Przn
05-27-2008, 02:15 PM
1. any of you find DW remotely useful? im 34 and so far its pointless unless you pve 90% of the time (which i dont) on crazy HP mobs (which i dont).
2. Can anyone reproduce the No Escape (catastrophic) bug? If i knew what is triggering the bug that occurs after No Escape, maybe i could avoid it. So far the only way to fix it is to die or zone.
3. for the last many levels (and for the foreseeable future) i have a somewhat static lineup for when you GET the pounce on somewhat. what's your lineup?
4. anyone find staggering punch useful? at max lvl i dont see them staying snared very long since the snare starts when they are knocked down, not when they get back up, so it only lasts what? a second or two? before they have the crazy 40+ second immunity to all followup snares. comments?
5. can anyone justify Finishing Blow? Any high lvl characters out there who see it as an awesome ability w/1-3 pts?
5a. finishing blow mechanic:
When you do combos the initial hits land, then the actual combo lands and displays a special message:
Your Stunning Punch II does XXX damage to GiantDouche.
But when you do finishing blow, it goes: "You gain Finishing Blow."
then you zoom to the guy, and white attack:
"Your slash does xxx to GiantDouche."
a. i thought this was just an auto attack but its ~3x stronger than a white attack (still significantly lower than any combo).
b. this isnt displaying like a combo.
c. i get the hunch that since its a feat the coders may have wanted it to scale, and so it would make sense to make it a amplified white attack (hidden buff for 1 swing) - can anyone at higher lvl test this out? see what you get for Finishing Blow and compare it to your white attacks?
2. Can anyone reproduce the No Escape (catastrophic) bug? If i knew what is triggering the bug that occurs after No Escape, maybe i could avoid it. So far the only way to fix it is to die or zone.
3. for the last many levels (and for the foreseeable future) i have a somewhat static lineup for when you GET the pounce on somewhat. what's your lineup?
4. anyone find staggering punch useful? at max lvl i dont see them staying snared very long since the snare starts when they are knocked down, not when they get back up, so it only lasts what? a second or two? before they have the crazy 40+ second immunity to all followup snares. comments?
5. can anyone justify Finishing Blow? Any high lvl characters out there who see it as an awesome ability w/1-3 pts?
5a. finishing blow mechanic:
When you do combos the initial hits land, then the actual combo lands and displays a special message:
Your Stunning Punch II does XXX damage to GiantDouche.
But when you do finishing blow, it goes: "You gain Finishing Blow."
then you zoom to the guy, and white attack:
"Your slash does xxx to GiantDouche."
a. i thought this was just an auto attack but its ~3x stronger than a white attack (still significantly lower than any combo).
b. this isnt displaying like a combo.
c. i get the hunch that since its a feat the coders may have wanted it to scale, and so it would make sense to make it a amplified white attack (hidden buff for 1 swing) - can anyone at higher lvl test this out? see what you get for Finishing Blow and compare it to your white attacks?