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Lord Elessar 11-21-2007, 03:50 PM 2.3.2 is making ice block trainable
Crusader Strike is going to 110% weapon damage and Sanctified Judgment is giving 80% mana back.
woo?
WoW Forums -> Mage Improvements! (http://forums.worldofwarcraft.co m/thread.html?topicId=29681 15908&sid=1)
WoW Forums -> Crusader Strike (http://forums.worldofwarcraft.co m/thread.html?topicId=29681 15927&sid=1)
WoW Forums -> Sanctified Judgment Improvement (http://forums.worldofwarcraft.co m/thread.html?topicId=29719 65905&sid=1)
silentsam 11-21-2007, 04:14 PM Owwww, nice, I might enjoy playing a mage again.
Nail Bomb 11-21-2007, 05:38 PM this makes me want to roll a mage and not a warlock.
JustinCase 11-21-2007, 05:47 PM holy fuck, yes, frost mage ftw
Nail Bomb 11-21-2007, 06:05 PM Update: 2.3.2 Patch Notes are available. See below.
2.3.2 PTR Patch Notes
World of Warcraft PTR Patch 2.3.2
General
* /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test.
* Quest givers with blue question marks no longer show up on the minimap.
* NPC's who you have completed a quest for will display a question mark on mouseover rather than an exclamation point.
* The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed.
* A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs.
* You will now automatically stand up when attacked, even if the attack doesn’t land.
Hunters
* Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power.
* Aspect of the Viper effect increased.
* Freezing Trap is no longer limited to one target at a time.
* Pet leveling speed has been increased.
Mages
* Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
* Conjure Mana Gem (Rank 6 - Emerald) now restores 1800 to 3000 mana and has three charges.
* Ice Block (Frost) is now available on the trainer to all mages at level 30.
* Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 25%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Paladins
* Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
* Righteous Fury: This spell will no longer cost twice the listed mana to cast.
* Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.
Rogues
* Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
* Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
Shaman
* Earth Shield (Restoration) mana cost reduced.
* Lightning Shield mana cost reduced.
* Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.
Warlock
* The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses.
Warrior
* Defiance (Protection) weapon expertise will now work in all stances. This was a bug that has been fixed.
* Warriors no longer lose rage when using a macro to enter a stance they’re already in.
Professions
Cooking
* Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost.
Enchanting
* Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod.
Leatherworking
* Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards.
Items
* Amani Charm of the Witch Doctor: Tooltip typo corrected.
* Hearthstone: The cast time on this item is no longer affected by spell haste.
* Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended.
* Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered.
* Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs.
* The Netherscale Ammo Pouch is no longer a Unique item.
* The Knothide Quiver is no longer unique.
Dungeons and Raids
Heroic Coilfang Resevoir - Steamvaults
* Mekgineer Steamrigger's Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed.
Tempest Keep - The Eye
* The number of Blood Elves guarding Prince Kael'Thas' room has been reduced.
Zul’Aman
* The Amani'shi Warrior's Charge ability now has a minimum range.
* The melee haste provided by Halazzi's Frenzy has been reduced to 100%.
* Dragonhawks in Zul'Aman can now be skinned. This doesn't include dragonhawks that do not have loot.
Quests
* Blade's Edge Mountains: Players accepting the bombing run quests in Blade's Edge Plateaus will no longer cause other players in the region to stand up.
User Interface
* There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up.
* You can sell stacks by dropping them on the merchant window again.
* Ready check (/readycheck) will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk.
* You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots.
* You can now shift click names while the petition window is open to paste them into the petition.
* Fixed various problems with /castsequence getting stuck.
* /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot
Bug Fixes
* Fixed “Spell/Ability is not ready yet” message when clicking quickly at the beginning of a cast.
* Fixed a server disconnect when moving the mouse over recipes in the guild bank.
* Gnomish Universal Remote will now work properly with the Fel Cannon.
* Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus.
* Clockwork Rocket Bots will no longer attack each other in Shattrath City.
* Channel changes will now appear properly in the chat log after zoning in or out of instances.
* Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW
* If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges.
* The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu.
* Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI.
* Fixed an issue that was not allowing all charges of a Field Repair Bot to be used.
Patch 2.3.2 on PTR
We will be opening up the 2.3.2 PTR starting later today.
Please prepare for this by deleting any old WoWtest folder from within your World of Warcraft Directory.
There are no pre-mades planned for the 2.3.2 PTR.
2.3.2 Class Changes
Hunter (src)
• Aspect of the Viper effect increased.
• It will once again be possible for two freezing traps to be in place at the same time.
• Pet levelling speed has been substantially increased.
Mage (src)
• Cold Snap (Frost) has had its cooldown reduced and is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
• Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 25%. It lasts 20 seconds and has a 3 minute cooldown. It is now in the Cold Snap position in the talent tree.
• Conjure Mana Gem (Rank 6 - Emerald) now restores 1800 to 3000 mana and has three charges.
• Ice Block (Frost) is now available on the trainer to all mages at level 30.
Paladin (src)
• Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
• Righteous Fury: This spell will no longer cost twice the listed mana to cast.
• Sanctified Judgments (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.
Shaman (src)
• Earth Shield (Restoration) and Lightning Shield have had their mana cost substantially reduced.
• Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes. (This will result in the same exact amount of mana restored as in the current 2.3 version of the ability)
Teza
WoR reporter
World of Raids :: Index (http://worldofraids.com/)
HaPpY 11-21-2007, 08:00 PM * You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots.
about fuckin time
We know fire and arcane aren't that great until you get maxed out raid gear so here's one of ice's abilities. Don't worry ice mages, we'll give you another kickass ability to help balance the fact that we're not fixing fire/arcane.
GraphiX 11-22-2007, 01:28 AM hahahaha so true
Feannag 11-22-2007, 03:55 AM Wow and hunters get even more buffs overall. They're the new Warlock.
m00g00 11-22-2007, 04:13 AM wow. I'm a frost mage, and this totally rox. bout time we got some cool stuff considering how sucky the last couple patches have been for us.
Mytzylplyx 11-22-2007, 04:53 AM frost mages are the uber. too bad im arcane/fire.
:(
HaPpY 11-22-2007, 09:15 AM frost mages are the uber. too bad im arcane/fire.
:(
u will be uber considering u get IB now... and the new frost talent is only tier3
Feannag 11-22-2007, 02:58 PM Since when do they use PTR for non-major patches? Or are they saying, "Yeah, we fucked up on 2.3.0 so we'll see if we can fix shit on 2.3.2!"
Don't see anything about pet pathing fixes, QQ to the huntards.
JustinCase 11-22-2007, 04:07 PM since always?
Fireman X 11-22-2007, 04:36 PM Wow and hunters get even more buffs overall. They're the new Warlock.
a) aotv sucks as is, still
b) because of the new shorter time to leveling, they neglected the fact that you now level faster then your pet, and by 3 levels it's more then 1 behind you
c) readiness was worthless if you can't have two traps at once
Feannag 11-22-2007, 06:44 PM a) aotv sucks as is, still
b) because of the new shorter time to leveling, they neglected the fact that you now level faster then your pet, and by 3 levels it's more then 1 behind you
c) readiness was worthless if you can't have two traps at once
Sounds about right on paper. There's already been times something sounds great in the patch notes and yet doesn't work in-game and vice versa.
StarZ 11-22-2007, 11:43 PM a) aotv sucks as is, still
b) because of the new shorter time to leveling, they neglected the fact that you now level faster then your pet, and by 3 levels it's more then 1 behind you
c) readiness was worthless if you can't have two traps at once
* Pet leveling speed has been increased.
The Pumpkin King 11-23-2007, 12:01 AM That doesn't make any sense. Cold was always the best tree, and now they are improving it?
Oh well... Any buff to mages is a good idea. They needed one so bad.
Could anyone tell me how big of a change this Mana Gem change thing is? Does it mean that mages will now be able to cast a lot longer in raid fights and stuff?
JustinCase 11-23-2007, 01:52 AM frost has always been 2nd or 3rd behind fire or arcane in terms of raid dps, this should put it equal or above both after the nerfs to the arcane tree
the mana gem buff basically gives mages 3 free mana pots per fight that are on a seperate cooldown as actual mana pots, so yes, we'll be able to cast longer
Ratorasniki 11-23-2007, 02:47 AM It'll be possible to go Fire/Frost, pick up all the big damage fire skills, have ice block and that new haste/snare talent, plus 6% clearcasting still.
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