Dalmar
02-01-2008, 01:11 AM
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Scenarios 101
http://mythicmktg.fileburst.com/war/us/media/images/gameFeatures/101_05s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/gameFeatures/101_05.jpg)
Episode 1: Nordenwatch and Highpass Cemetary
by Brian Wheeler, Lead RvR Design
Welcome to the first-ever episode of Scenarios 101! Hopefully everyone knows that WAR will have Scenarios, but many of you many not know the full details of how they work and what exactly you do in them just yet. Well, that’s what I’m here to fix! I’m not here to explain the stories or fancy backgrounds, or talk about the art… I’m here to tell you how these Scenarios work and, more importantly, how you can win them!
Read more from Scenarios 101 >> (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d87x182194&)
Career Mastery Updates
http://mythicmktg.fileburst.com/war/us/media/newsletter/2008_01/ch_01s.jpg (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d1bx182194&)
Chaos Chosen Career Masteries
Do not be mislead by appearances, for they are the first weapon of the Chosen. Covered from head to toe in unholy armor, wielding massive weapons capable of rending enemies limb from limb, the Chosens are hulking figures of dread and terror on the battlefield - but woe to the enemy who dismisses them as simple brutes! Tzeentch's Chosen are cunning warriors who can bring forth a whisper of the Ruinous Powers into this world, dooming their enemies to a fate that is, perhaps, worse than a simple death.
Chosen Mechanic
The Chosen have been blessed by Tzeentch with several dark gifts, powers of Chaos which they can grasp and pull into this world through their very bodies. These powers pour forth from within their massive armor, and spill out as profane auras. In addition to causing an immediate effect when they first burst out from the Chosen's grasp, these lingering effects will continue to empower the player for several moments, allowing them to unleash melee attacks fueled by the unholy power of Tzeentch himself.
Chosen Masteries
Path of Strife
The Path of Strife is focused on directly and brutally crushing your foes. A master of Strife will be likely to favor a Greatweapon instead of a shield, greatly increasing their offensive power at the cost of sacrificing the protections that a shield would otherwise offer. They will be easily capable of picking up a shield when the situation calls for it...but they won't be happy about it.
Path of Retaliation
The Path of Retaliation is a cunning Mastery for those who prefer to outlast their enemies, letting their foes beat in futility on a massive shield until they're exhausted, and then crushing them with deliberate and vicious attacks. A specialist in Retaliation will be the person who defines where the lines of battle will be drawn, since they -are- the front lines.
Path of Discord
The Path of Discord is one that delves more deeply into Tzeentch's gifts, and masters of Discord more fully understand how to manipulate the Chaos forces that swirl within them. They can unleash blasts of magical power, or twist the magical energies to unnaturally enhance their melee attacks. Their understanding of the nature of magic is still relatively shallow, however, and they can not hope to approach the skill or power of a true magus, but even their brief flashes of otherworldly energy are enough to empower them as potent melee combatants.
Public Quest Boss Prologue - Lorkoth and Scornlash
http://mythicmktg.fileburst.com/war/us/media/newsletter/2008_01/Scornlash_s.jpg (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d25x182194&)
Order players will attempt to infiltrate the House Arkaneth Black Ark staging ground on the cragged shores of the Blighted Isle. Here they will fight their way through various regiments and their commanders as they are deployed from the mouth of the floating fortress, until finally they have to face off with the veteran Beastmaster Lorkoth and his prized beast, the War Hydra Scornlash.
Read more about Lorkoth and Scornlash >> (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d89x182194&)
Development Diary - The Trophy System
With 25 years of experience to draw on, the Warhammer IP is a rich, luscious world full of a wide variety of diverse content. Each race is visually distinct -- from the lewd and crude Orcs to the proud, lofty High Elves. Even the careers within each race are uniquely different – no one would ever mistake a spanner-totin’ Engineer for an in-your-face Ironbreaker. So, one of the great design challenges in WAR is to provide players with as much opportunity to customize the look of their characters as possible, while also protecting the silhouette of each race and career. It’s really important in WAR to be able to identify a player’s career with a simple glance – orangey robes, big staff, and hair on fire, that’s a Bright Wizard!
Most MMO players understand how armor works visually – when you wear it, it changes the appearance of your avatar. Everyone loves that moment when you try on some new armor loot for the first time and see how different it makes your character look. That’s cool, but we wanted to take this kind of customization to the next level!
http://mythicmktg.fileburst.com/war/us/media/newsletter/2008_01/tronl01s.jpg (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d27x182194&)
Read more about the Trophy System and watch the video >> (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d8ax182194&)
WAR Video of the Month
Each newsletter, the Video of the Month brings you a fresh, new look at WAR in action! These videos are not highly polished marketing trailers, but clips of raw game footage showcasing many of the cool features of WAR.
http://mythicmktg.fileburst.com/war/us/media/newsletter/2008_01/vid_VotM.jpg (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d8cx182194&)
What’s it like on the battlefields of WAR? Well, it might very well look something like this new video we have to share with you. These RvR battles were filmed for an internal presentation so you’ll see lots of people standing around beating on each others (we needed them to remain relatively still to capture the footage we needed!). Those of you that have experienced real RvR before know that battles are a lot more fluid and that no one ever stays stationary for long. Enjoy!
War Beta Journals
http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal02s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal02.jpg) http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal01s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal01.jpg)
http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal04s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal04.jpg) http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal03s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal03.jpg)
Scenarios 101
http://mythicmktg.fileburst.com/war/us/media/images/gameFeatures/101_05s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/gameFeatures/101_05.jpg)
Episode 1: Nordenwatch and Highpass Cemetary
by Brian Wheeler, Lead RvR Design
Welcome to the first-ever episode of Scenarios 101! Hopefully everyone knows that WAR will have Scenarios, but many of you many not know the full details of how they work and what exactly you do in them just yet. Well, that’s what I’m here to fix! I’m not here to explain the stories or fancy backgrounds, or talk about the art… I’m here to tell you how these Scenarios work and, more importantly, how you can win them!
Read more from Scenarios 101 >> (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d87x182194&)
Career Mastery Updates
http://mythicmktg.fileburst.com/war/us/media/newsletter/2008_01/ch_01s.jpg (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d1bx182194&)
Chaos Chosen Career Masteries
Do not be mislead by appearances, for they are the first weapon of the Chosen. Covered from head to toe in unholy armor, wielding massive weapons capable of rending enemies limb from limb, the Chosens are hulking figures of dread and terror on the battlefield - but woe to the enemy who dismisses them as simple brutes! Tzeentch's Chosen are cunning warriors who can bring forth a whisper of the Ruinous Powers into this world, dooming their enemies to a fate that is, perhaps, worse than a simple death.
Chosen Mechanic
The Chosen have been blessed by Tzeentch with several dark gifts, powers of Chaos which they can grasp and pull into this world through their very bodies. These powers pour forth from within their massive armor, and spill out as profane auras. In addition to causing an immediate effect when they first burst out from the Chosen's grasp, these lingering effects will continue to empower the player for several moments, allowing them to unleash melee attacks fueled by the unholy power of Tzeentch himself.
Chosen Masteries
Path of Strife
The Path of Strife is focused on directly and brutally crushing your foes. A master of Strife will be likely to favor a Greatweapon instead of a shield, greatly increasing their offensive power at the cost of sacrificing the protections that a shield would otherwise offer. They will be easily capable of picking up a shield when the situation calls for it...but they won't be happy about it.
Path of Retaliation
The Path of Retaliation is a cunning Mastery for those who prefer to outlast their enemies, letting their foes beat in futility on a massive shield until they're exhausted, and then crushing them with deliberate and vicious attacks. A specialist in Retaliation will be the person who defines where the lines of battle will be drawn, since they -are- the front lines.
Path of Discord
The Path of Discord is one that delves more deeply into Tzeentch's gifts, and masters of Discord more fully understand how to manipulate the Chaos forces that swirl within them. They can unleash blasts of magical power, or twist the magical energies to unnaturally enhance their melee attacks. Their understanding of the nature of magic is still relatively shallow, however, and they can not hope to approach the skill or power of a true magus, but even their brief flashes of otherworldly energy are enough to empower them as potent melee combatants.
Public Quest Boss Prologue - Lorkoth and Scornlash
http://mythicmktg.fileburst.com/war/us/media/newsletter/2008_01/Scornlash_s.jpg (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d25x182194&)
Order players will attempt to infiltrate the House Arkaneth Black Ark staging ground on the cragged shores of the Blighted Isle. Here they will fight their way through various regiments and their commanders as they are deployed from the mouth of the floating fortress, until finally they have to face off with the veteran Beastmaster Lorkoth and his prized beast, the War Hydra Scornlash.
Read more about Lorkoth and Scornlash >> (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d89x182194&)
Development Diary - The Trophy System
With 25 years of experience to draw on, the Warhammer IP is a rich, luscious world full of a wide variety of diverse content. Each race is visually distinct -- from the lewd and crude Orcs to the proud, lofty High Elves. Even the careers within each race are uniquely different – no one would ever mistake a spanner-totin’ Engineer for an in-your-face Ironbreaker. So, one of the great design challenges in WAR is to provide players with as much opportunity to customize the look of their characters as possible, while also protecting the silhouette of each race and career. It’s really important in WAR to be able to identify a player’s career with a simple glance – orangey robes, big staff, and hair on fire, that’s a Bright Wizard!
Most MMO players understand how armor works visually – when you wear it, it changes the appearance of your avatar. Everyone loves that moment when you try on some new armor loot for the first time and see how different it makes your character look. That’s cool, but we wanted to take this kind of customization to the next level!
http://mythicmktg.fileburst.com/war/us/media/newsletter/2008_01/tronl01s.jpg (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d27x182194&)
Read more about the Trophy System and watch the video >> (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d8ax182194&)
WAR Video of the Month
Each newsletter, the Video of the Month brings you a fresh, new look at WAR in action! These videos are not highly polished marketing trailers, but clips of raw game footage showcasing many of the cool features of WAR.
http://mythicmktg.fileburst.com/war/us/media/newsletter/2008_01/vid_VotM.jpg (http://maestro.mythicentertainme nt.com/trk/click?ref=zq1v6u1m4_1-31ex3d8cx182194&)
What’s it like on the battlefields of WAR? Well, it might very well look something like this new video we have to share with you. These RvR battles were filmed for an internal presentation so you’ll see lots of people standing around beating on each others (we needed them to remain relatively still to capture the footage we needed!). Those of you that have experienced real RvR before know that battles are a lot more fluid and that no one ever stays stationary for long. Enjoy!
War Beta Journals
http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal02s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal02.jpg) http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal01s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal01.jpg)
http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal04s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal04.jpg) http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal03s.jpg (http://mythicmktg.fileburst.com/war/us/media/images/betajournal/jjournal03.jpg)