Class and Mastery System Update/Talent Tree (& Class changes!)

aNimAL
07-20-2010, 09:16 AM
I'm sure it's been posted somewhere,

but World of Warcraft Community Site -> Patch 4.0 -> Cataclysm Class & Mastery Systems Update (http://www.worldofwarcraft.com/info/underdev/4p0/classandmastery.xml)
blah blahs

World of Warcraft - English (NA) Forums -> Cataclysm Compilation (7/19) - Talent Trees (http://forums.worldofwarcraft.co m/thread.html?topicId=19377 467311&sid=1)
subsection 6: class changes

My Mage is going to become my new main.
World of Warcraft - English (NA) Forums -> Cataclysm Class Preview: Mage (http://forums.worldofwarcraft.co m/thread.html?topicId=24262 357286&sid=1)

New Mage Spells

Flame Orb (available at level 81): Inspired by Prince Taldaram***8217;s abilities in Ahn'kahet and Icecrown Citadel, this spell allows the mage to cast a flaming orb that travels in front in a straight line, sending beams that cause fire damage to passing targets. Once it***8217;s cast, the mage is free to begin casting other spells as the Flame Orb travels. While the spell will be useful to any spec, Fire mages will have talents that improve it, possibly causing the Flame Orb to explode when it reaches its destination.

Time Warp (level 83): Grants a passive Haste effect much like Bloodlust or Heroism to party or raid members. It also temporarily increases the mage's own movement speed. Time Warp will be exclusive with Bloodlust and Heroism, meaning you can***8217;t benefit from both if you***8217;ve got the Exhaustion debuff, though the movement-speed increase will still work even when under the effects of Exhaustion.

Wall of Fog (level 85): Creates a line of frost in front of the mage, 30 yards from end to end. Enemies who cross the line are snared and take damage. The mana cost will be designed to make Wall of Fog efficient against groups, not individuals. This spell is intended to give mages a way to help control the battlefield, whether the mage is damaging incoming enemies (Blizzard can be channeled on top of Wall of Fog) or protecting a flag in a Battleground. 10-second duration. 30-second cooldown.

1.) MAGE BLOODLUST?!?! LOLOL
2.) I was just talking about how I loved Prince Taldaram's flame orbs and that he was one of my favorite heroic bosses. I GET TO USE IT NOW!!!
3.) Wall of LOL, I love WSG again

*edit* wtf, I just realized it was posted 04/09/2010.

Why didn't anyone tell me?!?! :(

Die Hard
07-20-2010, 10:37 AM
...:lol: @ you :D

aNimAL
07-20-2010, 11:57 AM
they keep extending maintenance by an hour.. I wanna get my dailies done gal'dernit

look at this bull****

http://forums.worldofwarcraft.co m/thread.html?topicId=26137 154945&sid=1
Scheduled Realm Maintenance - 07/20/2010
We will be extending the regularly scheduled maintenance until 10:00AM PDT.
We will be extending the regularly scheduled maintenance until 11:00AM PDT.
We will be extending the regularly scheduled maintenance until 12:00PM PDT.
We will be extending the regularly scheduled maintenance until 1:00PM PDT.


I'm getting pissed now

PessimiStick
07-20-2010, 02:25 PM
I hope your server isn't in the Boston Datacenter or you're going to be dissapointed.

Terra
07-20-2010, 03:20 PM
There is a lot of anger in Animal's posts in this thread.

aNimAL
07-20-2010, 09:28 PM
:lol:

Fool
07-21-2010, 10:52 PM
Mages feel pretty gimp right now. In wotlk with my gear I could kill a level 80 in two shots easily. A level 80 in cataclysm is taking anywhere from 6-8 shots. Crit rates nerfed, haste rates nerfed. Yuck.

aNimAL
07-28-2010, 01:34 PM
:( what spec?

Fool
07-28-2010, 05:13 PM
All specs

aNimAL
07-28-2010, 06:20 PM
you couldn't 2 shot someone in frost

Fool
07-28-2010, 07:55 PM
I should clarify that with "level 80 mob" not a player.

kazan
07-28-2010, 09:38 PM
I should clarify that with "level 80 mob" not a player.

That's what they're aiming for, even in full 277s, its gonna take 5-8 hits to kill mobs of equal level.

aNimAL
07-29-2010, 01:03 AM
:lol: cool, makes sense actually

I'm sure it'll get evened out at 85 with raid/high end pvp gear