S4 Changes to Rating System and Requirements

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Shoddy
04-22-2008, 01:53 PM
WoW-Europe.com Forums -> Season 4 Rating Requirements and Arena Change (http://forums.wow-europe.com/thread.html?topicId=37789 17992&sid=1)

While Season 3 is still going strong, we wanted to announce ahead of time the rating requirements that will be present for arena items once Season 4 begins. We also wanted to give everyone a heads up to some changes that will be in an upcoming patch, altering how points are gained and players are matched in the arena system. The patch with these changes is scheduled to release before the start of Season 4.

First though, the rating requirement changes:

When Season 4 begins, Season 3 items will be reduced in personal and team arena rating requirement to:

Shoulders: 1950
Weapon: 1800

The new Season 4 items will have the below personal and team arena rating requirements:

Shoulders: 2200
Weapon: 2050
Head: 1700
Chest: 1600
Legs: 1550
Gloves: none
Off-hand: none

In addition, some of the Season 4 quality items that will be purchasable with honor will also carry a personal and team arena rating requirement:

Boots: 1700
Ring: 1650
Bracers: 1575
Belt: none
Necklace: none
Trinket: none

The Season 2 items, which will move to the honor system when Season 4 begins, will continue to have no rating requirement.

The changes to the rating requirements for these items reflect the nature of the items, their power, and the relative difficulty that should be had when attempting to obtain them. These items are comparable to those found in the newest 25 person raid zone, Sunwell Plateau, and should therefore also feel very challenging to obtain.

To help ensure that the challenge in obtaining these items stays true to those achieving these ratings, we'll also be implementing new rules with an upcoming patch to curb practices that undermine the core concepts of the arena system. These rules are as follows:


If a character’s personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating.


This means that a player cannot join a highly rated team and begin earning points based purely on the pre-established rating of the team before they joined it. They'll need to compete, improve, and gain a personal rating worthy of the points they would receive.


If the average personal rating of the players queuing for a game is more than 150 points below the team’s rating, the team will be queued against an opponent matching or similar to the average personal rating.


This means that players cannot join a highly rated team and immediately face highly rated opponents, easily and quickly bringing their personal rating up. Instead they'll need to again compete, improve, and earn their rating.

We're excited to see these changes implemented, which will continue to emphasize the strong competitive nature of the arenas, and the challenge in obtaining the highest end rewards available for PvP.

Calder
04-22-2008, 01:57 PM
The Low PR = Face Low Teams part is stupid

Should be more like: PR is gained based on team rating not personal rating

I don't know why so many arena players want so badly to have such a big gear disparity between teams. IMO everybody should have access to the same gear to be able to compete right off the bat.

But that's why WoW is not an e-sport LULZ

Feannag
04-22-2008, 01:59 PM
As nice as that sounds, I'm sure the point-sellers will find some way around that system. New rules to squash exploits usually just give birth to new exploits.

Smaqaho
04-22-2008, 02:11 PM
Weapon should've been 2200, not shoulders. For casters and healers it's not such a big deal, but melee getting sunwell equivalent weapons for free is pretty bad.

TonyElTigre
04-22-2008, 02:46 PM
sweet, blizz can force more high geared players into lowbie brackets

Goofy
04-22-2008, 02:59 PM
I've never broken 1600 arena rating...guess I'm royally screwed this year.

PessimiStick
04-22-2008, 03:10 PM
My carefactor is low.

I don't pointsell, and I'm over the req for everything.

Falhawk
04-22-2008, 03:27 PM
no more welfare epics for me :(

Goofy
04-22-2008, 03:30 PM
no more welfare epics for me :(

We can cry together :(

HaPpY
04-22-2008, 03:45 PM
the current rating system implementation fuckin sucks. heres my fix:

- personal rating is completely independent of team rating
- teams are matched by the person with the highest personal rating, not by team rating
- team rating exists solely for the purpose of ladder rank
- nothing resets your personal rating to 1500 other than the beginning of a new season.

this not only simplifies the whole system, but eliminates all the problems with arena exploitation we see today

TonyElTigre
04-22-2008, 03:48 PM
the whole rating system implementation fuckin sucks. heres my fix:

- there should just be a single personal arena rating for a player for all arena types
- this personal rating is completely independent of team rating
- teams are matched by the person with the highest personal rating, not by team rating
- team rating exists solely for the purpose of ladder rank
- nothing resets your personal rating to 1500 other than the beginning of a new season.

this not only simplifies the whole system, but eliminates all the problems with arena exploitation we see today


i agree, or at least average the players personal ratings and rank according to that. This team ranking shit is flat out retarded and does the opposite of creating matches based on skill or gear.

HaPpY
04-22-2008, 03:50 PM
Weapon should've been 2200, not shoulders. For casters and healers it's not such a big deal, but melee getting sunwell equivalent weapons for free is pretty bad.

2050 (new weapon price) isnt exactly free especially at the start of the season. plus raiding is far easier than arena. it just takes way more time.

JustinCase
04-22-2008, 03:56 PM
yea but in raiding the item has to actually drop AND you have to be given the item over others

HaPpY
04-22-2008, 03:59 PM
i agree, or at least average the players personal ratings and rank according to that. This team ranking shit is flat out retarded and does the opposite of creating matches based on skill or gear.

ya basically it would eliminate

- geared players giving scrubs a free ride
- geared teams reforming their team and rolling scrubs on the way up
- point selling (since all that matters is personal rating)

it probably wont fix win trading though... although if its 5 am in the morning and only two teams are queuing... one with a max PR of 2500 and the other with only 2000 i dont think they should be paired at all.

--chaingun
04-22-2008, 04:04 PM
I like the rating requirements for all the gear very much.

2200 is going to be a stretch for me but w/e...I still agree with that decision.


As others have said, they do really need to find a solution other than the team ranking bullshit.

1700 is an absolute joke to get...4/5 will still be very easy; i don't think this is unfair.

HaPpY
04-22-2008, 04:08 PM
yea but in raiding the item has to actually drop AND you have to be given the item over others

its understandable that requiring only 1850 rating for a weapon would piss raiders off with comparable gear theyve worked toward for months... and blizzard recognized this by jacking up the rating requirements in s4.

2050 is a fair challenge now and doesnt deserve the "welfare epic" title.

TonyElTigre
04-22-2008, 04:19 PM
its understandable that requiring only 1850 rating for a weapon would piss raiders off with comparable gear theyve worked toward for months... and blizzard recognized this by jacking up the rating requirements in s4.

2050 is a fair challenge now and doesnt deserve the "welfare epic" title.

Well they didnt really work towards it for months, they did work for months on other stuff then went and then their weapon dropped.

Fool
04-22-2008, 04:32 PM
Yea the only problem is that means that in order to obtain S4 pieces you have to be able to beat full S4 teams while wearing S3 gear.

Smaqaho
04-22-2008, 05:27 PM
2050 (new weapon price) isnt exactly free especially at the start of the season. plus raiding is far easier than arena. it just takes way more time.No 2050 is not deserving of any welfare epic title, but weapons (for melee, atleast) are the biggest upgrade available for a player through the arena system therefore I feel they should have the highest rating requirement to purchase them. If shoulders were 2k and weapons 2050 I'd have no problem with it at all.

Shoulders are such a small upgrade normally and their only reasoning given at the start of S3 was that shoulders are the most visible part of a player's gear. I don't care how it looks, I feel the rating requirement should be based on upgrade value in the item slot rather than how it changes the appearance of a player.

HaPpY
04-22-2008, 06:19 PM
blizzard's reasoning was that they didnt want to deny all but the top players the most important piece of gear (weapon) since it would make it that much harder for those climbing up to compete.

however since shoulders are the most visible yet minor upgrade they made them higher solely for aesthetic reasons and bragging rights.