Dalmar
02-16-2008, 06:31 PM
KhGeta8Nqcs
Interview + (New) Footage [Gamespot]Pages :
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Dalmar 02-16-2008, 06:31 PM KhGeta8Nqcs {FSC}Godfather 02-17-2008, 05:08 PM the actual combat in that movie, and others has me worried just doesnt look that involvd or exciting Marathon 02-17-2008, 10:03 PM looks alot like WoW Witch 02-18-2008, 02:02 AM I've heard that the world and magic systems are pretty much done, but melee sucks currently {FSC}Godfather 02-18-2008, 01:04 PM looks alot like WoW wow actual combat itself was pretty well done Now im talking how it played and felt not balance and such --chaingun 02-18-2008, 03:19 PM I would actually prefer less movement based combat than WoW. IDK how many times I've lost to people in WoW because they lagged in a circle and I couldn't hit them even though I was right fucking next to them. I think the winner of a given fight should be the person who knows his class the best and who knows when to use his abilities--not whoever can LoS whore better or lag more. Frankly movement isn't the biggest thing I'm worried about...balance is. No MMO is really "Exciting" to play...I'd rather they don't have retarded fucking mechanics and classes like WoW than being able to jump around in a circle and LoS people. Either way, the fundamentals and goals of this game already make it more appealing than WoW...any game that features world pvp is going to be a better game than WoW. Dalmar 02-18-2008, 06:09 PM Either way, the fundamentals and goals of this game already make it more appealing than WoW...any game that features world pvp is going to be a better game than WoW. :signed: {FSC}Godfather 02-18-2008, 06:51 PM isnt thier collision detection in warhammer? I dont really agree with lag being a big deal at all in wow, moving along with skills made pvp fun, LOSing added more to it. I played a rogue and had no issue with lag anyhow even if you have lag issues collision detection would probably limit that a lot, no more jumping through people. --chaingun 02-18-2008, 07:03 PM Warhammer DOES have collision detection. And really I agree that lag isn't a HUGE thing but if you think EXPLOITING LoS "adds" something to an MMO I'd like to know if you've ever played anything but WoW. I really hope warhammer makes some of the people that still think WoW's pvp system is any good realize it simply isn't. Not saying I didn't do it...because really it's impossible to win without it, but it plays too big of a role. Most classes in WoW are so fucking dumbed down and cookie cutter that any retard can handle that aspect of it. {FSC}Godfather 02-18-2008, 07:20 PM asherons call(darktide) and dark age of camelot with TW, some anarchy online and shadowbane What do you mean by exploiting LOS exactly? Ducking behind a tree, or pillar to avoid a cast? Spells going through walls and shit would be shit to me. if im fighting a caster in a forest or something, I want to be able to duck behind things. Or in blades edge arena, i like being able to los people I dont consider that exploiting at all so im curious what you mean. Again im not saying wows classes were good, or its spells were good, im saying the pace and activity in PVP were good --chaingun 02-19-2008, 09:50 AM The arena format is what created the LoS problems for me. It's not so much that I think people should be able to shoot through walls--I just don't think being put in an enclosed space with 9 other players at the very most is intelligent design for a MASSIVELY multiplayer game. It moves gameplay away from actually knowing the nuances and subtleties of a class to movement...if I want more action I'll play an FPS...I want more strategy in my MMOs. Honestly, at level 60 with the old honor system I enjoyed the hell out of WoW PvP...there was a little world pvp--certainly not a lot but it was fun as hell, and the BGs were full of active players and premades so there was competition, and it was fun as hell. Not saying the old honor system was perfect, but it was a hell of a lot better than the current "if you have functioning limbs and the ability to afk in AV you should have full epics" system. I only hope Warhammer has squishies again, because that's one of the worst things about WoW right now...there is no drawback to playing a mage or a shadow priest or a warlock now...you do retarded amounts of damage and you do so without losing any fucking survivability. That's why 60 pvp was more balanced...the classes that could nuke you to high heaven were also 2 shottable, so it actually took some form of skill for mages locks and priests to be GOOD...now it doesn't matter who's behind the keyboard because if you fuck up, you aren't going to get 2 shotted. I disagree with activity in pvp as well, but w/e. Activity doesn't mean shit when the only meaningful pvp is in an instance against people who aren't even on your fucking server. {FSC}Godfather 02-19-2008, 10:16 AM i agree in arena as the only source of pvp sucks in world pvp your not talking pillars your talking rocks and trees I dont really see it as possible to have an MMORPG that is slow and more strat based pvp then rock paper scissor, if speed is not an important aspect thats what your going to get. Again what im saying is wows speed and movement mixed with good classes and wide open world pvp --chaingun 02-19-2008, 01:05 PM WoW is actually more rock paper scissors than anything, especially in 2v2 and 3v3. I think SWG style PvP is what's needed...post CU it was balanced and not dominated by gear, and movement was not as big of a part (though it was relatively important in many situations). I think Warhammer is looking a lot like that style of pvp...there are positionals so movement WILL play SOME role in the pvp, but it's not going to be to the extent of WoW. {FSC}Godfather 02-19-2008, 02:44 PM wow is rock paper scissor, but thats because of how they made classes more than anything. I just dont want to have it be stand next to a guy and we press buttons that would be boring, I want them to take the best parts of wow and add to it pretty much. Oxyminoan 02-19-2008, 11:15 PM Keep the combat mechanics of DAOC and balance it better. That's all that's needed, IMO. Of course, it won't be that way, but whatever. {FSC}Godfather 02-20-2008, 08:31 AM by now I dont even recall much about DAOC also I only played a cleric, while it was nice always being needed god it sucked having no offensive capabilitties at all. Warhammer allowing healers to actually kill is nice, wow is decent at that too even a holy priest can wear down somebody eventually I got one kill my entire time playing, it was some big name midgard guy KlauZ 02-20-2008, 10:15 AM The arena format is what created the LoS problems for me. It's not so much that I think people should be able to shoot through walls--I just don't think being put in an enclosed space with 9 other players at the very most is intelligent design for a MASSIVELY multiplayer game. It moves gameplay away from actually knowing the nuances and subtleties of a class to movement...if I want more action I'll play an FPS...I want more strategy in my MMOs. Honestly, at level 60 with the old honor system I enjoyed the hell out of WoW PvP...there was a little world pvp--certainly not a lot but it was fun as hell, and the BGs were full of active players and premades so there was competition, and it was fun as hell. Not saying the old honor system was perfect, but it was a hell of a lot better than the current "if you have functioning limbs and the ability to afk in AV you should have full epics" system. I only hope Warhammer has squishies again, because that's one of the worst things about WoW right now...there is no drawback to playing a mage or a shadow priest or a warlock now...you do retarded amounts of damage and you do so without losing any fucking survivability. That's why 60 pvp was more balanced...the classes that could nuke you to high heaven were also 2 shottable, so it actually took some form of skill for mages locks and priests to be GOOD...now it doesn't matter who's behind the keyboard because if you fuck up, you aren't going to get 2 shotted. I disagree with activity in pvp as well, but w/e. Activity doesn't mean shit when the only meaningful pvp is in an instance against people who aren't even on your fucking server. ROFL! Do you have ANY idea what you're talking about? Did you ever actually get to high ratings? You sound like a fucking newbie. --chaingun 02-20-2008, 10:28 AM I've had 2k + ratings in WoW arena, yes...and most of what I said was just an opinion. I'm not getting 2500 + on BG9 or anything but I've been PvPing on a relatively competitive Battlegroup and server since beta...I'm not the best player in the world but you don't have to be to realize what I have. And what does having high ratings have to do with me criticizing the fundamentals of PvP and of the game? Do I need to have a 2500 rating to point out that the only useful PvP in the game is done in instances? Do I need to have a 2500 rating to point out that certain classes who used to be squishy are now some of the most difficult to kill in the game? These are just facts...it doesn't matter what arena rating you have. Let me put it in perspective for you with an example. On the PTR, I created a warlock when they were giving premades with season 1 gear. I have NEVER played the class in my life...ever. I ended up dueling a guy who is widely considered one of the better shamans in WoW (Glorin, formerly from Wildhammer, now plays on BG9 on the #2 rated 5v5) and I dismantled him...he was on his character with better gear and certainly he's a better player. Explain how that is possible. Is it because Warlocks simply "Beat" elemental shamans? Why is that the case if WoW has good pvp? Why should one class simply "beat" another based on only the class? I'd really love a person to give me a good answer on that, because WoW, to this day, is the only MMO in which player ability takes a backseat to the class you play. This guy has played shaman at a ridiculously high level since the server existed...some of the top guilds in the game in pvp offered him spots before he finally transfered only recently, and I beat him 1v1 on a character I've never played before. I don't give a flying fuck if this game is "balanced" for 5v5--that shouldn't fucking happen. I want a game that is BALANCED FOR PvP, not for one fucking thing. As a result of this, 5v5 is the ONLY viable pvp in the game...and you're ok with paying 15 bucks a month for that? Christ you people piss me off. If you look at a lot of the better players...they are doing 1 of 2 things. 1) they are transferring to BG9 because it's starting to become the only Battlegroup not full of retards. 2) they are quitting the game and waiting on warhammer. Most of the better PvPers seem to agree that the game is going downhill...and you see evidence of it every day on the forums. And what exactly did I say that makes me look like a "newbie" ? I'm fairly certain every fact that I stated is true, and you are free to disagree with my opinions. I believe 5v5 is the only remotely balanced PvP left in WoW...the rest is either rock paper scissors or of no consequence. But then again, arguing with a WoW fanboy is going to be like pulling teeth, so I'll just put it bluntly: your game is shit...you don't know what PvP is if you think WoW's is any good, and you're a fucking faggot for paying 15 bucks a month for a game that isn't even an MMO anymore. GreenDookie 02-22-2008, 02:09 AM sure has come a long way from 6 months ago. cant wait to kick some ass in it. :] Slash 02-22-2008, 06:41 PM I'll admit I was expecting more "action" from that gameplay footage. | ||