Way to kill my Arena ambitions

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dibs
02-22-2008, 03:40 PM
fuck hunters

AdreNaLiNe
02-22-2008, 03:58 PM
That changed several patches ago. Locks just cant do shit now. No one wants them, and if you have one you find yourself wishing you just had a OP BM hunter or any other class for that matter.

:lol:

Not even going to respond to this.

As for feral set bonus, LOL. As a feral druid, you need to run away from the action fast, I guess.

Do people even fucking think about shit like this before being implemented? :lol:

Nail Bomb
02-23-2008, 01:56 AM
well so much for priest hunter drain team. i just started a warrior and got a lot of gear on him last AV.. its fun but its VERY aggravating at times.

if this is as bad as it looks for hunters i am just going to shelf my hunter and work on my warrior :\

Raven
02-23-2008, 04:25 AM
i quit wow recently because I found it such a frustrating game. a great game for casual players, though, if you enjoy mmos

i always played this game under the pretense of competitive pvp and it never really satisfied me except for the one or two roaming 5v5 nights i attended

Ddrakon
02-23-2008, 11:13 AM
Arena Class Breakdown Statistics - World of Warcraft Realm History (http://www.realmhistory.net/arena-statistics/class-breakdown.html)

Poor Warlocks and OP Hunters, indeed.

--chaingun
02-23-2008, 12:16 PM
resilience revamped PvP

nuff said
Revamped doesn't really carry any connotation with it so that's a pretty pointless statement.

I don't neccesarily think resilience should have been implemented but then again I don't think the level cap should be 70 and I don't think arenas should be more important than world pvp.

They have such a huge potential for amazing PvP with 10 million subscribers yet they choose to ruin it by making the only worthwhile pvp instance based.

I think this is a good change, however. If they are going to have a mechanic like resilience, it should apply to EVERYTHING...drains, dots, you name it. I feel bad for the hunters certainly since that's really all they're good for but it's obvious Blizz really doesn't care that certain classes are utterly worthless in many situations.

slick spic
02-23-2008, 05:25 PM
:lol:

Not even going to respond to this.

As for feral set bonus, LOL. As a feral druid, you need to run away from the action fast, I guess.

Do people even fucking think about shit like this before being implemented? :lol:

the reason they put the bonus back to cheetah is that cat form, as a feral, was faster than cheetah when you had the set bonus. unless you were really hurting on mana, there was no reason to use cheetah

iten
02-23-2008, 05:38 PM
locks just got nerfed by about 35% of their dps in PvE

in addition to needing far more heals now

thanks blizzard, yet again you ruin this game because of imbalances in your shitty arena system

9er
02-23-2008, 05:53 PM
Go ahead and explain how Warlocks lose 35% of their DPS in PvE.

iten
02-23-2008, 06:00 PM
instead of lifetap being a constant 1:1 mana-hp transfer, blizzard decided to switch it to 15% of max health converting to 15% of CURRENT mana

meaning not only does one of their most important abilities scale DOWN as their gear gets better

they will have to lifetap about every 3 spells if this change goes through as it is right now. meaning that healers will have to heal 15% of warlocks' health every single time.

anyone who actually supports this or is crying "L2BE MANA EFFICIENT" doesn't realize that a) good warlocks use pots already, and b) locks have the least dpm of any class.

it's sad that a good PvE class got so broken because people were crying about losing to warlocks.

(i'm a rogue so some things might be off)

9er
02-23-2008, 06:04 PM
I think the change is retarded, too.

I just can't see where they'll lose 35% of their DPS.

By the way, it's 16% of maximum health into 16% of maximum mana, not current mana.

iten
02-23-2008, 06:11 PM
I think the change is retarded, too.

I just can't see where they'll lose 35% of their DPS.

By the way, it's 16% of maximum health into 16% of maximum mana, not current mana.

lol, i may have been exaggerating but there was some guy doing the math and it made sense to me. though i've only played a lock a few times.


and the PTR tooltip is wrong in several areas, the current effect is/was 16% of current mana.

hopefully just a bug but you never know.

9er
02-23-2008, 06:20 PM
Yeah, nothing's permanent. Hopefully it doesn't end up too bad.

HaPpY
02-23-2008, 11:13 PM
That changed several patches ago. Locks just cant do shit now. No one wants them, and if you have one you find yourself wishing you just had a OP BM hunter or any other class for that matter.

hi i suck at warlock and no one wants me therefore all locks must suck and no one wants them!

Synth
02-23-2008, 11:17 PM
That changed several patches ago. Locks just cant do shit now. No one wants them, and if you have one you find yourself wishing you just had a OP BM hunter or any other class for that matter.

i hope youre joking