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Atreides 10-25-2008, 12:48 PM Looks like there has been some retooling on how this is calculated.
http://img.photobucket.com/albums/v77/Atreides/renown.jpg
The top scoreboard is an average game from this week. The bottom scoreboard is an average game from this morning. My engineer practically earns half of what he used to... and I've noticed tanks get a considerable boost.
Goofy 10-25-2008, 04:32 PM Yea I'm lost myself. I just got the least amount of renown on order side after coming in 4th in damage and having 1 solo kill.
Slasho 10-25-2008, 04:42 PM I'm having the same problem on my archmage. I have come in with the top healing and top xp(while being on a full team) and gotten 1/3 the renown of other healers who were in my group or in another full group.
Heimdal 10-25-2008, 07:14 PM awhile back i had a discussion with some friends about how it worked. it seemed at the time that the high renown you are in a given tier, the lower the renown you would start getting. my friend, playing his shaman, would get top or near top healing pretty much ever scenario. at about level 25 at renown 20, he was getting 900-1300 in a tor anroc. more in other scenarios. this was pretty consistent.
upon hitting level 30 and being around renown 26 or 27 i believe, he couldn't even break 800 sometimes in a tor anroc. still getting top 3 at least in heals, pretty good damage. pretty much the same thing he had always been doing.
playing my marauder with him, at level 29 and renown 22 i could get more renown than him almost every time, even if i didn't top the damage. (which is hard sometimes with all the bright wizards and sorcerers).
could just be a big coincidence, but it seemed odd at the time. he went on to do some tier 4 scenarios a bit after those, and was getting much more renown, and doing far worse than he was in tier 3.
renown and xp gain just seems pretty badly broken sometimes.
also, if those players were in their own group during those scenarios, that can really skew the numbers. you get a ton more renown and xp for being in a group solo, or with a friend, and going around killing stuff.
Shadow13 10-25-2008, 07:41 PM I'm having the same problem on my archmage. I have come in with the top healing and top xp(while being on a full team) and gotten 1/3 the renown of other healers who were in my group or in another full group.
thats because of 2 things most likely.
1) They are using a Nostro/G15 macro that was going around in beta that just auto targets anyone near them and casts a hot while doing their normal healing.
2) They are only healing those people who are doing the most damage. Healers get hozed in this aspect, because it doesn't pay to heal anyone, only those who are actually doing the damage.
Madend 10-26-2008, 03:46 AM awhile back i had a discussion with some friends about how it worked. it seemed at the time that the high renown you are in a given tier, the lower the renown you would start getting.
this seems plausible to me. earlier today in T3 scens i was in a using my level 24 BW with renown 22/23, and was with oxy using his 31 BW and i assume his renown rank is around that high as well. he'd beat me on damage every time (we usually went 1-2) as well as killing blows but he'd get around 200 renown and i'd get 1100 or so.
if that is how it works though it seems like a dumb/redundant system to me since your renown rank is already capped by your normal rank
Draynar 10-26-2008, 09:08 AM Its going to make getting to rr41+ insane too since killing anyone lower renown will get you shit.
AcrophobiaK 10-26-2008, 11:17 AM Its going to make getting to rr41+ insane too since killing anyone lower renown will get you shit.
we'll just have to do tons of oRvR for the static renown bonuses >:)
Also, I'd come to a similar conclusion to heimdal: I think it has a lot to do with your current renown level either relative to the level range of the tier you're in or to the players you're killing. I kept my RR the same as my rank up to 22 on my zealot, and at r21 rr21 it was getting tough to break 300 renown for a mourkain. I'd look at another healer who I'd outperformed in every category, particularly kills and KBs since that's where the renown comes from, and they would often double my renown gain. Mostly they were lower level than me, but not always. When they were close to my level it was usually someone really bad, and I took that to mean they had little RvR experience and probably also a low RR.
Certainly not conclusive data, but it makes sense to me. If fresh from bootcamp guy kills 25 people in his first battle he's going to get some recognition. If infamous battlefield god kills 25 more regular dudes, who cares?
Oxyminoan 10-26-2008, 11:55 AM this seems plausible to me. earlier today in T3 scens i was in a using my level 24 BW with renown 22/23, and was with oxy using his 31 BW and i assume his renown rank is around that high as well. he'd beat me on damage every time (we usually went 1-2) as well as killing blows but he'd get around 200 renown and i'd get 1100 or so.
if that is how it works though it seems like a dumb/redundant system to me since your renown rank is already capped by your normal rank
I'm 31/31.5 on my BW. I think you guys are on to something here...In tier 4 when I get my usual 100k+ damage and 15+DBs I get around 3-4k renown.
In Tier 3 I get an average of 500...even when I'm on top.
Iamtehwalrus 10-28-2008, 07:15 AM So I took a bunch of screenshots to see how much renown compares with other people in my scenario. As a healer, I feel like I'm getting gypped every scen no matter how well I heal. I'm at RR36, so I'm generally higher than others but not by too much.
Scen 1
I tried soloing to see how much RP I would get (xp of course would be crap since I don't do damage)
Groups - http://i256.photobucket.com/albums/hh182/iamtehwallrus/scen1-1.jpg
Healing - http://i256.photobucket.com/albums/hh182/iamtehwallrus/scen1-2.jpg
Renown - http://i256.photobucket.com/albums/hh182/iamtehwallrus/scen1-3.jpg
Scen 2
Normal scen
Groups - http://i256.photobucket.com/albums/hh182/iamtehwallrus/scen2-1.jpg
Healing - http://i256.photobucket.com/albums/hh182/iamtehwallrus/scen2-2.jpg
Renown - http://i256.photobucket.com/albums/hh182/iamtehwallrus/scen2-3.jpg
Scen 3
Normal scen
Groups - http://i256.photobucket.com/albums/hh182/iamtehwallrus/scen3-1.jpg
Healing - http://i256.photobucket.com/albums/hh182/iamtehwallrus/scen3-2.jpg
Renown - http://i256.photobucket.com/albums/hh182/iamtehwallrus/scen3-3.jpg
Things I looked at:
- Selzen RR34 (2 below me). Practically doubled his healing in all cases. He got around 40% more renown than me when I grouped, and only slightly more when I solo'd
- Thunderhammer RR36 (same). He always got more renown than I did except when I solo'd
- Durama RR43. lol 472 renown for 19 KBs for 15 minutes. Sucks for him
- When I was grouped, I always got the least renown of everyone who played "normally" (i.e. didn't join late, not running the flag, etc)
Cliffs:
- Looking at my scen stats, it seems like RR gains scale down really hard the higher u get
- I feel like healers get gimped renown
- Soloing as a healer helps renown, but not that much
- Looks like scens turn into crap for you once you hit RR40 or so. ORvR will be the way to go.
Ya i was noticing the difference in renown gained when we were doing scene's last night man. I was actually getting embarrassed and feeling guilty because you were keeping me alive the whole time but I'd get double the renown.
It's got to be scaled according to renown rank.
Shadow13 10-28-2008, 01:46 PM Kinda reminds me how the system used to be before healers shared renown with the group. Healers were always top renown and the melee dps used to complain. Then when they decided that they wanted to split up the RR's also in scenarios (RR cap in addition to level cap) they wanted to share the RR with the group so the scenarios wouldn't all be all healers at higher levels since they gained renown faster. But they gave up on that renown cap idea for some reason and left the healing changes in place.
I don't know a way to really even it out with out a major rework of the renown system though. I always wondered why people weren't given renown based on what they were supposed to do.. example tanks taking damage, dps giving it, and healers healing it.
Seems like it would be a little easier to even out if that system was in place.
FalseMyrmidon 10-28-2008, 01:48 PM Kinda reminds me how the system used to be before healers shared renown with the group. Healers were always top renown and the melee dps used to complain. Then when they decided that they wanted to split up the RR's also in scenarios (RR cap in addition to level cap) they wanted to share the RR with the group so the scenarios wouldn't all be all healers at higher levels since they gained renown faster.
I don't know a way to really even it out with out a major rework of the renown system though. I always wondered why people weren't given renown based on what they were supposed to do.. example tanks taking damage, dps giving it, and healers healing it.
Seems like it would be a little easier to even out if that system was in place.
I want to see tanks get renown for MITIGATING damage to reward those that use tank gear and actually manage to draw fire.
Shadow13 10-28-2008, 01:54 PM I want to see tanks get renown for MITIGATING damage to reward those that use tank gear and actually manage to draw fire.
I agree. It would add more incentive to 2handed tanks to actually use shields instead of 2hander also. (even though I think I read where 1handers are doing the same if not more dps then a 2hander now anyway? Is this the case?) I know since they fixed shields that its a lot more viable anyway to begin with, but I would still like to see tanks rewarded for doing their job.
as a healer i'm getting more renown now than i ever have
though now i'm always with my sorc buddy that has the most dmg in every round... most kills... but we do stay in the full party
i'm usually top 3 for renown. all i'm doing is aoe heals/hots and single target hots... occaisionally i'll get involved and kill a few guys, i usually get 3-5 killshots.
anyways i still barely know how it's calculated
In response to player feedback, the amount of renown earned from healing players has been increased slightly.
Iamtehwalrus 10-28-2008, 08:09 PM In response to player feedback, the amount of renown earned from healing players has been increased slightly.
That is awesome. (I think i came in my pants a little)
guess we'll see how much "slightly" is tho
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