Arkavien
01-18-2008, 06:46 PM
A poster on a forum i frequent recently played the goblin shaman at a convention quite a lot and returned with some insight as to how the WAAAGH! mechanic worked (a bit more info than i had previously known anyway)
for those who didnt already know, the shaman's primary nuke, lifetap, and DoT all build WAAAGH!, a separate resource which can be used to improve the healing/buffing capabilities of the shaman.
until now i had no idea what "improvements" the WAAAGH! provided, but apparantly it makes the 5 second cast single target heal take 1 second to cast when enough has been built, it makes the HoT go from healing 10%ish of someones HP to nearly 50%, and it makes the fast cast small heal cost WAAAGH! only instead of AP. (action points)
this was all news to me, but if any of you already knew this sorry for the wasted forum space, or if you have heard more specific info please share.
for those who didnt already know, the shaman's primary nuke, lifetap, and DoT all build WAAAGH!, a separate resource which can be used to improve the healing/buffing capabilities of the shaman.
until now i had no idea what "improvements" the WAAAGH! provided, but apparantly it makes the 5 second cast single target heal take 1 second to cast when enough has been built, it makes the HoT go from healing 10%ish of someones HP to nearly 50%, and it makes the fast cast small heal cost WAAAGH! only instead of AP. (action points)
this was all news to me, but if any of you already knew this sorry for the wasted forum space, or if you have heard more specific info please share.