Scare beast reverted (1.5 sec again)

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HaPpY
05-15-2008, 02:51 AM
im dont care either way what they do to scare beast. but blizzard sure takes a ghetto approach to balancing these days... sort of like the dog in between two people tossing around a frisbee.

WoW Forums -> Reason? (http://forums.worldofwarcraft.co m/thread.html?topicId=64408 95207&postId=64401961256&sid=1#11)
The instant cast was felt to just be too effective against feral druids, and so the previous cast time reduction to 'instant' was reverted through a hotfix back to 1.5 sec. If we had made the change through the patch instead of a hotfix it would have required a new build to be generated, additional testing on that build, and likely a week long delay for the release of this patch. The downside when hotfixing an ability is that the tool tip won't be updated to correctly display any changes made to the ability.

Heimdal
05-15-2008, 03:05 AM
blizzard is pretty retarded. i mean, could they not have come to this decision before they put it in? that's what the ptr is for. why do they even have a ptr if they just toss shit out and change them later? haha

i think it was clearly obvious that this would be overpowered on feral druids. i don't care either way about how scare beast works now, i just think blizzard has some of the poorest decision making. especially on something that obvious.

Rurouni
05-15-2008, 03:05 AM
its still 30 yards now yea =p

TheGhost
05-15-2008, 04:17 AM
feral druids have a place in arena?

JustinCase
05-15-2008, 06:01 AM
no

HaPpY
05-15-2008, 06:23 AM
went up against a dual feral druid team once... couldnt help but /lol throughout the match :p

JuSTCHiLLiN
05-15-2008, 08:55 AM
The problem wouldn't be arenas, which feral druids will always do (relatively) poorly in. The problem would arise in BG's where ferals can actually have some fun pvp'ing and your typical class balance consists of 50% hunters (which have no problems in BG's, in fact, some would say they are op in BG's).

Shoddy
05-15-2008, 09:05 AM
that's what the ptr is for. why do they even have a ptr if they just toss shit out and change them later?
They had it on the PTR as instant cast, and apparently didn't like it, so when they put it live they put it back to 1.5s. It wasn't ever live as instant. So they did exactly what you are berating them for not doing.

JohnnyX
05-15-2008, 11:32 AM
The problem wouldn't be arenas, which feral druids will always do (relatively) poorly in. The problem would arise in BG's where ferals can actually have some fun pvp'ing and your typical class balance consists of 50% hunters (which have no problems in BG's, in fact, some would say they are op in BG's).

yeah it's pretty fun, most BG class composition is half rogues half hunters

redlighter
05-15-2008, 11:49 AM
insta fear on a res druid in bear form/travel form is hax.

Heimdal
05-15-2008, 12:06 PM
They had it on the PTR as instant cast, and apparently didn't like it, so when they put it live they put it back to 1.5s. It wasn't ever live as instant. So they did exactly what you are berating them for not doing.
i know this. what they changed it to was obviously not tested. doesn't matter how little of a change it may have been, it comes down to they really don't care much what people have to say on the ptr. they change shit to whatever they feel like. rightfully so though, it is their game after all. once in awhile though, it would be nice for them to actually listen to what people have to say about certain classes that hold true, and make an effort to fix them. instead of adding useless shit.

something like this is blatantly obvious, and honestly should have never went into the ptr in the first place. most rational hunters seem to agree with that. it's the concept of it. hell, the first thing i thought when hearing instant scare beast was it would be pretty awesome against druids, but probably too unfair. (and yes, i know resto druids are the problem, but just saying) i guess i don't see why it was never thought of in the first place, and why it was put in. thus blizzard has poor decision making skills.

and it's not like that's the only retarded decision they have made. this is just yet another on the list.

AdreNaLiNe
05-15-2008, 12:11 PM
When they put this in, the first thing I thought was that it was OP. But what I thought was OP is the fact that it's 30 yards.

I think it should be instant cast, same range. The whole idea of using it is to get a druid off you. Not to be a Hunterlock.

JuSTCHiLLiN
05-15-2008, 01:07 PM
I think blizzard was trying to come up with a way to combat resto druids in arenas when they thought this up. They put it in the PTR and were "Oh yeah, we didn't think about feral druids. Whoops."

Instant cast scare beast with a limited range would a direct pvp nerf to ferals only as a resto would never be that close to a hunter.

AdreNaLiNe
05-15-2008, 01:12 PM
I think blizzard was trying to come up with a way to combat resto druids in arenas when they thought this up. They put it in the PTR and were "Oh yeah, we didn't think about feral druids. Whoops."

Instant cast scare beast with a limited range would a direct pvp nerf to ferals only as a resto would never be that close to a hunter.

This is where you're wrong.

A solid resto druid (with a combo other than a hunter), especially in 2s where druids are prevalent, will always be on top of a hunter humping him, to make sure he doesn't have range on him.

In fact, most of the time, they're on top of me in bear form.

A direct PvP nerf to feral druids wouldn't imbalance arena in much of any way, since there's almost no ferals in arena 2s as it is.

As I said, scare beast is something I use when a druid is on top of me, and since there are no ferals, I only meant resto. I FD, scare beast, to get an aimed shot off if possible.

JuSTCHiLLiN
05-15-2008, 01:58 PM
I figured restos would be running circles around pillars.

AdreNaLiNe
05-15-2008, 02:13 PM
I figured restos would be running circles around pillars.

If they want to lose, which most of them do, which is why most of them lose. :lol:

Just think, why would you WANT to get AWAY from a hunter?

If you're warrior druid, you and the warrior can indefinately just hump the living shit out of the hunter and force the hunter to melee you. Moment you run away, I start wing clipping, arcane shot, auto shot, repeat cycle, drop a viper sting when you get low or an aimed shot.

Any form of range allows me to do dps, since my only "casted" shot is an aimed shot. There's no pushback from something beating on me that I can trap repeatedly. On top of that, if you're on top of me, you eat the traps for your dps partner.

And even if you were running circles, if you think about it...Why would you WANT scarebeast to be on a 30 yd range? I'd rather have it short range instacast if I'm a druid.

30 yds means if you're running away, I get to fear you at long range, and keep you in the open potentially. Insta cast means at least I have to run up to you priest style. People don't complain about priest fears. It's warlock fears that don't break that are annoying. They essentially gave hunters this every 30 seconds (warlocks cast it too).

Sir Lucius
05-15-2008, 02:47 PM
What's important is that they made an ability a lot more useful than it used to be. If they continue to go through the game and make minor changes like this it will really shape things nicely. Next up they need to tackle disengage. Have it disarm your opponent or increase your parry (like ghostly strike) or something.

AdreNaLiNe
05-15-2008, 02:53 PM
What's important is that they made an ability a lot more useful than it used to be. If they continue to go through the game and make minor changes like this it will really shape things nicely. Next up they need to tackle disengage. Have it disarm your opponent or increase your parry (like ghostly strike) or something.

Um, you're disengaging from battle...Why would you remove their weapon? :lol:

Sir Lucius
05-15-2008, 03:06 PM
You're disengaging their weapon so you can run away :P


Right now it's just a worthless ability that would be a GCD better spent on wingclip, feigndeath, or even counter attack if you have it and it's up. It's a pure PVE ability only useful for a bad hunter who wouldn't know how to use it anyways. Might as well give it a PVP component.

TonyElTigre
05-15-2008, 03:09 PM
i think hunters are a solid pvp class as is