godswill
11-07-2007, 10:15 PM
Another shittly timed patch brought to you by the morons at Valve & Steam.
Why the fuck don't these idiots do something right for a change..
1. Release the patch during a less played time .. aka NOT fucking 6pm PST/9pm EST
2. Release the god damned TF2 SDK so people can make legit maps
3. Have a source of contact to correct SHITTY bugs/speak to the community about bugs/patches/fixes/server issues.
4. Let servers have control over FF, Respawn Times, etc (beating a dead horse here)
Team Fortress 2 Update Released
November 7, 2007, 5:52 pm - Alfred Reynolds
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
* Improved paged pool memory tracking
* Fixed crash on importing spray logo that claimed to be a valid jpeg file, but wasn't
* Fixed Medic's uber-charge stats tracking
* Fixed a bug in scoring Engineer building destruction
* Engineers no longer earn points for using their own teleporters
* Freezepanel hud improvements now trigger on usage of the "jpeg" command
* Fixed Spies exploit enabling them to attack while disguising, without losing disguise
* Fixed Spies being able to attach sappers through thin walls
* Fixed several melee weapon switching exploits
* Fixed exploit that allowed players to teleport with the intelligence
* Fixed a client crash related to MP3 playing
* Improved client handling of stats when a connection couldn't be made to the stat servers. Fixes several cases of stat loss
Why the fuck don't these idiots do something right for a change..
1. Release the patch during a less played time .. aka NOT fucking 6pm PST/9pm EST
2. Release the god damned TF2 SDK so people can make legit maps
3. Have a source of contact to correct SHITTY bugs/speak to the community about bugs/patches/fixes/server issues.
4. Let servers have control over FF, Respawn Times, etc (beating a dead horse here)
Team Fortress 2 Update Released
November 7, 2007, 5:52 pm - Alfred Reynolds
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
* Improved paged pool memory tracking
* Fixed crash on importing spray logo that claimed to be a valid jpeg file, but wasn't
* Fixed Medic's uber-charge stats tracking
* Fixed a bug in scoring Engineer building destruction
* Engineers no longer earn points for using their own teleporters
* Freezepanel hud improvements now trigger on usage of the "jpeg" command
* Fixed Spies exploit enabling them to attack while disguising, without losing disguise
* Fixed Spies being able to attach sappers through thin walls
* Fixed several melee weapon switching exploits
* Fixed exploit that allowed players to teleport with the intelligence
* Fixed a client crash related to MP3 playing
* Improved client handling of stats when a connection couldn't be made to the stat servers. Fixes several cases of stat loss