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AdreNaLiNe 09-01-2009, 12:30 PM I am having a hard time hitting the expertise cap now as a Mutilate rogue. Had to go with whatever best weapon dropped first.
I've tried to pick up as many expertise pieces as possible but my lootlist is limited still.
EJ puts Agi above Expertise no matter what. In short, gemming for agi > gemming expertise for mutilate according to their tables/values.
That being said, I tried Agi food in a raid last night and found a dodge Envenom, which dropped my SnD, which totally screwed the rotation for those 10 seconds having to bring back up SnD and whatnot.
I have to cap expertise with food instead. Should I bother gemming/capping expertise?
If you can cap with food what is the problem?
Natural 09-01-2009, 12:52 PM I thought I heard you quit again? Yet here is another post... =0
Surge 09-01-2009, 12:53 PM nobody quits
just short breaks
Feannag 09-01-2009, 12:54 PM I thought I heard you quit again? Yet here is another post... =0
He didn't quit, he got tired of the circus StK turned into and jumped with some friends to another server so he could raid in a grunt/non-leader capacity.
PessimiStick 09-01-2009, 12:57 PM General rule of thumb: If you have the crit to run quick cycles and you never have rotation problems, your Exp is fine.
Since you have problems, get more Exp. Just as a question, were you waiting until SnD was about to drop to refresh on purpose, or did you actually get stuck in that position by needing back to back double Muts?
AdreNaLiNe 09-01-2009, 01:56 PM General rule of thumb: If you have the crit to run quick cycles and you never have rotation problems, your Exp is fine.
Since you have problems, get more Exp. Just as a question, were you waiting until SnD was about to drop to refresh on purpose, or did you actually get stuck in that position by needing back to back double Muts?
It depends a lot for me. I'm at 40.5% crit unbuffed right now. Raid buffed, I'm close to 50%. Sometimes I get a ruthlessness proc + double mut crit and I immediately envenom again. So in that case, my cycle is quick to refresh SnD. Other times, when I pool energy while waiting for rupture to go off, then immediately do muts to build CPs again, my SnD timer gets down to about 3-4 seconds. Then I do my envenom to refresh it.
I guess it wouldn't be an issue if I didn't pool energy. Sometimes I wait till 3-4 seconds for SnD too while pooling energy. Should I do my evenom with about 6 seconds left, so I can do it twice in case it dodges?
AdreNaLiNe 09-01-2009, 01:57 PM I thought I heard you quit again? Yet here is another post... =0
I didn't. I just killed StK because we had too many people losing interest and I didn't feel like re-recruiting.
I'm playing the rogue again because the new guild needed a rogue and I just PvP with my warrior again.
PessimiStick 09-01-2009, 02:04 PM You shouldn't really pool on SnD in any case. I just never really have a problem getting more than enough Envenoms. I only have 3-4% more crit than you do, if that (haven't specced mut in a bit), but I routinely get 2 and 3 envenoms per Rupture. With 50% crit raidbuffed you have something like a 30% chance to need back to back double mutilates, and then you only have a small chance to be dodged on that Envenom. Plus it's only ever a problem when the middle finisher was rupture. Napkin'd, it's somewhere on the order of 0.3 * 0.02 (dodge chance) * 0.33 (rough chance that the middle finisher was rupture) = ~1 in 500 cycles. It's a very small chance, and even when it does happen you can typically land the envenom on the second try without losing SnD.
But for your question, yes, you should just Envenom earlier if you're actually getting low on SnD.
AdreNaLiNe 09-01-2009, 02:05 PM If you can cap with food what is the problem?
Because I am NOT capped with Expertise with food. I am close. But I am wondering if I should replace a gem with an expertise gem or a couple with Hit/Expertise. Without food, I am at 22/22.
AdreNaLiNe 09-01-2009, 02:06 PM You shouldn't really pool on SnD in any case. I just never really have a problem getting more than enough Envenoms. I only have 3-4% more crit than you do, if that (haven't specced mut in a bit), but I routinely get 2 and 3 envenoms per Rupture. With 50% crit raidbuffed you have something like a 30% chance to need back to back double mutilates, and then you only have a small chance to be dodged on that Envenom. Plus it's only ever a problem when the middle finisher was rupture. It's a very small chance, and even when it does happen you can typically land the envenom on the second try without losing SnD.
But for your question, yes, you should just Envenom earlier if you're actually getting low on SnD.
Ok, I am definately not getting 2-3 envenoms per rupture. I get 2 and rupture will drop for a few seconds. Do you envenom with 4 CPs as well? That's the only way I can fit it in there.
PessimiStick 09-01-2009, 02:08 PM Ok, I am definately not getting 2-3 envenoms per rupture. I get 2 and rupture will drop for a few seconds. Do you envenom with 4 CPs as well? That's the only way I can fit it in there.
Yes. You should never, ever Mut with 4 CP. Basically every time you use a finisher you have a 45% chance to Mut --> finisher again.
AdreNaLiNe 09-01-2009, 02:14 PM Gotcha. Thanks bro.
Feannag 09-01-2009, 02:35 PM I didn't. I just killed StK because we had too many people losing interest and I didn't feel like re-recruiting.
I'm playing the rogue again because the new guild needed a rogue and I just PvP with my warrior again.
No arguments here, I'm sure it'll all pick up again for Cataclysm. The present raid content doesn't look too worth it at present (Ulduar being the only original thing besides the "walk in, kill boss, collect loot" Coliseum).
Synth 09-01-2009, 02:40 PM you playin johnlawrence? I havnt logged into that account in weeks
AdreNaLiNe 09-01-2009, 02:55 PM Yep. It's Tomcruisin now.
Joemomma5000 09-01-2009, 03:33 PM Is it true that even-geared, mut will out-dps combat? My alt just dinged 80 the other day and I am currently combat (I know I need to make a few changes and drop unfair advantage/reposte for snd/relent strikes), hitting mid 2000s or so on most bosses.
The World of Warcraft Armory (http://www.wowarmory.com/character-talents.xml?r=Gorgonnash&cn=Buttchicka&gn=Conflict)
And my weapons blow dicks.
I grabbed 2x LPCs because someone had them up for 20g each, is it worth respeccing or just keep grinding H-TOC for the mace?
PessimiStick 09-01-2009, 03:35 PM On a completely stationary, murderable fight, Mut may edge it.
In real-world encounters Combat is almost always "better", but the two specs are close enough that it honestly doesn't matter except in extremely narrow situations (Yogg-0, f.ex.).
Joemomma5000 09-01-2009, 03:40 PM Fuckit then, I find mut boring. I'll just keep running h-toc :s
Wufei 09-01-2009, 03:47 PM Well... since this is kind of a rogue question thread, I have one.
I'm at 306 hit rating as Mut. 3200 AP unbuffed, 12/12 expertise rating, and 28% crit.
What should I work on raising first? Honestly, most of my gear is from heroics. I've almost got the 2nd piece of t8.5(1 energy gain per deadly poison tick).
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