Cell (PS3) now 45nm

KnightMare
02-08-2008, 11:27 AM
Cell (PS3) now 45nm (http://arstechnica.com/news.ars/post/20080207-ibm-shrinks-cell-to-45nm-cheaper-ps3s-will-follow.html)

Front Page Article (http://www.tribalwar.com/news/5222-Cell-PS3-now-45nm.html)

The 45nm Cell will use about 40 percent less power than its 65nm predecessor, and its die area will be reduced by 34 percent. The greatly reduced power budget will cut down on the amount of active cooling required by the console, which in turn will make it cheaper to produce and more reliable (this means fewer warrantied returns). Also affecting Sony's per-unit cost is the reduction in overall die size. A smaller die means a smaller, cheaper package; it also means that yields will be better and that each chip will cost less overall.

Rooster!
02-08-2008, 11:38 AM
Now if they could only make it easier to code games for this pos.

Skyler
02-08-2008, 02:45 PM
If they could only design a better input-output system for its ventilation.

Fox k
02-08-2008, 03:25 PM
Nano... meters.

Psyc
02-08-2008, 11:42 PM
nanobots

-{KZ}-
02-11-2008, 03:44 PM
I guess I should have waited.

DocHolliday
02-12-2008, 12:31 AM
I've been waiting for the newest greatest product the past 15 years.