DPS question

godswill
07-25-2007, 09:11 PM
I've never quite figured this out, and only searched a bit on the topic. How exactly do you figure out what will give you more DPS in weapons between 1h and 2h? Here are the weapons im' considering..

Right now i'm 61 warrior, MS build. 44/0/8 I'm using

Blade of Misfortune
187-281 (68.8 dps)
speed 3.4
+29 str
+28 sta
Critical +45

Now if I were to switch to a Fury based build with 2 - 1h's. How does that change over to the 1 hands? The ones Im' looking at can be bought @ honored from your friendly honor hold quartermaster..

Footman'[s LongSword
77-145 (52.9 dps)
Speed 2.10
+16 sta
+11 hit
+22 atk

So if I were to sport two of those 1h.. how do you calculate which would do more damage?

Thanks in advance,

gw

Feannag
07-25-2007, 09:18 PM
Not completely sure, DPS ultimately becomes more complex when you factor in target's armor, your attack power, the damage of the weapon per strike, weapon speed, and so on.

But one thing you always have to keep in mind with dual-wielding is the off-hand will always have an inherent gimp to it, pretty sure it's to the tune of -20% to-hit and -50% weapon damage. If you plan on DW'ing Fury the most agreed upon plan is to get as much hit rating as possible. This is to offset a large flurry of misses you'll encounter when DW'ing with the off-hand and ensure your damage output is higher.

I'm sure someone else with a math PhD will be by shortly to crunch numbers.

NiceBoy
07-25-2007, 10:38 PM
if you take the coefficient of DPS weapon 1 and multiply it by 30 you get the total DPS on target X (divide X into 100 with X being the target mobs level).

TonyElTigre
07-25-2007, 11:13 PM
i know you need a pie in there somewhere

godswill
07-25-2007, 11:50 PM
if you take the coefficient of DPS weapon 1 and multiply it by 30 you get the total DPS on target X (divide X into 100 with X being the target mobs level).

:huh:


I'm trying to decide if that is utter delicious bullshit or not.......

godswill
07-25-2007, 11:52 PM
Not completely sure, DPS ultimately becomes more complex when you factor in target's armor, your attack power, the damage of the weapon per strike, weapon speed, and so on.

But one thing you always have to keep in mind with dual-wielding is the off-hand will always have an inherent gimp to it, pretty sure it's to the tune of -20% to-hit and -50% weapon damage. If you plan on DW'ing Fury the most agreed upon plan is to get as much hit rating as possible. This is to offset a large flurry of misses you'll encounter when DW'ing with the off-hand and ensure your damage output is higher.

I'm sure someone else with a math PhD will be by shortly to crunch numbers.

Ahh right now sitting at 60 hit rating at level 61.. Maybe i'll spec both, check out my DPS with SWS or something...

NiceBoy
07-26-2007, 12:10 AM
:huh:


I'm trying to decide if that is utter delicious bullshit or not.......

jokes and jokes and jokes and

spaghetti












yes im bullshitting, theorycraft is le bore

|Blitzkrieg|
07-26-2007, 12:49 AM
In terms of +Hit rating

Hit rating and spell hit rating are one of the best ways to increase DPS against raid bosses. As raid bosses are considered level 73, you have a much higher chance of your attacks missing than normal. Additionally, hit rating tends to be a "cheap" stat when gear is itemized, meaning that an equivalent amount of hit rating usually does more for your DPS than the same amount of critical hit rating.

However, eventually you have enough hit rating to never miss the boss, and accumulating more hit rating is unnecessary. This is usually referred to as hitting the "hit rating cap".

Base Spell Miss: 16%
Spell Hit % = spell hit rating / 12.6

Spells actually have a 17% chance to miss, but you cannot eliminate that last 1%, so the effective cap is 16%. This 1% does not apply to physical attacks.

Base Melee Miss (Dual-Wielding): 25.5%
Base Melee Miss (2H/1H+Shield/Special Attacks): 8.6%
Base Ranged Miss: 8.6%
Hit % = hit rating / 15.8

For example, as a paladin wielding a two-handed axe, I need to get 8.6% worth of hit rating, which is equal to 8.6 * 15.8 = 136 hit rating, in order to never miss the boss. Hit rating beyond 136 is not useful. After hitting 136 hit rating, I should concentrate on other stats like attack power and critical hit rating to increase my DPS.

For dual-wielding, the 25.5% miss chance applies to both Main-Hand and Off-Hand weapons. However, special attacks, such as Backstab, only have a 8.6% miss rate. For most classes though, regular melee damage is a significant portion of your total DPS.

The following is the amount of spell hit rating and hit rating you need to minimize misses for raid boss fights, depending on your class and talents.

---
Mage

Base: 202
w/ Elemental Precision (Fire/Frost): 164
w/ Arcane Focus (Arcane): 76

Warlock

Base: 202
w/ Suppression (Affliction): 76

Note that a warlock might still want extra spell hit rating for Shadowbolt, in which case Suppression becomes redundant.

Priest

Base: 202
w/ Shadow Focus (Shadow): 76
w/ Focused Power (Smite, Mind Blast, Mass Dispel): 152
w/ Shadow Focus + Focused Power (Mind Blast): 26

Druid (Spell)

Base: 202
w/ Balance of Power: 152

Shaman (Spell)

Base: 202
w/ Elemental Precision: 126
w/ Nature's Guidance: 164
w/ Elemental Precision + Nature's Guidance: 88

Paladin (Spell)

Base: 202

---
Druid (Melee)

Base: 136

Rogue (Dual-Wield)

Base: 403
w/ Precision: 324
w/ Weapon Expertise: 387
w/ Mace Specialization (Maces): 387
w/ Precision + Weapon Expertise: 308
w/ Precision + Mace Specialization (Maces): 308

Rogue (Special Attacks)

Base: 136
w/ Precision: 57
w/ Weapon Expertise: 120
w/ Mace Specialization (Maces): 120
w/ Precision + Weapon Expertise: 41
w/ Precision + Mace Specialization (Maces): 41

Hunter

Base: 136
w/ Surefooted: 89

Shaman (Dual-wield)

Base: 403
w/ Dual Wield Specialization: 308
w/ Nature's Guidance: 356
w/ Dual Wield Specialization + Nature's Guidance: 261

Shaman (Two-Handed/One-Hand + Shield)

Base: 136
w/ Nature's Guidance: 89

Warrior (Dual-wield)

Base: 403
w/ Weapon Mastery: 397
w/ Precision: 356
w/ Weapon Mastery + Precision: 350

Warrior (Two-Handed/One-Hand + Shield/Special Attacks)

Base: 136
w/ Weapon Mastery: 130
w/ Precision: 89
w/ Weapon Mastery + Precision: 83

Paladin (Melee)

Base: 136
w/ Precision: 89
w/ Weapon Expertise: 120
w/ Precision + Weapon Expertise: 73

---
Other Factors

Weapon Skill: -1.58 hit rating needed per point of weapon skill above 350.

(Note that some talents give you weapon skill, and are already accounted for above.)

Dwarves w/ Guns: -8 hit rating needed
Humans w/ Swords, Maces: -8 hit rating needed
Orcs w/ Axes: -8 hit rating needed
Trolls w/ Bows, Throwing Weapons: -8 hit rating needed

Draenai have an aura that increases the chance to hit for the entire party:

Mage/Priest/Shaman Draenai: -12.6 spell hit rating needed
Hunter/Paladin/Warrior Draenai: -15.8 hit rating needed

Finally, there are a couple spells that reduce the amount of hit rating and spell hit rating required:

Druid Improved Faerie Fire: -47 hit rating needed
Shaman Totem of Wrath: -38 spell hit rating needed
From Blessing of Kings (http://blessingofkings.blogspot. com/2007/07/hit-caps-for-bosses.html)

From experience, I can tell you Dual Wielding tends to be a good deal higher DPS than 2H, either arms or fury. During our BWL days, I was 2H fury and was usually towards the top of the DPS list for a long time... till another warrior wearing pretty much the same gear I had, but dual-wielding, started raiding more frequently.

Arms 2H is about burst damage, pretty much PVP-specific. 2H fury is about sustained DPS. DW fury is about very high sustained DPS, but because of that you run the risk of aggro issues. Its all about where you want to fit in to a raiding group.

Gringo
07-26-2007, 04:47 PM
Or you could go to elitistjerks.com and look at any of a number of warrior spreadsheets to tell you what you're looking for.

d0ur
07-27-2007, 09:38 AM
any particular reason as a MS warrior you did not take cruelty?

Gringo
07-27-2007, 09:41 AM
oh god you play wow now too?

where and as what?

d0ur
07-27-2007, 12:41 PM
i play on Boulderfist(pvp) horde.

Warrior & Warlock

you?