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ReneG8 01-30-2008, 12:17 PM Most of the time its fun.
Today not.
I run Hunter/Disc priest. Be being hunter. But today we did 3 matches and then gave up frustrated.
2*vs druid/warrior
1*vs druid/WL
I probably shouldn't be posting this. I already asked at arenajunkies. But does anyone have some good advice for either me or my priest? I know were not running a fotm combo, still we were on our way to 2k.
redlighter 01-30-2008, 12:57 PM Are you running the 42/19 disc spec?
Your main focus should be dispelling the kill target and dispelling your hunter.
With the 42/19 spec (which you should be) toss PS/Renew on the hunter when being focus'd allowing him to remain focus'd on your kill target.
Dispel, Dispel, Dispel & Kill.
Edit:
I just read that YOU are the hunter... so scratch the top part.
What spec are you running on the hunter?
What gear/resilience?
ReneG8 01-30-2008, 01:49 PM Specc gear etc, have a look: The World of Warcraft Armory (http://eu.wowarmory.com/character-sheet.xml?r=Echsenkessel&n=Sarnu)
Priest: The World of Warcraft Armory (http://eu.wowarmory.com/character-sheet.xml?r=Echsenkessel&n=Ablasshandel)
I will certainly give the info you provided to my Priest. Thanks tho.
war/dru and dru/lock are difficult teams - i don't have much experience with hunt/pri but...
vs war/dru:
you should force the warrior to train you. if he is not on you, you must be threatening the druid with mana burns and fears. if you can land burns, great. if you get a fear, call out the trinket and wait for your next fear to land a coordinated dps train on the warrior (PI -> MB+SW:D then Smites) - make sure you land vipers on the druid in situations where he MUST heal (behind on HoTs on a low target, cycloning) also, make sure you are using the scorpid pet so try to stack poisons on the druid so he won't remove viper right away.
if the warrior is on the priest, you must make good use of scatter and traps to slow down the warrior. with a frost trap down (or even careful use of freezing trap), mind control, and the occasional concussive stun, he shouldn't be doing much damage to the priest at all. (easily healable) i can't imagine this comp bursting down a druid as hunters are so easily LOS-able but if the druid exposes himself, you should make him pay. your goal is to output as much damage as mana efficiently as possible (hunter autoshot and r1 multi/steady) so you whittle down the druids mana and don't let him drink while your priest gets to drink occasionally (scatter peel to LOS drink)
i'll refrain from commenting on wlk/dru because i really have no idea how that would work, seems like destroying the warlock would be easy peasy
Nail Bomb 01-30-2008, 03:34 PM i am running dics/holy preist and bm hunuter... going against druid war is fucking retarded.
i can post some stuff later when i have time.
Sailyn 01-31-2008, 03:06 AM Basically, a good warrior/druid is a complete counter-comp and should never lose. A warrior who knows what he is doing will just train the pet and either a) force the priest oom, b) allow his druid to drink freely whenever they want.
If you want any chance at all against druid/warrior or druid/warlock in the high brackets, I suggest going the route of druid/hunter.
ReneG8 01-31-2008, 08:27 AM Basically, a good warrior/druid is a complete counter-comp and should never lose. A warrior who knows what he is doing will just train the pet and either a) force the priest oom, b) allow his druid to drink freely whenever they want.
If you want any chance at all against druid/warrior or druid/warlock in the high brackets, I suggest going the route of druid/hunter.
besides that i know that I'm not running a fotm combo and besides the fact that my disc priest is a good friend and a good player, i won't drop him for a druid.
So either you have some advice for our setup, or not, but please don't discurage me ;).
He's right though. It's not really a team that you can beat unless they play a lot worse than you do. Best option is having your priest play hyper aggressive and forcing the druid out of los, then trying to burst the warrior.
Druid warrior is just plain tough to beat.
ReneG8 01-31-2008, 12:07 PM yeah i know. Any hints on how to beat duid/wl ?
Btw I know that he's right 2v2 is not biuld around balance. We still want to do better. :) And in a mall BG like ours its even harder to reach top rating.
Ratorasniki 01-31-2008, 01:06 PM I never really got into the arena thing. I don't understand how a game that touts itself as being massively multiplayer can possibly focus its endgame PVP on 5vs5 at most. It's laughable.
From the PVP point of view, it's like the entire rest of the game is basically an elaborate diablo2 lobby, where you can sorta see everybody elses pretty gear and chat, and then you join a small little game from a queue and play for like 5 minutes at a time.
It's stupid to me to say here, we have thousands of people on this server playing at any given time. But you can only play with like 25 of them at a time, at most. I sort of miss logging into daoc (pre-pvp expansion) or shadowbane and saying 'wheres *the* fight'? and then going. And when I got there it'd be like a massive 300 player clusterfuck of a battle, quite possibly with siege engines. It actually gave playing on a huge server with tons of other people a purpose.
I used to log into daoc and find out that my guild was taking a keep in midgard for example, and being held back by a small group. So I'd go hit my vault, get some Str buffs and port over carrying an entire siege ram on my paladin. I'd then sneak over as quickly as possible, avoiding the roaming patrols and drop the ram in front of the keep door and bang it open while the rest of the attackers stayed back. It created a feeling of being able to actually contribute to something on a large scale instead of a pointless little duel for bonus points. Maybe if we were successful and enough people joined we could take all their keeps and boost a relic, giving the entire realm a small bonus.
WoW is like, if I win 30 more duels I can get some new gloves.
NeverSummer 01-31-2008, 01:13 PM WoW is like, if I win 30 more duels I can get some new gloves.
BUT I NEED THOSE GLOVES!!
They need to drop the S2 gear prices more. It's dumb that in most cases 1 more week is enough to get the S3 over the S2.
BWarMammoth 01-31-2008, 01:31 PM WoW needs roaming pvp
Like in Mulgore
That would rule
Swamp Kitten 01-31-2008, 01:33 PM yeah i know. Any hints on how to beat duid/wl ?
Btw I know that he's right 2v2 is not biuld around balance. We still want to do better. :) And in a mall BG like ours its even harder to reach top rating.
Pets pets pets
Kill the felhunter, the lock will probably fel dom a VW (some will do another fel puppy), keep DPS up on the lock until the VW is low, time your CC on the druid (force him to blow his trinket early w/ a fear), kill the VW and burst down the lock while the druid is scattered/intimidation/trapped/feared.
And the whole time you need to have viper up on the druid.
Shadow13 01-31-2008, 01:36 PM daoc is still like that but unfortunatly only people left are the fotm'ers for the most part. So you get 8 groups of albs, against 2 groups of hibs and 1 group of mids and it turns into a clusterfuck.
I play on Devon still, both hib and alb, but I rarely log into my albs because there is already so many its pointless. My hibbies get rolled a lot, but at least I have more targets to choose from.
I remember old pvp raids on Tich, does this not happen anymore? I still have a bunch of screenshots from a few nice huge pvp battles that were around before instances.. or do people only do those now for the gear? Can you get gear outside the instance pvp if your on a pvp server like tich?
MountainDewMike 01-31-2008, 01:39 PM I never really got into the arena thing. I don't understand how a game that touts itself as being massively multiplayer can possibly focus its endgame PVP on 5vs5 at most. It's laughable.
From the PVP point of view, it's like the entire rest of the game is basically an elaborate diablo2 lobby, where you can sorta see everybody elses pretty gear and chat, and then you join a small little game from a queue and play for like 5 minutes at a time.
It's stupid to me to say here, we have thousands of people on this server playing at any given time. But you can only play with like 25 of them at a time, at most. I sort of miss logging into daoc (pre-pvp expansion) or shadowbane and saying 'wheres *the* fight'? and then going. And when I got there it'd be like a massive 300 player clusterfuck of a battle, quite possibly with siege engines. It actually gave playing on a huge server with tons of other people a purpose.
I used to log into daoc and find out that my guild was taking a keep in midgard for example, and being held back by a small group. So I'd go hit my vault, get some Str buffs and port over carrying an entire siege ram on my paladin. I'd then sneak over as quickly as possible, avoiding the roaming patrols and drop the ram in front of the keep door and bang it open while the rest of the attackers stayed back. It created a feeling of being able to actually contribute to something on a large scale instead of a pointless little duel for bonus points. Maybe if we were successful and enough people joined we could take all their keeps and boost a relic, giving the entire realm a small bonus.
WoW is like, if I win 30 more duels I can get some new gloves.
Agreed. I recommend signing up for the Age of Conan beta. The game looks promising at this point. A group of us from Tichondrius has. I hope it's better than the WAR beta.
MountainDewMike 01-31-2008, 01:42 PM daoc is still like that but unfortunatly only people left are the fotm'ers for the most part. So you get 8 groups of albs, against 2 groups of hibs and 1 group of mids and it turns into a clusterfuck.
I play on Devon still, both hib and alb, but I rarely log into my albs because there is already so many its pointless. My hibbies get rolled a lot, but at least I have more targets to choose from.
I remember old pvp raids on Tich, does this not happen anymore? I still have a bunch of screenshots from a few nice huge pvp battles that were around before instances.. or do people only do those now for the gear? Can you get gear outside the instance pvp if your on a pvp server like tich?
There's really no point to world PvP outside of fun factor. And WoW isn't about fun, it's about grinding honor in the same 4 BGs over and over and over so you can buy gear to compete in arena, at least from the PvP perspective.
ReneG8 01-31-2008, 01:46 PM guys srsly, thanks for hijacking my thread ;)
To Rator, Arena is fun. Why? Because it relies on teamplay and communication. It also shows if you are competent enough to handle your class/character. (current fotm teams and sl/sl warlock excluded. this mmorpg has a long way to go before calling itself balanced)
But back to your point. While I certainly can understand the mass appeal that these daoc (and soon to be WAR) clusterfucks have, I don't see so much of a personal skill involved. The one side who brings more player to the table wins. And if you are in a group with skilled players and manage to kill groups twice your size, ok fun. But then you could also compete in a fixed enviroment like arena. Because killing noobs can be fun sometimes but really sucks in the long run.
While there are negative points to this whole system and the dependance on RNG- random number generator- on higher arena lvls, there is much more personal appeal to it. Me, I personally like it when i know I did things right and we won. On the other hand I totally get devastated when we lose, soon to be followed by a "ok what did we do wrong, how can we improve" kind of mood. There is more personal feelings and personal skill involved. Thats what it makes so appealing for me.
And yeah the wow factor, "ZOMG new ITEMS WANNa HAEV" hits for me aswell. Its the thing that keeps people playing to be exact, other than that there would be no meaning. I mean it sucks that your hard earned items will be worth shit when the new expansion hits. But every new Item you get is fun then.
So its that factor mass fights vs personal skill and involvement. Probably depends on your play style. Working bee, being a little part of something great vs the commando solo type of character.
I hope I made some sense, and could explain my point of view.
<--- Ze german (I'm gonna have to put that into my sig or something, so I dont have to apologize for every long post i make. This apologizing seems to be a german habit i suppose)
AdreNaLiNe 01-31-2008, 01:53 PM That's really because the only game you've played for PvP is WoW, where people can get 3 shotted, and you call "surviving 4 dps" coordination.
In games like Shadowbane, 10 skilled players used to easily take on 30 gimp players. That takes more teamwork than this game. Sure, you can join the zerg and zerg and both sides don't need any skill to play. Or you can be part of an elite crew that went around slaughtering the zerg. I sure do miss SB.
Shadow13 01-31-2008, 02:19 PM Agreed. I recommend signing up for the Age of Conan beta. The game looks promising at this point. A group of us from Tichondrius has. I hope it's better than the WAR beta.
have yet to experience pvp. but pve is a bore. complete bore. The miracle patch that they just put out was supposed to fix some of that, but eh, I dunno not my style.
I wish I could get into war beta. This conan game I am sure is fun for other people who are more into the style of game that it is, but im more of a daoc/war type guy.
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