I'm tired of helping people in this game.

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Terra
02-14-2008, 09:07 AM
I guess I'm fortunate because I am around friends who are willing to help me as much as I am willing to help them. If I tell them I am busy, then they respectfully back off and someone else in the guild will help them, vice versa if I needed help.

I don't want to say that you're unlucky, but perhaps you haven't found yourself the right guild yet.

tiu_sam
02-14-2008, 09:14 AM
I only help guildies that I'am "friends" with/have helped me before or people I know IRL. everyone else should just join LFG/download one of the many quest addons.

Saggs
02-14-2008, 09:28 AM
WoW isn't a typical MMO like all the past ones that have came before it. It doesn't have a huge social aspect like the MMOs that forced grouping. People tend to solo to 70 then start doing instances and group with other players which starts there social aspect of the game.

This doesn't apply to all of us. I've been leveling with 3 other people since level 20 doing all the content together as possible. In some regards I wish there was a lot more incentives to group then just doing group quests and instances/raids. Most of the people I grouped with at 70 have no idea what they're doing a group environment. I had a tank the other day tell me he wouldn't use his shield because he does more damage with his 2hd weapon which will help him keep arggo this on top of him not using any of his taunt abilities.

I think when people do group like in DAoC, they learn more about their class and about the game. It to me made the game a lot more fun. Knowing how people play and that they will do their job right the first time was one of the best things about DAoC. Plus having a guild with 40 active people that was like a family was great too. Since I moved to a new server and joined a guild with my friends. This guild is decent sized and I've asked people if they would like to do a mid-level instances with us and the common reply is "no I'm soloing atm" Out of the 7 or 8 who have joined us only one knew what he was doing and didn't completely suck.

I guess I'm bitter that people care more about getting to 70 then trying to join your group then joining earlier on and learning how to play. I know people here get to 70 asap to PVP, which is fine, but TW tends to have people that know what the fuck their doing, while the majority of the wow community does not.

DeadlyRabbit
02-14-2008, 10:59 AM
Part of the problem in WoW is all the people that look up the best leveling spec with the intention of using a different spec at 70, they have no clue how to play that spec at 70 because they spent 70 levels playing a different way.

Of course WoW is so easy people don't need to be good at the game to level, they just end up at 70 with as little effort as possible, other games people would get frustrated because they couldn't kill anything and died to much in the mid level range.

ferret
02-14-2008, 02:49 PM
Part of the problem in WoW is all the people that look up the best leveling spec with the intention of using a different spec at 70, they have no clue how to play that spec at 70 because they spent 70 levels playing a different way.

Of course WoW is so easy people don't need to be good at the game to level, they just end up at 70 with as little effort as possible, other games people would get frustrated because they couldn't kill anything and died to much in the mid level range.

You're right on both counts, however it looks like to me, each class has 1 tree designed more or less to help leveling. Shadow for Priest, BM for Hunters, etc. I plan on going Survival spec at 70, but going survival at level 45 is like giving myself a nerf.

The game is easy and now I tend to find myself putting myself in more precarious situations so I can get out of them. As a hunter, we have more options than just 'cntl k' when we get multiple adds. Of course what usually happens is I get myself out of an impossible situation, dont rest, then immediately after a single pull kills me as I was on a sliver and didn't give my pig time to hold the aggro.

I would sorta agree with 'little effort' part, but you still have to log an excruciating 5-11 days to play time to get there. That's alot of time.

I agree with the poster who commented about DAOC. They rewarded grouping and by level 20 players knew how to group in their class. I'm new to this game and in groups I constantly have to explain to players the concepts of cc, pulls, and tanking. Since wow doesn't really reward grouping (most dungeon groups are either imcompetent or take too long to set up) over solo'ing people dont know how to group.

I'm probably going to dump my guild tonite, I had one group quest I wanted to do for a bow, and out of 30 people online no one offered any assistance. So basically I guess we join the guild to help (I've helped several times) others and not get the favor returned. Its cooler going guildless anyway then I'll just join an endgame guild when I hit 70. I'm sure some people are freaking out about this, but so far all a guild has been to me is an extra chat channel.

JohnnyX
02-14-2008, 02:58 PM
I very rarely help strangers. I will run guildies through something but only if I'm already 70. There's no sense in it taking an extra 3 hours for me to hit 70 because I ran WC 3x in a row.

Agreed, I'll run something with someone if they need a person to fill a slot in a 70 instance. But running through WC to get blue gear for the 6 hours you spend at level 14 or whatever strikes me as dumb and I tend to not want to do it.

If you have a whole bunch of dungeon quests though, that's a different beast, dungeon quests give such ridiculous XP.

Part of the problem in WoW is all the people that look up the best leveling spec with the intention of using a different spec at 70, they have no clue how to play that spec at 70 because they spent 70 levels playing a different way.

I was fire till like lvl 64-66 whenever I got icelance, then I switched over to frost. It was horrible I was dying to bad players in PvP and in the world because I had inconveinent binds or no macros set up to do certain things.

Fool
02-14-2008, 03:16 PM
I skip most instances except guild runs because it's not worth the time. An honest PUG instance run (no higher levels/guilds) will take an hour or two even if the group is good. With XP being what it is, you can get a level easily in that same time. A day or two of levelling and any loot you might've gotten in the instance is already worthless.

Blotter
02-14-2008, 04:37 PM
You're right on both counts, however it looks like to me, each class has 1 tree designed more or less to help leveling. Shadow for Priest, BM for Hunters, etc. I plan on going Survival spec at 70, but going survival at level 45 is like giving myself a nerf.

The game is easy and now I tend to find myself putting myself in more precarious situations so I can get out of them. As a hunter, we have more options than just 'cntl k' when we get multiple adds. Of course what usually happens is I get myself out of an impossible situation, dont rest, then immediately after a single pull kills me as I was on a sliver and didn't give my pig time to hold the aggro.

I would sorta agree with 'little effort' part, but you still have to log an excruciating 5-11 days to play time to get there. That's alot of time.

I agree with the poster who commented about DAOC. They rewarded grouping and by level 20 players knew how to group in their class. I'm new to this game and in groups I constantly have to explain to players the concepts of cc, pulls, and tanking. Since wow doesn't really reward grouping (most dungeon groups are either imcompetent or take too long to set up) over solo'ing people dont know how to group.

I'm probably going to dump my guild tonite, I had one group quest I wanted to do for a bow, and out of 30 people online no one offered any assistance. So basically I guess we join the guild to help (I've helped several times) others and not get the favor returned. Its cooler going guildless anyway then I'll just join an endgame guild when I hit 70. I'm sure some people are freaking out about this, but so far all a guild has been to me is an extra chat channel.

are you alliance or horde? why not the TW H guild on onyxia? people are often levelling characters and getting ran through instances.

ferret
02-14-2008, 06:24 PM
are you alliance or horde? why not the TW H guild on onyxia? people are often levelling characters and getting ran through instances.

- I started playing this game because of my brother. I rarely socialize with him irl and this is probably the most we have communicated since our teens. However because (and some of the guys here know) I am obsessive about video games I have surpassed him in levels. There are also 2 friends from high school who are on the server as well. I'm an Alliance Huntard.

- I have a Horde SPriest alt on Spinebreaker (PVP) because I have a coworker on there (actually 10 ppl at work play). It'll still be a long time till I get her up to a decent level because I want to get my main to 70 first.

- I wouldn't mind rolling on Onyxia if I'm going to pl'ed through instances, and I have more in common with the TW crew than the ppl I work with. There is a forum post (too lazy to look it up) where a 70 mage can get a several (group xp buff) players from 1-70 in 2 days through AoE in instances. I'd be down for that in heartbeat. Of course that all depends on a mage spending his time helping other people (unless the favor was returned). Of course this would have to be highly coordinated, something I wouldn't even bother with if it wasn't being done by TW'ers (of whom I have the highest respect for in any game).

My goal in this game is to have 2 level 70's by the time the expansion rolls out. One on a horde and one on Uther. I wont call rolling a Hunter a mistake, but I want a viable endgame (Raids, Arena) player which a Hunter is not (too popular, too versatile). So I was thinking Warrior, Priest, or Druid. My SPriest still is only 9, so I'm not too committed to him and may just roll on Onyxia.

Blotter
02-14-2008, 06:56 PM
you wouldn't get powerlevelled but people would help from time to time.

and hunters are most certainly viable in end-game.

HaPpY
02-14-2008, 07:09 PM
Most people are tired of me in this game I am sure.

WWwwwaaaaaaahhhh I want to go to bed! Why do I have to tank everything from Wailing Caverns to TK WWWWAAAHHHHH!

yes it is that bad.

so dont tank anything anymore but guild progression stuff like ZA timed runs and ssc/tk/beyond. im sure as hell pullin away from healing anything less. esp with all the new healers wanting kz/gruul slots for their lootz.