Eggi
05-11-2008, 09:39 PM
Edit: oh right, im an idiot. All the unit info is available in the manual
http://wildguns.co.uk/user.php?action=manual
Put unit stats info here.
I am indian so here are all indian units.
ARCHER
off: 45
def ag. infantry: 15
def ag. cavalry: 15
spd: 7
carry. cap.: 55kg
wood cost: 90
clay cost: 75
iron cost: 50
food cost: 50
food consumed: 1
Production time: 0:15:50 (@ 100% building time)
Rifleman
Rifleman Riflemen are excellent defenders, especially against cavalry.
Building site:Barracks
Icon: Rifleman off 20 Def infanterie 40 Def Cavallerie 65 Speed 6 CanCarry 50
wood 160 stone 80 ore 70 food 75 time 1 time 0:21:40
Tomahawk fighter
Tomahawk fighter Tomahawk-warriors are strong attack units.
Building site:Barracks
Icon: Tomahawk fighter off 70 Def infanterie 45 Def Cavallerie 25 Speed 7 CanCarry 50
wood 150 stone 140 ore 190 food 95 time 1 time 0:26:40
Scout
Scout Scouts can gather information about hostile villages.
Building site:Stables
Icon: Scout off 0 Def infanterie 15 Def Cavallerie 15 Speed 13 CanCarry 0
wood 180 stone 80 ore 75 food 100 time 1 time 0:22:30
Mounted archer
Mounted archer Mounted archers are good defensive units. Moreover, they are fast like the wind.
Building site:Stables
Icon: Mounted archer off 60 Def infanterie 110 Def Cavallerie 50 Speed 10 CanCarry 90
wood 340 stone 300 ore 275 food 125 time 2 time 0:48:20
Blunderbuss
Blunderbuss Blunderbusses are very strong attack units with high carrying capacity.
Building site:Stables
Icon: Blunderbuss off 155 Def infanterie 60 Def Cavallerie 90 Speed 11 CanCarry 70
wood 500 stone 475 ore 505 food 145 time 3 time 1:00:00
Fire fiend
Fire fiend Fire fiends can destroy fortifications of the enemy.
Building site:Cannon foundry
Icon: Fire fiend off 45 Def infanterie 40 Def Cavallerie 60 Speed 4 CanCarry 0
wood 875 stone 400 ore 315 food 120 time 4 time 1:18:20
Burning arrow
Burning arrow Burning arrows can destroy buildings of the enemy.
Building site:Cannon foundry
Icon: Burning arrow off 80 Def infanterie 30 Def Cavallerie 35 Speed 3 CanCarry 0
wood 1250 stone 1000 ore 650 food 100 time 5 time 1:28:20
Firewater treck
Firewater treck The firewater-treck can convince hostile villages to join your side.
Building site:Tavern
(first slot from tavern level 10 on)
Icon: Firewater treck off 90 Def infanterie 75 Def Cavallerie 75 Speed 4 CanCarry 0
wood 31250 stone 29300 ore 21000 food 31200 time 5 time 17:56:40
Indian settler
Indian settler Settlers can found new villages.
Building site:Tavern
(first slot from tavern level 10 on)
Icon: Indian settler off 0 Def infanterie 125 Def Cavallerie 125 Speed 5 CanCarry 0
wood 7625 stone 5050 ore 5600 food 7100 time 1 time 27:20:00
hint A settler is rather expensive, since it needs many materials to found a new town. In order to not have to store all needed raw materials at once, a settler can be paid in three instalments. The prices here are per instalment; i.e. you need three times as much altogether.
http://wildguns.co.uk/user.php?action=manual
Put unit stats info here.
I am indian so here are all indian units.
ARCHER
off: 45
def ag. infantry: 15
def ag. cavalry: 15
spd: 7
carry. cap.: 55kg
wood cost: 90
clay cost: 75
iron cost: 50
food cost: 50
food consumed: 1
Production time: 0:15:50 (@ 100% building time)
Rifleman
Rifleman Riflemen are excellent defenders, especially against cavalry.
Building site:Barracks
Icon: Rifleman off 20 Def infanterie 40 Def Cavallerie 65 Speed 6 CanCarry 50
wood 160 stone 80 ore 70 food 75 time 1 time 0:21:40
Tomahawk fighter
Tomahawk fighter Tomahawk-warriors are strong attack units.
Building site:Barracks
Icon: Tomahawk fighter off 70 Def infanterie 45 Def Cavallerie 25 Speed 7 CanCarry 50
wood 150 stone 140 ore 190 food 95 time 1 time 0:26:40
Scout
Scout Scouts can gather information about hostile villages.
Building site:Stables
Icon: Scout off 0 Def infanterie 15 Def Cavallerie 15 Speed 13 CanCarry 0
wood 180 stone 80 ore 75 food 100 time 1 time 0:22:30
Mounted archer
Mounted archer Mounted archers are good defensive units. Moreover, they are fast like the wind.
Building site:Stables
Icon: Mounted archer off 60 Def infanterie 110 Def Cavallerie 50 Speed 10 CanCarry 90
wood 340 stone 300 ore 275 food 125 time 2 time 0:48:20
Blunderbuss
Blunderbuss Blunderbusses are very strong attack units with high carrying capacity.
Building site:Stables
Icon: Blunderbuss off 155 Def infanterie 60 Def Cavallerie 90 Speed 11 CanCarry 70
wood 500 stone 475 ore 505 food 145 time 3 time 1:00:00
Fire fiend
Fire fiend Fire fiends can destroy fortifications of the enemy.
Building site:Cannon foundry
Icon: Fire fiend off 45 Def infanterie 40 Def Cavallerie 60 Speed 4 CanCarry 0
wood 875 stone 400 ore 315 food 120 time 4 time 1:18:20
Burning arrow
Burning arrow Burning arrows can destroy buildings of the enemy.
Building site:Cannon foundry
Icon: Burning arrow off 80 Def infanterie 30 Def Cavallerie 35 Speed 3 CanCarry 0
wood 1250 stone 1000 ore 650 food 100 time 5 time 1:28:20
Firewater treck
Firewater treck The firewater-treck can convince hostile villages to join your side.
Building site:Tavern
(first slot from tavern level 10 on)
Icon: Firewater treck off 90 Def infanterie 75 Def Cavallerie 75 Speed 4 CanCarry 0
wood 31250 stone 29300 ore 21000 food 31200 time 5 time 17:56:40
Indian settler
Indian settler Settlers can found new villages.
Building site:Tavern
(first slot from tavern level 10 on)
Icon: Indian settler off 0 Def infanterie 125 Def Cavallerie 125 Speed 5 CanCarry 0
wood 7625 stone 5050 ore 5600 food 7100 time 1 time 27:20:00
hint A settler is rather expensive, since it needs many materials to found a new town. In order to not have to store all needed raw materials at once, a settler can be paid in three instalments. The prices here are per instalment; i.e. you need three times as much altogether.