minecraft 1.7.2 came out, we thought that the rapid-fire Minecraft updates were done with and we could continue on with our usual development schedule and methods. Whenever we get wind of the possibility of an update, the project is immediately put under a code freeze - no more commits, unless absolutely necessary; no pull requests are handled; no changes are made whatsoever - so that we have a stable, non-changing base to work with when making changes to our code to make things compatible with the update that eventually comes out. Since we were under the impression the updates had ceased, we were slowly unfreezing the code and allowing commits once again. Unfortunately, as Minecraft 1.7.3 has come out since then, this has left the project in a messy state that isn't exactly suitable for promotion of a Recommended Build. Once we've cleaned things up again and addressed any issues that have come up through testing, we'll have a Recommended Build out soon after.

Why did it take so long for an announcement to be made about the status of the update?
Quite a few of you within the community have expressed concerns regarding the lack of communication on our end, to which I completely, and wholeheartedly agree. Truth be told, this last Minecraft update couldn't have come out at a worse time: quite a few of us on the team were not available over the weekend as we each had plans to go out of town, leaving many of us without access to internet or any ability to communicate any news with the community. Had we been able to communicate with you, I assure you we would have done so.

We did not mean to leave you in the dark and sincerely apologise for doing so. We recognise that many people who came from hMod were not happy with the lack of communication between the development team and the community and addressing this issue was one of the main reasons I started up Bukkit with Dinnerbone. We completely understand that people have grown to depend on us to keep their servers up to date in a timely fashion and are very thankful for the patience everyone has shown while waiting for an update from us. To that end, we hope this post explains things thoroughly enough to show you that we appreciate your support and are still actively working hard on Bukkit.

Lastly, since we know that some of you will ask anyway: yes we do have access to the Minecraft source, however we are not able to use the source to update CraftBukkit as their formats are incompatible. Our speedy updates are the result of a lot of experience and fine-tuning the update process we have, not due to having the source.